godot-cpp/include
Andy Maloney 5dd2928790 "Wrapped" has virtual functions so it should have a virtual destructor.
Deleting an object through a pointer to a base class is undefined behaviour unless the destructor in the base class is virtual.
2023-01-19 05:57:17 -05:00
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godot_cpp "Wrapped" has virtual functions so it should have a virtual destructor. 2023-01-19 05:57:17 -05:00