Commit Graph

1060 Commits (ca78bcf558d8584e24b07ea21a7d5e2f58394ef7)

Author SHA1 Message Date
Rémi Verschelde bab247dcb6
Rename godot-headers to gdextension, move header to top folder
Changes the `<godot/gdextension_interface.h>` include to simply
`<gdextension_interface.h>`.

Refactor and better document the SCons and CMake logic around setting
the paths to the header and API JSON file.
2022-12-14 12:36:59 +01:00
Rémi Verschelde 1e8eb1c1f2
Merge pull request #958 from BastiaanOlij/improve_gdextension_virtual_ref
Fix virtual GDExtension method Ref<T> conversion
2022-12-14 12:36:12 +01:00
Rémi Verschelde 0d926a76a7
Merge pull request #959 from DmitriySalnikov/bitfield_int64
Use `int64_t` for `BitField` as in Godot itself
2022-12-13 12:13:46 +01:00
Rémi Verschelde 49a478a879
Merge pull request #949 from BastiaanOlij/fix_tests_refcounting
Change example code to properly test refcounted objects
2022-12-13 12:13:39 +01:00
Дмитрий Сальников b7eeddcf52 Use int64_t for BitField as in Godot itself 2022-12-13 13:36:16 +03:00
Bastiaan Olij 992d85e6f8 Fix virtual GDExtension method Ref<T> conversion 2022-12-13 10:41:55 +11:00
Rémi Verschelde c21705982e
Merge pull request #952 from groud/rename_gdnative_to_gdextension
Rename GDNative to GDExtension
2022-12-12 18:58:39 +01:00
Gilles Roudière c02e644679 Rename GDNative to GDExtension
Non-exhaustive list of case-sensitive renames:

GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension -> Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION -> EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:06:38 +01:00
Rémi Verschelde c20ecea090
headers: Sync with upstream commit 45cac42c0 (4.0-beta8) 2022-12-09 18:00:49 +01:00
Rémi Verschelde f74c472203
Merge pull request #948 from touilleMan/issue-946
Fix cast on PtrToArg::convert
2022-12-06 10:21:44 +01:00
Rémi Verschelde 9fb5b764af
Add CODEOWNERS so GDExtension team gets assigned for reviews 2022-12-06 10:17:13 +01:00
Bastiaan Olij f24ee56c5d Change example code to properly represent test cases with refcounted objects 2022-12-05 22:28:28 +11:00
Emmanuel Leblond fe79449969
Fix cast on PtrToArg::convert 2022-12-05 03:30:50 +01:00
Rémi Verschelde f9f9a1bab4
Merge pull request #947 from asmaloney/cmake-cleanup
{cmake} Updates for target-based approach
2022-12-04 23:58:15 +01:00
Andy Maloney bb13b957de {cmake} Updates for target-based approach
- instead of setting globals which can effect other projects including this as a subdirectory, set them on the target if possible
- add "CONFIGURE_DEPENDS" to GLOBs to check for changes
- update required CMake version to 3.12 (still ancient - 2018) to support these
2022-12-04 17:37:38 -05:00
Emmanuel Leblond 32859ea25c
Merge pull request #897 from touilleMan/gdextension-fix-gdnative-types-const-qualifier
Fix const qualifier for parameters in GDExtension api functions
2022-12-03 11:13:23 +01:00
Emmanuel Leblond fe86a94dcf
Fix const qualifier for parameters in GDExtension api functions 2022-12-03 00:27:07 +01:00
Rémi Verschelde f1d501f977
headers: Sync with upstream commit 0ff874291 (4.0-beta7) 2022-12-01 18:17:11 +01:00
Rémi Verschelde 4c5cfe3876
Merge pull request #940 from touilleMan/fix-get_property_list-stringname-lifetime
Fix lifetime of StringName objects returned by Wrapped::_get_property_list
2022-11-29 22:37:57 +01:00
Emmanuel Leblond fa405a8337
Fix lifetime of StringName objects returned by Wrapped::_get_property_list 2022-11-29 18:23:56 +01:00
Rémi Verschelde 576bd17285
headers: Sync with upstream commit 7f8ecffa5 (4.0-beta6) 2022-11-23 15:43:17 +01:00
Rémi Verschelde 12c022ee37
Merge pull request #927 from asmaloney/type-warnings
Fix some type warnings in example
2022-11-23 15:42:47 +01:00
Rémi Verschelde 4a4e2b0239
Merge pull request #930 from rune-scape/rune-missing-string-ops
Add missing String operators
2022-11-22 10:25:02 +01:00
Rémi Verschelde 6bebaa36bf
Merge pull request #932 from Faless/build/4.x_msvc_runtime
[SCons] Link MSVC debug runtime for optimize=none|debug only.
2022-11-21 11:38:55 +01:00
Rémi Verschelde 17170fe23c
Merge pull request #929 from asmaloney/static-analysis-fixes
Basic static analysis fixes
2022-11-21 11:38:37 +01:00
Fabio Alessandrelli edf02f8319 [SCons] Link MSVC debug runtime for optimize=none|debug only.
Select windows runtime in "targets" tool, use "/MDd" flag only when
building with optimize="none" and optimize="debug".
2022-11-21 11:04:10 +01:00
rune-scape d04ce481c4 Add missing String operators 2022-11-20 03:44:54 -05:00
Andy Maloney c7e34c2f9d Basic static analysis fixes
- remove extraneous semicolons
- use "nullptr" instead of "0"
- remove "break" after "return"
- use <cstdio> instead of <stdio.h>
2022-11-18 17:46:13 -05:00
Andy Maloney fbf7f7bc36 Fix some type warnings in example 2022-11-16 16:43:44 -05:00
Rémi Verschelde 6c2f9196d7
headers: Resync with actual 4.0-beta5 release build 2022-11-16 12:36:01 +01:00
Rémi Verschelde 00db31c4f0
headers: Sync with upstream commit 89a33d28f (4.0-beta5) 2022-11-16 10:36:25 +01:00
Rémi Verschelde d9c72c6773
Fixup after 243ec87918 2022-11-16 10:33:39 +01:00
Rémi Verschelde 243ec87918
Sync gdnative_interface.h with upstream refactoring
Syncs with https://github.com/godotengine/godot/pull/68701.
Breaks compat slightly by reordering member variables.
2022-11-16 09:55:03 +01:00
Rémi Verschelde dc38c72432
Merge pull request #924 from aaronfranke/color-names 2022-11-14 09:16:54 +01:00
Aaron Franke 1858e349c8
Update named colors to be in sync with the engine 2022-11-12 00:31:06 -06:00
Rémi Verschelde bb5579d075
Merge pull request #920 from touilleMan/fix-using-godot-required
fix https://github.com/godotengine/godot-cpp/issues/918
2022-11-11 22:59:31 +01:00
Emmanuel Leblond 2745d341aa
Fix broken namespace isolation in GDCLASS macro 2022-11-11 16:45:42 +01:00
Rémi Verschelde 10467e3062
Merge pull request #913 from bruvzg/mac_android 2022-11-11 13:14:05 +01:00
bruvzg 6e7a24d390
Fix Android build on macOS. 2022-11-10 15:20:15 +02:00
Emmanuel Leblond ce3c08359a
Merge pull request #896 from touilleMan/stringname-in-gdextension-api
Uses `StringName` in GDExtension perf critical instance creation & method/properties setter/getter
2022-11-08 23:00:42 +01:00
Emmanuel Leblond ed4d3d36f9
Fix missing final newline in godot-headers/extension_api.json 2022-11-08 21:56:41 +01:00
Emmanuel Leblond b6ba0dca13
StringName is working fine with demo \o/ 2022-11-08 21:44:33 +01:00
Emmanuel Leblond 3b82d5937b
Correct GDNativeExtensionScriptInstanceToString 2022-11-08 21:44:32 +01:00
Emmanuel Leblond d1963dc133
Correct __constant_get_bitfield_name with StringName 2022-11-08 21:44:32 +01:00
Emmanuel Leblond a706a9ceb9
Remove now useless `_alloc_and_copy_cstr` 2022-11-08 21:44:31 +01:00
Emmanuel Leblond e24b6b0e51
Use StringName in the whole GDExtension API instead of const char * 2022-11-08 21:44:31 +01:00
Emmanuel Leblond 0e81f89dd3
Uses `StringName` in GDExtension perf critical instance creation & method/properties setter/getter 2022-11-08 21:44:30 +01:00
Fabio Alessandrelli 73ad6717e9
Merge pull request #908 from Faless/build/4.x_cxxflags
[SCons] Remove bogus CCFLAGS from windows toolchain.
2022-11-04 09:12:22 +01:00
Rémi Verschelde 727673a043
headers: Sync with upstream commit e6751549c (4.0-beta4) 2022-11-03 13:53:27 +01:00
Fabio Alessandrelli 35ec1403dc [SCons] Remove bogus CCFLAGS from windows toolchain.
The c++ standard is added as part of the main SConstruct
2022-11-02 16:45:38 +01:00