Fabio Alessandrelli
62cb5eac47
[SCons] Rename javascript tool to web
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And clean it up a bit.
(cherry picked from commit 18bfa133ab
)
2023-10-22 14:03:20 -05:00
Nick Maltbie
0b1c8bcac3
Added fix for javascript build for godot 4.x
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Added changes to tools/javascript.py to add PFlags to fix SharedArrayBuffer memory error.
Corrected some small errors in tools/javascript.py to support new target names.
Also updated ci to include validation for web build.
(cherry picked from commit 2b4bcbb0ce
)
2023-10-09 08:43:36 -05:00
Matthew Murphy
857d8e3a56
Fix variant call compiler error
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Co-authored-by: David Snopek <dsnopek@gmail.com>
(cherry picked from commit ca3e25de04
)
2023-10-09 08:43:23 -05:00
David Snopek
3be7ec4162
Check that GDExtension is opened by compatible Godot version
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(cherry picked from commit fecb2959b4
)
2023-09-19 21:27:40 -05:00
A Thousand Ships
c3771fb065
Fix formatting of `compatibility_minimum` examples
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Without quotes the values is parsed as a float, breaking in various
cases.
(cherry picked from commit b3596a18e1
)
2023-09-01 17:08:03 -05:00
David Snopek
960c906da1
Add automated tests to verify some previous fixes
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(cherry picked from commit d5fab0b9f8
)
2023-09-01 17:06:20 -05:00
David Snopek
011965d864
Attempt to fully implement CharString
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(cherry picked from commit 4df112cd95
)
2023-08-10 09:06:09 -05:00
Fabio Alessandrelli
155f2e2a62
Add RPC tests.
2023-06-30 15:07:42 +02:00
Rémi Verschelde
d12cf071bb
Merge pull request #1128 from Mathis-Z/master
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Fixing #1127 by making return types of auto-generated functions dynamic
2023-06-08 22:31:51 +02:00
Mathis-Z
ac98dd2752
Fixing #1127 by making return types of auto-generated functions dynamic
2023-06-08 20:35:29 +02:00
David Snopek
ad726015e7
Revert the changes from PR #1044 and #1045 and standardize on `Object **` encoding in ptrcall
2023-06-07 08:30:33 -05:00
David Snopek
1fd3f82d3a
Add automated tests that run a GDExtension (rather than just building it)
2023-05-17 14:08:12 -05:00
David Snopek
a5c6ca5920
Update to load function pointers for GDExtension interface
2023-05-09 21:45:48 -05:00
Rémi Verschelde
e72bc1a12f
Merge pull request #1028 from asmaloney/fix-improper-conversion
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Fix improper implicit conversion
2023-02-07 13:48:54 +01:00
Andy Maloney
b01f0cf99b
ExampleRef::get_id() should be const
2023-02-02 13:01:31 -05:00
Andy Maloney
f2cb5a7414
Fix improper implicit conversion
2023-02-02 11:30:37 -05:00
Rémi Verschelde
f59fd96ab4
Merge pull request #1013 from bruvzg/set_typed_move
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Move Array:set_typed to internal GDExtension structure.
2023-01-30 12:31:38 +01:00
bruvzg
40d3cfd97b
Move Array:set_typed to internal GDExtension structure.
2023-01-30 13:27:25 +02:00
Дмитрий Сальников
6528c7177f
Fixed variant casting for enum and bitfield
2023-01-20 21:10:03 +03:00
bruvzg
abca497b72
Expose some low level functions and String operators.
2023-01-19 13:12:21 +02:00
Andy Maloney
c721b62c2f
Fix spelling in demo script
2023-01-10 12:02:46 -05:00
Rémi Verschelde
931f1a3f34
Sync license copyright with upstream GH-70885
2023-01-10 16:15:31 +01:00
Fabio Alessandrelli
9fd33b5cde
Allow method binds to take Object subclasses as arguments
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As done in upstream Godot via GH-57205.
Add a test that ensures it works also for "gdextended" objects.
2023-01-10 12:55:41 +01:00
Rémi Verschelde
bab247dcb6
Rename godot-headers to gdextension, move header to top folder
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Changes the `<godot/gdextension_interface.h>` include to simply
`<gdextension_interface.h>`.
Refactor and better document the SCons and CMake logic around setting
the paths to the header and API JSON file.
2022-12-14 12:36:59 +01:00
Rémi Verschelde
49a478a879
Merge pull request #949 from BastiaanOlij/fix_tests_refcounting
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Change example code to properly test refcounted objects
2022-12-13 12:13:39 +01:00
Gilles Roudière
c02e644679
Rename GDNative to GDExtension
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Non-exhaustive list of case-sensitive renames:
GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension -> Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION -> EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:06:38 +01:00
Bastiaan Olij
f24ee56c5d
Change example code to properly represent test cases with refcounted objects
2022-12-05 22:28:28 +11:00
Emmanuel Leblond
fe86a94dcf
Fix const qualifier for parameters in GDExtension api functions
2022-12-03 00:27:07 +01:00
Andy Maloney
fbf7f7bc36
Fix some type warnings in example
2022-11-16 16:43:44 -05:00
bruvzg
6e7a24d390
Fix Android build on macOS.
2022-11-10 15:20:15 +02:00
Ricardo Buring
01960ffc9f
Add support for virtual and abstract classes
2022-10-15 13:15:05 +02:00
Aaron Franke
592bd15c7a
Run scripts to format and make headers consistent
2022-10-09 01:47:07 -05:00
Fabio Alessandrelli
64b2c9be0b
[SCons] Refactor targets, symbols, optimizations.
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Now matches Godot `master` target names and supports the same flags with
the following notable exceptions:
- The default target is "template_debug", since it's compatible with
editor builds (and TOOLS_ENABLED is never used internally).
- separate_debug_symbols is still not supported, and will be done in a
separate commit.
2022-10-04 16:05:40 +02:00
bruvzg
c001d0e5c7
Implement support for typed arrays.
2022-09-23 09:02:00 +03:00
bruvzg
36273baa7e
Change PropertyInfo members to String.
2022-09-14 08:41:09 +03:00
Ricardo Buring
3e97626b67
Add SelfList template
2022-09-13 11:33:12 +02:00
Fabio Alessandrelli
081d425277
[MSVC] Add NOMINMAX flag to scons and cmake.
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Ensures user inclusion of windows.h do not define "min" and "max"
macros.
2022-09-12 13:12:55 +02:00
Fabio Alessandrelli
e272d92827
[Test] Add minimal test for templates inclusion.
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We probably want to test more than just them being able to compile, but
this is a start.
2022-09-12 13:12:55 +02:00
Rémi Verschelde
446cacde15
Merge pull request #817 from akien-mga/test-project-public-domain
2022-09-07 13:07:57 +02:00
Rémi Verschelde
9220e9dd34
Relicense integration testing project under public domain/Unlicense
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Fixes #813 .
2022-08-22 18:20:11 +02:00
bruvzg
270ad28931
Add support for `_notification`, `_set`, `_get`, `_get_property_list`, `_property_can_revert`, `_property_get_revert`, and `_to_string` methods.
2022-08-22 12:59:38 +03:00
Alexander Rieder
4c85682c9d
Fix wrong filepaths in .gdextension, breaking the export
2022-08-07 16:48:00 +02:00
Rémi Verschelde
3cc1409210
Merge pull request #793 from bruvzg/v4_v4i_proj
2022-07-25 11:14:45 +02:00
bruvzg
91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types.
2022-07-21 09:36:38 +03:00
bruvzg
0ee980abae
Rename OSX to macOS.
2022-07-20 11:01:47 +03:00
bruvzg
713b122b84
Add support for BitField hint, sync API files.
2022-07-11 15:00:17 +03:00
Fabio Alessandrelli
a0fcd8a735
Add windows x86_32 library to example gdextension.
2022-06-27 20:44:12 +02:00
Aaron Franke
e5c4351bc7
Unify bits, android_arch, macos_arch ios_arch into arch, support non-x86
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Unify arguments and add support for ARM64 and RV64 Linux
2022-06-01 13:00:25 -05:00
bruvzg
031a83b0ea
[Method Bind] Add support for default argument values and static method binding. Sync headers.
2022-05-06 10:17:51 +03:00
bruvzg
8bf5a532de
Change registered initializers / terminators to the single function with level argument.
2022-05-04 11:14:51 +03:00