godot-cpp/include/godot_cpp/classes
Andy Maloney 5dd2928790 "Wrapped" has virtual functions so it should have a virtual destructor.
Deleting an object through a pointer to a base class is undefined behaviour unless the destructor in the base class is virtual.
2023-01-19 05:57:17 -05:00
..
ref.hpp Added property info for ptr and ref + ported the implementation of the `check` method 2023-01-13 15:56:51 +03:00
wrapped.hpp "Wrapped" has virtual functions so it should have a virtual destructor. 2023-01-19 05:57:17 -05:00