godot-cpp/include/godot_cpp
Marc Gilleron baf0b9e0f7 Don't call parent _get_property_list when a class doesn't define it.
Godot is already supposed to call _get_property_list of parent classes,
so this binding function must really only return procedural properties of
the class it belongs to, and not parent or child classes.
2023-07-26 20:12:25 +01:00
..
classes Don't call parent _get_property_list when a class doesn't define it. 2023-07-26 20:12:25 +01:00
core Don't call parent _get_property_list when a class doesn't define it. 2023-07-26 20:12:25 +01:00
templates Fix incorrect memory allocation in release builds. 2023-02-21 15:32:26 +02:00
variant Update typed array API to match "GDScript: Fix typed arrays". 2023-01-31 11:28:55 +02:00
godot.hpp Merge pull request #1114 from dsnopek/editor-plugins 2023-05-26 11:04:35 +02:00