.. |
Array.hpp
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updated to use the new NativeScript and GDNative interface
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2017-07-24 17:08:52 +02:00 |
Basis.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |
Color.hpp
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updated to use the new NativeScript and GDNative interface
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2017-07-24 17:08:52 +02:00 |
CoreTypes.hpp
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removed InputEvent and Image
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2017-05-23 23:03:57 +02:00 |
Defs.hpp
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updated core to new GDNative interface
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2017-06-18 13:21:36 +02:00 |
Dictionary.hpp
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updated to use the new NativeScript and GDNative interface
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2017-07-24 17:08:52 +02:00 |
Godot.hpp
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Replaced 'char *' with 'const char *' for consistency with C API
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2017-07-27 13:43:53 +03:00 |
GodotGlobal.hpp
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updated to use the new NativeScript and GDNative interface
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2017-07-24 17:08:52 +02:00 |
NodePath.hpp
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updated to use the new NativeScript and GDNative interface
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2017-07-24 17:08:52 +02:00 |
Plane.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |
PoolArrays.hpp
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updated to use the new NativeScript and GDNative interface
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2017-07-24 17:08:52 +02:00 |
Quat.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |
RID.hpp
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updated to use the new NativeScript and GDNative interface
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2017-07-24 17:08:52 +02:00 |
Rect2.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |
Rect3.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |
Ref.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |
String.hpp
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updated to use the new NativeScript and GDNative interface
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2017-07-24 17:08:52 +02:00 |
Transform.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |
Transform2D.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |
Variant.hpp
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Fix bindings generation for enums
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2017-09-13 21:30:30 +03:00 |
Vector2.hpp
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updated to use the new NativeScript and GDNative interface
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2017-07-24 17:08:52 +02:00 |
Vector3.hpp
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Use static linking instead of dynamic linking
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2017-07-23 17:53:50 +02:00 |