David Snopek
9afbdb9cf6
Backport miscellaneous changes that can't be cherry-picked
2024-05-08 16:49:18 -05:00
Thaddeus Crews
7473b984cb
Enforce template syntax `typename` over `class`
...
(cherry picked from commit 87f5fb0691
)
2024-04-08 11:49:37 -05:00
David Snopek
7ddd278dea
Fix _notification with parent and child classes
...
(cherry picked from commit 23c010900c
)
2024-03-11 12:50:43 -05:00
Chris Cranford
dc76664cea
Rework GDCLASS macro to allow pure virtual functions
...
(cherry picked from commit 5f350e2572
)
2024-01-22 15:30:04 -06:00
bruvzg
29b34d92bb
[iOS] Fix building as static library or xcframework, add iOS config and xcframework build script to the test project.
2023-11-09 20:01:59 +02:00
Thaddeus Crews
6eb5d450bd
GDCLASS synced by ending with "private:"
...
• Matches implementation used by modules and godot itself
• Apply same to GDEXTENSION_CLASS, setup with same diff-friendly spacers as GDCLASS
2023-11-01 12:44:14 -05:00
David Snopek
a61cdc8860
Add protections against registering classes that didn't use GDCLASS()
2023-10-22 08:44:09 -05:00
David Snopek
b507b3e591
Automatically register only engine classes whose header has been included
2023-10-16 10:19:11 -05:00
David Snopek
df849651d9
Changes necessary for hot reload to work
2023-09-25 22:13:33 -05:00
David Snopek
b1fd1b65fd
Merge pull request #1242 from AThousandShips/null_check
...
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-20 07:32:14 -05:00
David Snopek
0d6de7a80e
Merge pull request #1164 from dsnopek/classdb-singleton-alternate
...
Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton
2023-09-19 10:33:15 -05:00
A Thousand Ships
1e5767693e
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-13 14:34:04 +02:00
David Snopek
aa6867e6c9
Support `_validate_property()`
2023-09-12 13:21:16 -05:00
A Thousand Ships
f651df5e7a
Ensure `const` correctness for wrappers
2023-09-06 19:33:03 +02:00
Jan Haller
54092861f1
GDExtension: fix `bool` unknown in C
2023-09-02 13:19:14 +02:00
Markus Sauermann
c2d99fd519
Fix `Object::notification` order
...
For the notification-order to work correctly, it is necessary to
allow the `p_reversed` argument to be used within cpp.
This PR changes the necessary bindings.
2023-08-30 00:07:28 +02:00
David Snopek
6f913563d8
Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton
2023-07-31 16:04:27 -05:00
Marc Gilleron
baf0b9e0f7
Don't call parent _get_property_list when a class doesn't define it.
...
Godot is already supposed to call _get_property_list of parent classes,
so this binding function must really only return procedural properties of
the class it belongs to, and not parent or child classes.
2023-07-26 20:12:25 +01:00
Andy Maloney
db2394dbe7
Identifiers containing double underscore are reserved according to the C++ standard
...
Rename __* to _gde_*
https://timsong-cpp.github.io/cppwp/n3337/global.names
https://en.cppreference.com/w/cpp/language/identifiers
Identifiers appearing as a token or preprocessing token (i.e., not in user-defined-string-literal like operator ""id) (since C++11) of one of the following forms are reserved:
- identifiers with a double underscore anywhere;
- identifiers that begin with an underscore followed by an uppercase letter;
- in the global namespace, identifiers that begin with an underscore.
2023-06-15 20:45:01 -04:00
David Snopek
ad726015e7
Revert the changes from PR #1044 and #1045 and standardize on `Object **` encoding in ptrcall
2023-06-07 08:30:33 -05:00
David Snopek
0d0d5a670b
Merge pull request #1116 from saki7/Ref-allow-non-const-access
...
Change Ref<T> to allow non const access to ptr
2023-05-24 21:17:25 -05:00
Nana Sakisaka
48635729b9
Change Ref<T> to allow non const access to ptr
2023-05-17 19:24:09 +09:00
David Snopek
431e30bc32
Ensure GDExtension class is the correct type for the Godot engine class
2023-05-16 15:18:48 -05:00
David Snopek
a5c6ca5920
Update to load function pointers for GDExtension interface
2023-05-09 21:45:48 -05:00
Zhehang Ding
517db6686a
Fix PtrToArg<Ref<T>> crash
2023-02-15 22:36:29 -08:00
Rémi Verschelde
04731d2b78
Merge pull request #965 from WildRackoon/fix-GDCLASS-fwddeclaration
...
Fix GDCLASS needs explicit ClassDB fwd declaration
2023-01-19 13:55:14 +01:00
Andy Maloney
5dd2928790
"Wrapped" has virtual functions so it should have a virtual destructor.
...
Deleting an object through a pointer to a base class is undefined behaviour unless the destructor in the base class is virtual.
2023-01-19 05:57:17 -05:00
Дмитрий Сальников
0c6e26dabe
Added property info for ptr and ref + ported the implementation of the `check` method
2023-01-13 15:56:51 +03:00
Rémi Verschelde
931f1a3f34
Sync license copyright with upstream GH-70885
2023-01-10 16:15:31 +01:00
Rackoon
72d537fd95
Fix GDCLASS needs explicit ClassDB fwd declaration
2022-12-16 13:49:10 +01:00
Bastiaan Olij
992d85e6f8
Fix virtual GDExtension method Ref<T> conversion
2022-12-13 10:41:55 +11:00
Gilles Roudière
c02e644679
Rename GDNative to GDExtension
...
Non-exhaustive list of case-sensitive renames:
GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension -> Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION -> EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:06:38 +01:00
Emmanuel Leblond
fe86a94dcf
Fix const qualifier for parameters in GDExtension api functions
2022-12-03 00:27:07 +01:00
Emmanuel Leblond
fa405a8337
Fix lifetime of StringName objects returned by Wrapped::_get_property_list
2022-11-29 18:23:56 +01:00
Andy Maloney
c7e34c2f9d
Basic static analysis fixes
...
- remove extraneous semicolons
- use "nullptr" instead of "0"
- remove "break" after "return"
- use <cstdio> instead of <stdio.h>
2022-11-18 17:46:13 -05:00
Emmanuel Leblond
2745d341aa
Fix broken namespace isolation in GDCLASS macro
2022-11-11 16:45:42 +01:00
Emmanuel Leblond
b6ba0dca13
StringName is working fine with demo \o/
2022-11-08 21:44:33 +01:00
Emmanuel Leblond
3b82d5937b
Correct GDNativeExtensionScriptInstanceToString
2022-11-08 21:44:32 +01:00
Emmanuel Leblond
a706a9ceb9
Remove now useless `_alloc_and_copy_cstr`
2022-11-08 21:44:31 +01:00
Emmanuel Leblond
e24b6b0e51
Use StringName in the whole GDExtension API instead of const char *
2022-11-08 21:44:31 +01:00
Emmanuel Leblond
0e81f89dd3
Uses `StringName` in GDExtension perf critical instance creation & method/properties setter/getter
2022-11-08 21:44:30 +01:00
Emmanuel Leblond
b21931c4a3
Type `GDNativePropertyInfo.type` field as `GDNativeVariantType`
2022-10-13 14:04:54 +02:00
Aaron Franke
592bd15c7a
Run scripts to format and make headers consistent
2022-10-09 01:47:07 -05:00
Marc Gilleron
5de2c059d1
Fix deriving a custom class with virtual methods
2022-09-21 19:31:30 +01:00
Rémi Verschelde
3276688c82
Merge pull request #844 from Zylann/fix_get_const
...
Fix issues with `_get` and `_get_property_list`
2022-09-16 08:48:00 +02:00
Marc Gilleron
6f3bdab090
Fix issues with `_get` and `_get_property_list`
...
`_get` was using `_set` internally, and should be `const`.
`_get_property_list` should be `const`.
2022-09-15 23:46:50 +01:00
bruvzg
36273baa7e
Change PropertyInfo members to String.
2022-09-14 08:41:09 +03:00
Fabio Alessandrelli
bcf27d8af4
Ensure GDCLASS can be used outside the godot namespace.
...
The `GDCLASS` macro should not assume to be called inside the `godot`
namespace and should thus prefix function calls for that namespace with
`::godot::` to ensure proper namespace referencing.
2022-09-01 04:11:23 +02:00
bruvzg
270ad28931
Add support for `_notification`, `_set`, `_get`, `_get_property_list`, `_property_can_revert`, `_property_get_revert`, and `_to_string` methods.
2022-08-22 12:59:38 +03:00
Kevin Smith
fd8173f109
Allow GDCLASS in own namespaces
...
The unqualified ClassDB friending was causing (at least for me on
VS2022) an implicit forward declaration of ClassDB in the namespace
of my class, instead of using the godot namespaced one. By qualifying
the namespace, this compiles for me.
Test-Information:
My project builds now.
2022-07-31 11:54:40 +01:00