godot-cpp/include/godot_cpp/variant
David Snopek 259c757cce
Merge pull request #1609 from Ivorforce/patch-3
Rename Vector4.components -> coords.
2024-10-30 14:51:04 -05:00
..
aabb.hpp Merge pull request #1437 from AThousandShips/vec_elem_scalar 2024-05-07 12:55:23 -05:00
array_helpers.hpp Integrate `.pre-commit-config.yaml` 2024-06-24 15:43:55 -05:00
basis.hpp Add p_use_model_front to Basis::looking_at() 2024-10-14 21:50:12 +02:00
callable_custom.hpp Add support for getting argument count from `Callable`s 2024-03-14 10:27:39 +01:00
callable_method_pointer.hpp Merge pull request #1409 from Repiteo/class-to-typename 2024-04-02 14:30:01 -05:00
char_string.hpp Enforce template syntax `typename` over `class` 2024-03-10 16:02:43 -05:00
char_utils.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
color.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
color_names.inc.hpp Integrate `.pre-commit-config.yaml` 2024-06-24 15:43:55 -05:00
plane.hpp [Math] Add `is_finite` methods 2024-04-11 13:30:28 +02:00
projection.hpp Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
quaternion.hpp Sync `Quaternion` with the version in Godot 2024-10-28 15:37:45 -05:00
rect2.hpp Integrate `.pre-commit-config.yaml` 2024-06-24 15:43:55 -05:00
rect2i.hpp Integrate `.pre-commit-config.yaml` 2024-06-24 15:43:55 -05:00
transform2d.hpp [Math] Add `is_finite` methods 2024-04-11 13:30:28 +02:00
transform3d.hpp [Math] Add `is_finite` methods 2024-04-11 13:30:28 +02:00
typed_array.hpp Fix missing type info for PackedVector4Array 2024-08-10 21:21:13 -07:00
typed_dictionary.hpp Implement typed dictionaries 2024-09-17 15:05:16 -05:00
variant.hpp Merge pull request #1626 from ruffenman/remove-unimplemented-variant-functions 2024-10-30 08:49:38 -05:00
vector2.hpp Merge pull request #1437 from AThousandShips/vec_elem_scalar 2024-05-07 12:55:23 -05:00
vector2i.hpp Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-04-11 10:42:29 +02:00
vector3.hpp Merge pull request #1437 from AThousandShips/vec_elem_scalar 2024-05-07 12:55:23 -05:00
vector3i.hpp Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-04-11 10:42:29 +02:00
vector4.hpp Rename Vector4.components -> coords. 2024-10-30 15:44:44 +01:00
vector4i.hpp Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-04-11 10:42:29 +02:00