godot-cpp/include/godot_cpp/variant
A Thousand Ships b65970860e
Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
Also added `snapped` to the integer vectors for completeness
2024-04-11 10:42:29 +02:00
..
aabb.hpp Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-04-11 10:42:29 +02:00
array_helpers.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
basis.hpp Fix a shadowed enum (EulerOrder) 2023-01-17 18:38:24 -05:00
callable_custom.hpp Add support for getting argument count from `Callable`s 2024-03-14 10:27:39 +01:00
callable_method_pointer.hpp Merge pull request #1409 from Repiteo/class-to-typename 2024-04-02 14:30:01 -05:00
char_string.hpp Enforce template syntax `typename` over `class` 2024-03-10 16:02:43 -05:00
char_utils.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
color.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
color_names.inc.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
plane.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
projection.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
quaternion.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
rect2.hpp Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-04-11 10:42:29 +02:00
rect2i.hpp Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-04-11 10:42:29 +02:00
transform2d.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
transform3d.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
typed_array.hpp Enforce template syntax `typename` over `class` 2024-03-10 16:02:43 -05:00
variant.hpp Merge pull request #1409 from Repiteo/class-to-typename 2024-04-02 14:30:01 -05:00
vector2.hpp Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-04-11 10:42:29 +02:00
vector2i.hpp Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-04-11 10:42:29 +02:00
vector3.hpp Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-04-11 10:42:29 +02:00
vector3i.hpp Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-04-11 10:42:29 +02:00
vector4.hpp Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-04-11 10:42:29 +02:00
vector4i.hpp Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-04-11 10:42:29 +02:00