Ricardo Buring
01960ffc9f
Add support for virtual and abstract classes
2022-10-15 13:15:05 +02:00
bruvzg
c001d0e5c7
Implement support for typed arrays.
2022-09-23 09:02:00 +03:00
bruvzg
36273baa7e
Change PropertyInfo members to String.
2022-09-14 08:41:09 +03:00
Ricardo Buring
3e97626b67
Add SelfList template
2022-09-13 11:33:12 +02:00
Fabio Alessandrelli
e272d92827
[Test] Add minimal test for templates inclusion.
...
We probably want to test more than just them being able to compile, but
this is a start.
2022-09-12 13:12:55 +02:00
Rémi Verschelde
446cacde15
Merge pull request #817 from akien-mga/test-project-public-domain
2022-09-07 13:07:57 +02:00
Rémi Verschelde
9220e9dd34
Relicense integration testing project under public domain/Unlicense
...
Fixes #813 .
2022-08-22 18:20:11 +02:00
bruvzg
270ad28931
Add support for `_notification`, `_set`, `_get`, `_get_property_list`, `_property_can_revert`, `_property_get_revert`, and `_to_string` methods.
2022-08-22 12:59:38 +03:00
bruvzg
91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types.
2022-07-21 09:36:38 +03:00
bruvzg
031a83b0ea
[Method Bind] Add support for default argument values and static method binding. Sync headers.
2022-05-06 10:17:51 +03:00
bruvzg
8bf5a532de
Change registered initializers / terminators to the single function with level argument.
2022-05-04 11:14:51 +03:00
bruvzg
057a771fda
Add support for variadic method binds with the typed return. Sync headers.
2022-03-30 15:11:28 +03:00
Rémi Verschelde
1632322ce0
Update copyright year
2022-03-15 10:17:53 +01:00
Bastiaan Olij
b008810c01
Implementing dictionary operators
2021-11-23 19:44:53 +11:00
Rémi Verschelde
5cacce7a26
Merge pull request #650 from BastiaanOlij/fix_compile_warnings
2021-11-22 12:22:24 +01:00
Bastiaan Olij
94efe3d410
Fixing compiler warnings around implicit type casting loosing precision
2021-11-22 21:48:20 +11:00
Bastiaan Olij
c2b690439f
Implement index operators for Arrays
2021-11-12 14:29:54 +11:00
Bastiaan Olij
ef528d3a86
Rename interface to gdn_interface because it's a defined keyword under windows
2021-10-28 19:44:20 +11:00
Fabio Alessandrelli
b28853aff1
Add test for Reference passing/returning.
2021-09-28 15:49:53 +02:00
Bastiaan Olij
cbf52c2764
Removed init.cpp that I overlooked in rebase
2021-09-27 23:08:12 +10:00
Fabio Alessandrelli
59d38a4119
Add test for extended object creation/deletion.
2021-09-27 23:08:12 +10:00
Bastiaan Olij
fab017c91a
Fix some clang format things
2021-09-27 23:08:11 +10:00
Bastiaan Olij
e839199848
Add support for property groups
2021-09-27 23:08:11 +10:00
George Marques
aef0f1e248
Change initialization to allow custom level callbacks
...
Now it needs a callback for each level so custom logic (like loading
singletons) can be performed.
2021-09-27 23:08:10 +10:00
George Marques
dfa526ce16
Fix formatting of files
2021-09-27 23:08:10 +10:00
George Marques
5615c92173
Define the {de,}initialization functions in the bindings
...
The extension creators then don't need to create those just to redirect
to the bindings.
2021-09-27 23:08:08 +10:00
George Marques
a0634cca3f
Auto-bind virtual method overrides
2021-09-27 23:08:08 +10:00
George Marques
b3a4a2cf93
Add sample test project
2021-09-27 23:08:08 +10:00
Hugo Locurcio
cf5428e103
Add license headers to all source and header files
...
This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
O01eg
279d63d6c5
Run script test
2021-02-07 00:13:58 +03:00
O01eg
c55ef5adcf
Disable Windows compilation.
2021-02-06 23:19:40 +03:00
O01eg
d6101538e6
Test build GNnative library in CI
2021-02-06 23:08:13 +03:00