godot-cpp/include/godot_cpp/variant
A Thousand Ships 11cd9a0727 [Math] Add `is_finite` methods
(cherry picked from commit d389171905)
2024-05-17 16:54:00 -05:00
..
aabb.hpp [Math] Add `is_finite` methods 2024-05-17 16:54:00 -05:00
array_helpers.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
basis.hpp [Math] Add `is_finite` methods 2024-05-17 16:54:00 -05:00
char_string.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:39:21 -05:00
char_utils.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
color.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
color_names.inc.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
plane.hpp [Math] Add `is_finite` methods 2024-05-17 16:54:00 -05:00
projection.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
quaternion.hpp [Math] Add `is_finite` methods 2024-05-17 16:54:00 -05:00
rect2.hpp [Math] Add `is_finite` methods 2024-05-17 16:54:00 -05:00
rect2i.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
transform2d.hpp [Math] Add `is_finite` methods 2024-05-17 16:54:00 -05:00
transform3d.hpp [Math] Add `is_finite` methods 2024-05-17 16:54:00 -05:00
typed_array.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:39:21 -05:00
variant.hpp Enforce template syntax `typename` over `class` 2024-04-08 11:39:21 -05:00
vector2.hpp [Math] Add `is_finite` methods 2024-05-17 16:54:00 -05:00
vector2i.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
vector3.hpp [Math] Add `is_finite` methods 2024-05-17 16:54:00 -05:00
vector3i.hpp Add remaining component-wise `min/max` functions to `Vector*` 2023-09-01 17:07:18 -05:00
vector4.hpp [Math] Add `is_finite` methods 2024-05-17 16:54:00 -05:00
vector4i.hpp Add remaining component-wise `min/max` functions to `Vector*` 2023-09-01 17:07:18 -05:00