Fabio Alessandrelli
9b4c5f0562
[SCons] Add option to build without threads
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This is relevant for the Web platform, where builds with and without
threads are incompatible.
(cherry picked from commit b0296bb562
)
2024-09-04 09:58:58 -05:00
Fabio Alessandrelli
62cb5eac47
[SCons] Rename javascript tool to web
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And clean it up a bit.
(cherry picked from commit 18bfa133ab
)
2023-10-22 14:03:20 -05:00
Nick Maltbie
0b1c8bcac3
Added fix for javascript build for godot 4.x
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Added changes to tools/javascript.py to add PFlags to fix SharedArrayBuffer memory error.
Corrected some small errors in tools/javascript.py to support new target names.
Also updated ci to include validation for web build.
(cherry picked from commit 2b4bcbb0ce
)
2023-10-09 08:43:36 -05:00
A Thousand Ships
c3771fb065
Fix formatting of `compatibility_minimum` examples
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Without quotes the values is parsed as a float, breaking in various
cases.
(cherry picked from commit b3596a18e1
)
2023-09-01 17:08:03 -05:00
David Snopek
1fd3f82d3a
Add automated tests that run a GDExtension (rather than just building it)
2023-05-17 14:08:12 -05:00