David Snopek
431e30bc32
Ensure GDExtension class is the correct type for the Godot engine class
2023-05-16 15:18:48 -05:00
David Snopek
a5c6ca5920
Update to load function pointers for GDExtension interface
2023-05-09 21:45:48 -05:00
Zhehang Ding
07c914b479
Fix compilation error: const GDExtensionStringPtr -> GDExtensionConstStringPtr
2023-02-14 18:53:11 -08:00
Jan Haller
706006ec83
Update array_set_typed() call to use GDExtensionVariantType instead of uint32_t
2023-02-09 11:12:51 +01:00
Rémi Verschelde
fccceb8736
Merge pull request #1011 from mihe/error-macros
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Update error macros to match core
2023-02-07 13:47:51 +01:00
bruvzg
37f6e35974
Update typed array API to match "GDScript: Fix typed arrays".
2023-01-31 11:28:55 +02:00
bruvzg
40d3cfd97b
Move Array:set_typed to internal GDExtension structure.
2023-01-30 13:27:25 +02:00
Mikael Hermansson
6b92eda819
Added missing `string.hpp` include in `transform2d.cpp`
2023-01-22 17:35:24 +01:00
bruvzg
abca497b72
Expose some low level functions and String operators.
2023-01-19 13:12:21 +02:00
Fabio Alessandrelli
69b525494b
Merge pull request #1001 from Faless/ext/basis_abs
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Fix Basis::scaled_orthogonal using incorrect abs function.
2023-01-19 10:16:51 +01:00
Fabio Alessandrelli
72a7c61750
Fix Basis::scaled_orthogonal using incorrect abs function.
2023-01-19 02:53:53 +01:00
Fabio Alessandrelli
d64d97cb17
Fix Variant::can_convert[_strict] returning gibberish.
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An uninitialized value was being returned instead of the function return
value.
2023-01-19 02:17:53 +01:00
Rémi Verschelde
cf3d995e8c
Merge pull request #997 from asmaloney/fix-shadow-eulerorder
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Fix a shadowed enum (EulerOrder)
2023-01-18 18:36:21 +01:00
Rémi Verschelde
0dfe0d0166
Merge pull request #983 from rburing/variant_to_from_objectid
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Add conversions between `Variant` and `ObjectID`
2023-01-18 11:41:57 +01:00
Andy Maloney
dbd43ac107
Fix a shadowed enum (EulerOrder)
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Use the global constants.
2023-01-17 18:38:24 -05:00
Rémi Verschelde
931f1a3f34
Sync license copyright with upstream GH-70885
2023-01-10 16:15:31 +01:00
Ricardo Buring
d4e1dfe5dc
Add conversions between Variant and ObjectID
2023-01-01 21:27:08 +01:00
Mikael Hermansson
1f6b0118dc
Fix incorrect length passed to `CharString`
2022-12-14 15:08:45 +01:00
Gilles Roudière
c02e644679
Rename GDNative to GDExtension
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Non-exhaustive list of case-sensitive renames:
GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension -> Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION -> EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:06:38 +01:00
Emmanuel Leblond
fe86a94dcf
Fix const qualifier for parameters in GDExtension api functions
2022-12-03 00:27:07 +01:00
Rémi Verschelde
4a4e2b0239
Merge pull request #930 from rune-scape/rune-missing-string-ops
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Add missing String operators
2022-11-22 10:25:02 +01:00
rune-scape
d04ce481c4
Add missing String operators
2022-11-20 03:44:54 -05:00
Andy Maloney
c7e34c2f9d
Basic static analysis fixes
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- remove extraneous semicolons
- use "nullptr" instead of "0"
- remove "break" after "return"
- use <cstdio> instead of <stdio.h>
2022-11-18 17:46:13 -05:00
Emmanuel Leblond
b6ba0dca13
StringName is working fine with demo \o/
2022-11-08 21:44:33 +01:00
Aaron Franke
65eeb94f75
Update core data structures to match the engine
2022-10-07 11:27:41 -05:00
Aaron Franke
0455f72ede
Use struct instead of class for core structures
2022-10-05 01:46:15 -05:00
Rémi Verschelde
d25cae9b61
Merge pull request #859 from aaronfranke/basis-transform-quat
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Update Basis/Transform3D/Quaternion to match the engine
2022-10-04 16:39:46 +02:00
Aaron Franke
fc879c04c8
Update Vector4/4i to match the engine
2022-10-01 21:09:05 -05:00
Aaron Franke
d479208a8f
Update Vector2/2i/3/3i to match the engine
2022-10-01 21:09:05 -05:00
Aaron Franke
e83d472c00
Update Basis/Transform3D/Quaternion to match the engine
2022-09-20 01:07:45 -05:00
Aaron Franke
e26a75cd0c
Rename Basis "elements" to "rows"
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https://github.com/godotengine/godot/pull/60627
2022-09-19 18:22:52 -05:00
Aaron Franke
e30c858c5d
Rename Transform2D "elements" to "columns"
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https://github.com/godotengine/godot/pull/60627
2022-09-19 18:22:52 -05:00
Aaron Franke
942cd466ed
Split is_equal_approx into float and double versions to match Godot
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https://github.com/godotengine/godot/pull/48882
2022-09-19 02:47:27 -05:00
Rémi Verschelde
3450a1ab16
Merge pull request #847 from ninfur/issue-65997
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Add missing Vector4 function bindings
2022-09-19 09:31:23 +02:00
Rémi Verschelde
03d1120d6a
Merge pull request #850 from Zylann/transform_local
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Add Transform3D `translated_local`, `rotated_local`, `scaled_local`
2022-09-19 09:30:11 +02:00
Marc Gilleron
c543a3cbe1
Add Transform3D `translated_local`, `rotated_local`, `scaled_local`
2022-09-18 23:04:38 +01:00
Marc Gilleron
a35994ce7b
Use `quaternion` instead of `quat` in method names
2022-09-18 22:44:18 +01:00
Johannes Sinander
e7372cbe85
Add missing Vector4 function bindings
2022-09-18 11:27:49 +02:00
Silc Renew
440c4ed703
Mode some methods to Animation from Variant
2022-09-15 04:13:51 +09:00
bruvzg
91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types.
2022-07-21 09:36:38 +03:00
bruvzg
e3119e7d05
Sync containers with new HashMap/HashSet, sync API headers.
2022-06-06 12:18:07 +03:00
Rémi Verschelde
1632322ce0
Update copyright year
2022-03-15 10:17:53 +01:00
Rémi Verschelde
7e3321d1b2
Use forward declares for vector math types
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Adds operators to convert from int vector types to float vector types
as done in the upstream engine implementations.
2022-02-20 12:04:08 +01:00
Rémi Verschelde
917b0c2ca3
Merge pull request #688 from zhehangd/master
2022-02-19 16:31:32 +01:00
bruvzg
bf8fc4c53d
Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missing `CharString` method implementations.
2022-02-14 23:17:21 +02:00
Zhehang Ding
df0e28fe43
Add missing Vector2::operator Vector2i()
2022-02-07 01:23:18 -08:00
Zhehang Ding
24c94e4af0
Add missing Vector3::operator Vector3i
2022-02-07 00:31:48 -08:00
Bastiaan Olij
50512f0dee
Merge pull request #659 from groud/fix_null_init
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Avoid crash in Variant constructor from nullptr Object*
2021-11-25 11:16:55 +11:00
Gilles Roudière
55ba2602db
Avoid crash in Variant constructor from nullptr Object*
2021-11-23 11:01:49 +01:00
Bastiaan Olij
b008810c01
Implementing dictionary operators
2021-11-23 19:44:53 +11:00