godot-cpp/src/core
Marc Gilleron 4f4bb8deff String and math fixes
- Added missing static String constructors
- Implemented String operator for math types
- Added XYZ and YXZ euler angles methods
- Fixed wrong det checks in Basis
- Fixed operator Quat in Basis
2018-01-23 00:24:23 +01:00
..
AABB.cpp String and math fixes 2018-01-23 00:24:23 +01:00
Array.cpp Added copy constructors and assignment operators to Array and Dictionary 2018-01-17 01:57:01 +01:00
Basis.cpp String and math fixes 2018-01-23 00:24:23 +01:00
Color.cpp String and math fixes 2018-01-23 00:24:23 +01:00
Dictionary.cpp Added copy constructors and assignment operators to Array and Dictionary 2018-01-17 01:57:01 +01:00
GodotGlobal.cpp caller-defined entry methods and string API update 2018-01-11 17:58:06 +01:00
NodePath.cpp Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Plane.cpp Implemented using api struct 2017-10-23 21:20:14 +11:00
PoolArrays.cpp Added missing copy constructors and assign operators to PoolVectors 2018-01-17 23:58:28 +01:00
Quat.cpp String and math fixes 2018-01-23 00:24:23 +01:00
RID.cpp Added RID::is_valid() and comparison operators 2018-01-20 19:37:23 +01:00
Rect2.cpp Implemented using api struct 2017-10-23 21:20:14 +11:00
String.cpp String and math fixes 2018-01-23 00:24:23 +01:00
Transform.cpp Renamed AABB::pos --> AABB::position 2018-01-17 01:45:48 +01:00
Transform2D.cpp String and math fixes 2018-01-23 00:24:23 +01:00
Variant.cpp Update bindings to use new Api extensions and rename Rect3->AABB 2017-11-23 22:50:05 +11:00
Vector2.cpp String and math fixes 2018-01-23 00:24:23 +01:00
Vector3.cpp String and math fixes 2018-01-23 00:24:23 +01:00