godot-cpp/include/godot_cpp
Kevin Smith fd8173f109 Allow GDCLASS in own namespaces
The unqualified ClassDB friending was causing (at least for me on
VS2022) an implicit forward declaration of ClassDB in the namespace
of my class, instead of using the godot namespaced one. By qualifying
the namespace, this compiles for me.

Test-Information:
My project builds now.
2022-07-31 11:54:40 +01:00
..
classes Allow GDCLASS in own namespaces 2022-07-31 11:54:40 +01:00
core Merge pull request #677 from lukas-toenne/fix_object_ptr_args 2022-07-29 01:17:34 +02:00
templates Add bindings for Vector4, Vector4i, Projection built-in types. 2022-07-21 09:36:38 +03:00
variant Add bindings for Vector4, Vector4i, Projection built-in types. 2022-07-21 09:36:38 +03:00
godot.hpp Change registered initializers / terminators to the single function with level argument. 2022-05-04 11:14:51 +03:00