godot-cpp/include/godot_cpp/variant
David Snopek 142e5d4302 Sync `Quaternion` with the version in Godot
(cherry picked from commit 2004af63a0)
2025-01-27 15:54:26 -06:00
..
aabb.hpp [Math] Add `is_finite` methods 2024-05-17 16:32:05 -05:00
array_helpers.hpp Integrate `.pre-commit-config.yaml` 2024-07-17 09:17:36 -05:00
basis.hpp Add p_use_model_front to Basis::looking_at() 2024-10-28 16:23:27 -05:00
callable_custom.hpp Add `CallableCustom` that devs can use in their GDExtensions 2023-11-06 00:09:06 -06:00
callable_method_pointer.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:49:37 -05:00
char_string.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:49:37 -05:00
char_utils.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
color.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
color_names.inc.hpp Integrate `.pre-commit-config.yaml` 2024-07-17 09:17:36 -05:00
plane.hpp [Math] Add `is_finite` methods 2024-05-17 16:32:05 -05:00
projection.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
quaternion.hpp Sync `Quaternion` with the version in Godot 2025-01-27 15:54:26 -06:00
rect2.hpp Integrate `.pre-commit-config.yaml` 2024-07-17 09:17:36 -05:00
rect2i.hpp Integrate `.pre-commit-config.yaml` 2024-07-17 09:17:36 -05:00
transform2d.hpp [Math] Add `is_finite` methods 2024-05-17 16:32:05 -05:00
transform3d.hpp [Math] Add `is_finite` methods 2024-05-17 16:32:05 -05:00
typed_array.hpp Fix sharing of typed arrays from constructor 2024-07-17 09:18:11 -05:00
variant.hpp Remove unimplemented static variant functions 'blend' and 'interpolate'. If a user attempts to call either of these it will introduce a linker error and it may not be immediately clear to them why. Also, variant interpolation can already be accessed via 'UtilityFunctions::lerp', making at least the interpolate function unecessary here. 2025-01-27 15:54:17 -06:00
vector2.hpp [Math] Add `is_finite` methods 2024-05-17 16:32:05 -05:00
vector2i.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
vector3.hpp [Math] Add `is_finite` methods 2024-05-17 16:32:05 -05:00
vector3i.hpp Add remaining component-wise `min/max` functions to `Vector*` 2023-08-16 13:52:51 +02:00
vector4.hpp Rename Vector4.components -> coords. 2025-01-27 15:53:00 -06:00
vector4i.hpp Add remaining component-wise `min/max` functions to `Vector*` 2023-08-16 13:52:51 +02:00