Commit Graph

1205 Commits (e4eee8b12d162d187c07e6088f6b619846b6dbfb)

Author SHA1 Message Date
Rémi Verschelde 9e210c1a02
Merge pull request #799 from Kev/qualify-classdb-friend
Allow GDCLASS in own namespaces
2022-07-31 15:14:22 +02:00
Kevin Smith fd8173f109 Allow GDCLASS in own namespaces
The unqualified ClassDB friending was causing (at least for me on
VS2022) an implicit forward declaration of ClassDB in the namespace
of my class, instead of using the godot namespaced one. By qualifying
the namespace, this compiles for me.

Test-Information:
My project builds now.
2022-07-31 11:54:40 +01:00
Fabio Alessandrelli 9aa129caab
Merge pull request #796 from Kev/windows-debug-symbols
Add debug information to Windows builds
2022-07-29 15:46:46 +02:00
Rémi Verschelde 54e1385729
Merge pull request #798 from Faless/fix/4.x_no_memnew_cb 2022-07-29 13:51:05 +02:00
Fabio Alessandrelli 78cbae910d Fix "_instance_bindings != nullptr" for Wrapped objects.
This is an attempt to make the lifecycle of wrapped objects clearer.
Godot keeps track of bindings' userdata for each object it creates.
This allows allocating the memory of the wrapper only once per object
even if that object is passed multiple times between binding code and
godot code.

The binding information is composed of multiple functions, this includes
a callback for when the userdata is to be allocated (called once) and
for when the userdata is to be deallocated (again, called once).

When allocating data with "memnew" we set the object bindings during the
postinitialize phase, but surely we shouldn't do that when allocating
the userdata as a result of bindings callback themselves.

Additionally, since we let Godot handle (and track) raw memory
allocation and de-allocation, we need to manually call the deconstructor
of the wrapper class during the free callback, to ensure that its
non-trivial members are correctly de-initialized.
2022-07-29 02:36:12 +02:00
Fabio Alessandrelli 8d4de1b537
Merge pull request #677 from lukas-toenne/fix_object_ptr_args
Fixed pointer indirection in the PtrToArg template for Object arguments.
2022-07-29 01:17:34 +02:00
Kevin Smith 7f44a1b44e Add debug information to Windows builds
Previously, Windows builds were being produced without debug
information, leading to somewhat unhelpful backtraces etc.
without symbols.

This builds the symbols in (only for debug builds - I've
deliberately not touched release builds here) so gdextension
bugs are a little more tractable.

Test-Information:
Have been running this patch for weeks, and getting useful
traces out on the commandline, and useful debugging from
debuggers.
2022-07-28 20:37:44 +01:00
Rémi Verschelde 89ca5440a2 headers: Sync with upstream commit 7281f0f23 2022-07-28 13:09:47 +02:00
Rémi Verschelde 80a5c4f322
Merge pull request #797 from Faless/fix/4.x_android_ci 2022-07-28 09:34:18 +02:00
Fabio Alessandrelli 0943dfc34a [CI] Fix Android builds after GH container update. 2022-07-28 06:30:04 +02:00
Rémi Verschelde 59fca06354 headers: Sync with upstream commit cc5135959 2022-07-27 14:36:57 +02:00
Rémi Verschelde e87eb347ae Git hooks: Remove reference to unused `pre-commit-make-rst`
Fixes #795.
2022-07-26 10:21:08 +02:00
Fabio Alessandrelli dcd4460c88
Merge pull request #794 from DNKpp/master
Object::cast_to checks provided object for nullptr
2022-07-26 09:24:57 +02:00
DNKpp 95574c1b11 fix: Object::cast_to checks provided object for nullptr 2022-07-26 00:41:57 +02:00
Rémi Verschelde 3cc1409210
Merge pull request #793 from bruvzg/v4_v4i_proj 2022-07-25 11:14:45 +02:00
Rémi Verschelde a0b6203854
Merge pull request #790 from bruvzg/mac_rename 2022-07-21 10:25:43 +02:00
bruvzg 91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types. 2022-07-21 09:36:38 +03:00
bruvzg 0ee980abae
Rename OSX to macOS. 2022-07-20 11:01:47 +03:00
Rémi Verschelde 8772a7faca
Merge pull request #686 from ondy-personal/patch-1 2022-07-18 15:48:17 +02:00
Rémi Verschelde 4bd0dab16b
Merge pull request #687 from jtcooper10/cmake-default-build-type-fix 2022-07-18 13:59:29 +02:00
Joshua Cooper 165ad14b0f CMake: fix CMAKE_BUILD_TYPE and BITS check 2022-07-18 13:01:04 +02:00
Rémi Verschelde 9b4519280a CMake: Fixup build after #732 2022-07-18 12:58:50 +02:00
Rémi Verschelde 3c73d1a7a2
CMake: Don't use `-fPIC` on Windows (#732) 2022-07-18 11:55:30 +02:00
Rémi Verschelde c7a30aec03 CI: Use setup-python@v4 2022-07-18 11:42:01 +02:00
Rémi Verschelde c2b35fb226 Makefile: Dehardcode -j4, SCons defaults to max - 1
Follow-up to #788.
2022-07-18 11:40:52 +02:00
Rémi Verschelde 3ceb321b8e
Merge pull request #788 from akien-mga/scons-num_jobs-default-max 2022-07-17 15:43:50 +02:00
Rémi Verschelde cdcd473371 SCons: Default `num_jobs` to max CPUs minus 1 if not specified
This doesn't change the behavior when `--jobs`/`-j` is specified as a
command-line argument or in `SCONSFLAGS`.

The SCons hack used to know if `num_jobs` was set by the user is derived
from the MongoDB setup.

We use `os.cpu_count()` for portability (available since Python 3.4).

With 4 CPUs or less, we use the max. With more than 4 we use max - 1 to
preserve some bandwidth for the user's other programs.
2022-07-17 12:37:13 +02:00
Rémi Verschelde 17c1d1fd50 headers: Sync with upstream commit 9904a9db5 2022-07-15 09:57:17 +02:00
Rémi Verschelde c0fead40e9
Merge pull request #774 from Naryosha/patch-1 2022-07-14 23:59:53 +02:00
Rémi Verschelde cc1a2e1986 headers: Sync with upstream commit 2c11e6d9e (4.0-alpha12) 2022-07-14 23:51:09 +02:00
Rémi Verschelde 9fc3fd7196
Merge pull request #783 from bruvzg/bitfields 2022-07-14 23:49:27 +02:00
Fabio Alessandrelli cdc8f74939
Merge pull request #782 from Kev/build/support-clang-cl
Add clang-cl support
2022-07-12 21:58:24 +02:00
Kevin Smith b038fe556b Add clang-cl support
Visual C++ has a clang-based driver, available through the
clang-cl wrapper (which provides the same interface as
cl) - this generates objects binary-compatible with the
default (traditional) driver, and can then be linked in
the normal way. As such, this patch simply configures for
MSVCC and then overwrites the cl compiler with clang-cl
in the environment.

Clang gives (subjectively) much more understandable compiler warnings
and errors than MSVCC, which was my motivation for switching.

Test-Information:
Builds for me with VS2022, and my gdextension library
builds and links.
2022-07-12 18:13:25 +01:00
bruvzg 713b122b84
Add support for BitField hint, sync API files. 2022-07-11 15:00:17 +03:00
Rémi Verschelde bffedfed1e Fix typo in static method binding generator
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-07-08 15:30:23 +02:00
Rémi Verschelde 666a378336
Merge pull request #781 from Faless/build/4.x_msvc_clang_scons_ver 2022-07-05 18:06:24 +02:00
Fabio Alessandrelli 7901986dcf [SCons] Fix msvc, linux-clang, add version check. 2022-07-04 18:00:29 +02:00
Fabio Alessandrelli 794dea0dd7
Merge pull request #778 from alessandrofama/4.x_fix_static_no_return
Fix crash when using static methods without return value due to uninitialized GDNativePropertyInfo struct members
2022-07-03 21:11:35 +02:00
Alessandro Famà d894f48f25 Fix crash when using static methods without return value 2022-07-03 17:00:43 +02:00
Rémi Verschelde d8a65edc4a headers: Sync with upstream commit afdae67cc (4.0-alpha11) 2022-07-01 10:16:08 +02:00
Rémi Verschelde 89786cf032
Merge pull request #762 from Faless/build/4.x_scons_tools
[SCons] Move toolchains logic to tools folder, various improvements.
2022-06-27 21:50:29 +02:00
Fabio Alessandrelli 7850785ccb [SCons] Add iOS OSXCross support, min version override. 2022-06-27 20:44:12 +02:00
Fabio Alessandrelli 8dbfe03d17 [SCons] Add OSXCross tool. 2022-06-27 20:44:12 +02:00
Fabio Alessandrelli 93f2091185 [SCons] Move toolchains logic to tools folder. 2022-06-27 20:44:12 +02:00
Fabio Alessandrelli a0fcd8a735 Add windows x86_32 library to example gdextension. 2022-06-27 20:44:12 +02:00
Rémi Verschelde 7adc5360d7
Merge pull request #771 from Faless/fix/4.x_mingw_export 2022-06-27 14:10:30 +02:00
Naryosha 832e04b93b
Update register initializer/terminator in README
Referencing https://github.com/godotengine/godot-cpp/pull/750
2022-06-26 16:25:42 +07:00
Fabio Alessandrelli 5bbcd42378 Fix GDN_EXPORT define with mingw.
This commit changes the platform detection order to detect mingw
compiling for windows (which defines `__GNUC__`).

This commit also wraps the definition around a guard so it can be
overridden via a define at build-time.
2022-06-18 14:38:18 +02:00
Fabio Alessandrelli 40f5bfda22
Merge pull request #767 from Faless/headers/sync_alpha10
headers: Sync to Godot 4.0 alpha10.
2022-06-15 17:18:09 +02:00
Fabio Alessandrelli 4d99c82327 headers: Sync to Godot 4.0 alpha10. 2022-06-15 15:59:21 +02:00