godot-cpp/include/godot_cpp
A Thousand Ships b65970860e
Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
Also added `snapped` to the integer vectors for completeness
2024-04-11 10:42:29 +02:00
..
classes Enforce template syntax `typename` over `class` 2024-03-10 16:02:43 -05:00
core Fix incorrect utility call signature 2024-04-02 21:44:40 +02:00
templates Enforce template syntax `typename` over `class` 2024-03-10 16:02:43 -05:00
variant Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-04-11 10:42:29 +02:00
godot.hpp Merge pull request #1397 from dsnopek/script-free-lists 2024-03-14 10:02:21 -05:00