Replaced 'char *' with 'const char *' for consistency with C API
Also makes gcc and clang happypull/24/head
parent
57a5d0cf7e
commit
3acd3f8991
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@ -24,11 +24,11 @@ template<class T>
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class GodotScript {
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public:
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T *owner;
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// GodotScript() {}
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void _init() {}
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static char *___get_base_type_name()
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static const char *___get_base_type_name()
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{
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return T::___get_class_name();
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}
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@ -46,13 +46,12 @@ public:
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#define NATIVESCRIPT_INIT() void nativescript_init()
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#define GODOT_CLASS(Name) \
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public: inline static char *___get_type_name() { return (char *) #Name; } \
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public: inline static const char *___get_type_name() { return static_cast<const char *>(#Name); } \
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private:
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#define GODOT_SUBCLASS(Name, Base) \
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public: inline static char *___get_type_name() { return (char *) #Name; } \
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inline static char *___get_base_type_name() { return (char *) #Base; } \
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//inline Name(godot_object *o) : Base(o) {} \
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public: inline static const char *___get_type_name() { return static_cast<const char *>(#Name); } \
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inline static const char *___get_base_type_name() { return static_cast<const char *>(#Base); } \
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private:
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@ -154,13 +153,13 @@ typedef godot_variant (*__godot_wrapper_method)(godot_object *, void *, void *,
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template<class T, class R, class ...args>
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char *___get_method_class_name(R (T::*p)(args... a))
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const char *___get_method_class_name(R (T::*p)(args... a))
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{
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return T::___get_type_name();
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}
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template<class T, class R, class ...args>
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char *___get_method_class_name(R (T::*p)(args... a) const)
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const char *___get_method_class_name(R (T::*p)(args... a) const)
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{
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return T::___get_type_name();
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}
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@ -275,7 +274,7 @@ __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A...) const)
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template<class M>
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void register_method(char *name, M method_ptr, godot_method_rpc_mode rpc_type = GODOT_METHOD_RPC_MODE_DISABLED)
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void register_method(const char *name, M method_ptr, godot_method_rpc_mode rpc_type = GODOT_METHOD_RPC_MODE_DISABLED)
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{
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godot_instance_method method = {};
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method.method_data = ___make_wrapper_function(method_ptr);
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@ -364,7 +363,7 @@ struct _PropertyDefaultGetFunc {
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template<class T, class P>
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void register_property(char *name, P (T::*var), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
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void register_property(const char *name, P (T::*var), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
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{
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Variant def_val = default_value;
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@ -411,7 +410,7 @@ void register_property(char *name, P (T::*var), P default_value, godot_method_rp
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template<class T, class P>
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void register_property(char *name, void (T::*setter)(P), P (T::*getter)(), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
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void register_property(const char *name, void (T::*setter)(P), P (T::*getter)(), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
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{
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Variant def_val = default_value;
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@ -472,7 +471,7 @@ void register_signal(String name, Dictionary args = Dictionary())
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for (int i = 0; i < signal.num_args; i++) {
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godot_string_destroy(&signal.args[i].name);
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}
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godot_free(signal.args);
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}
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