Merge pull request #373 from mika314/master
Fix compilation warnings about unused varspull/500/head
commit
bdba7b4866
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@ -149,7 +149,7 @@ struct _ArgCast<Variant> {
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// instance and destroy funcs
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// instance and destroy funcs
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template <class T>
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template <class T>
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void *_godot_class_instance_func(godot_object *p, void *method_data) {
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void *_godot_class_instance_func(godot_object *p, void * /*method_data*/) {
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T *d = new T();
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T *d = new T();
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d->_owner = p;
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d->_owner = p;
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d->_type_tag = typeid(T).hash_code();
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d->_type_tag = typeid(T).hash_code();
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@ -158,7 +158,7 @@ void *_godot_class_instance_func(godot_object *p, void *method_data) {
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}
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}
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template <class T>
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template <class T>
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void _godot_class_destroy_func(godot_object *p, void *method_data, void *data) {
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void _godot_class_destroy_func(godot_object * /*p*/, void * /*method_data*/, void *data) {
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T *d = (T *)data;
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T *d = (T *)data;
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delete d;
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delete d;
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}
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}
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@ -210,13 +210,13 @@ void register_tool_class() {
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typedef godot_variant (*__godot_wrapper_method)(godot_object *, void *, void *, int, godot_variant **);
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typedef godot_variant (*__godot_wrapper_method)(godot_object *, void *, void *, int, godot_variant **);
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template <class T, class R, class... args>
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template <class T, class R, class... args>
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const char *___get_method_class_name(R (T::*p)(args... a)) {
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const char *___get_method_class_name(R (T::*/*p*/)(args... a)) {
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static_assert(T::___CLASS_IS_SCRIPT, "This function must only be used on custom classes");
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static_assert(T::___CLASS_IS_SCRIPT, "This function must only be used on custom classes");
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return T::___get_class_name();
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return T::___get_class_name();
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}
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}
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template <class T, class R, class... args>
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template <class T, class R, class... args>
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const char *___get_method_class_name(R (T::*p)(args... a) const) {
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const char *___get_method_class_name(R (T::*/*p*/)(args... a) const) {
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static_assert(T::___CLASS_IS_SCRIPT, "This function must only be used on custom classes");
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static_assert(T::___CLASS_IS_SCRIPT, "This function must only be used on custom classes");
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return T::___get_class_name();
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return T::___get_class_name();
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}
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}
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@ -256,13 +256,13 @@ struct _WrappedMethod<T, void, As...> {
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void (T::*f)(As...);
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void (T::*f)(As...);
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template <int... I>
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template <int... I>
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void apply(Variant *ret, T *obj, Variant **args, __Sequence<I...>) {
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void apply(Variant * /*ret*/, T *obj, Variant **args, __Sequence<I...>) {
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(obj->*f)(_ArgCast<As>::_arg_cast(*args[I])...);
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(obj->*f)(_ArgCast<As>::_arg_cast(*args[I])...);
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}
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}
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};
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};
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template <class T, class R, class... As>
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template <class T, class R, class... As>
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godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args) {
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godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int /*num_args*/, godot_variant **args) {
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godot_variant v;
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godot_variant v;
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godot::api->godot_variant_new_nil(&v);
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godot::api->godot_variant_new_nil(&v);
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@ -286,7 +286,7 @@ void *___make_wrapper_function(R (T::*f)(As...)) {
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}
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}
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template <class T, class R, class... As>
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template <class T, class R, class... As>
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__godot_wrapper_method ___get_wrapper_function(R (T::*f)(As...)) {
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__godot_wrapper_method ___get_wrapper_function(R (T::* /*f*/)(As...)) {
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return (__godot_wrapper_method)&__wrapped_method<T, R, As...>;
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return (__godot_wrapper_method)&__wrapped_method<T, R, As...>;
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}
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}
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@ -326,7 +326,7 @@ void register_method_explicit(const char *name, R (B::*method_ptr)(As...),
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template <class T, class P>
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template <class T, class P>
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struct _PropertySetFunc {
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struct _PropertySetFunc {
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void (T::*f)(P);
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void (T::*f)(P);
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static void _wrapped_setter(godot_object *object, void *method_data, void *user_data, godot_variant *value) {
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static void _wrapped_setter(godot_object * /*object*/, void *method_data, void *user_data, godot_variant *value) {
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_PropertySetFunc<T, P> *set_func = (_PropertySetFunc<T, P> *)method_data;
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_PropertySetFunc<T, P> *set_func = (_PropertySetFunc<T, P> *)method_data;
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T *obj = (T *)user_data;
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T *obj = (T *)user_data;
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@ -340,7 +340,7 @@ template <class T, class P>
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struct _PropertyGetFunc {
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struct _PropertyGetFunc {
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P(T::*f)
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P(T::*f)
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();
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();
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static godot_variant _wrapped_getter(godot_object *object, void *method_data, void *user_data) {
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static godot_variant _wrapped_getter(godot_object * /*object*/, void *method_data, void *user_data) {
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_PropertyGetFunc<T, P> *get_func = (_PropertyGetFunc<T, P> *)method_data;
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_PropertyGetFunc<T, P> *get_func = (_PropertyGetFunc<T, P> *)method_data;
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T *obj = (T *)user_data;
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T *obj = (T *)user_data;
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@ -358,7 +358,7 @@ struct _PropertyGetFunc {
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template <class T, class P>
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template <class T, class P>
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struct _PropertyDefaultSetFunc {
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struct _PropertyDefaultSetFunc {
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P(T::*f);
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P(T::*f);
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static void _wrapped_setter(godot_object *object, void *method_data, void *user_data, godot_variant *value) {
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static void _wrapped_setter(godot_object * /*object*/, void *method_data, void *user_data, godot_variant *value) {
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_PropertyDefaultSetFunc<T, P> *set_func = (_PropertyDefaultSetFunc<T, P> *)method_data;
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_PropertyDefaultSetFunc<T, P> *set_func = (_PropertyDefaultSetFunc<T, P> *)method_data;
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T *obj = (T *)user_data;
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T *obj = (T *)user_data;
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@ -371,7 +371,7 @@ struct _PropertyDefaultSetFunc {
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template <class T, class P>
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template <class T, class P>
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struct _PropertyDefaultGetFunc {
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struct _PropertyDefaultGetFunc {
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P(T::*f);
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P(T::*f);
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static godot_variant _wrapped_getter(godot_object *object, void *method_data, void *user_data) {
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static godot_variant _wrapped_getter(godot_object * /*object*/, void *method_data, void *user_data) {
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_PropertyDefaultGetFunc<T, P> *get_func = (_PropertyDefaultGetFunc<T, P> *)method_data;
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_PropertyDefaultGetFunc<T, P> *get_func = (_PropertyDefaultGetFunc<T, P> *)method_data;
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T *obj = (T *)user_data;
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T *obj = (T *)user_data;
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@ -394,19 +394,22 @@ float String::similarity(String text) const {
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return godot::api->godot_string_similarity(&_godot_string, &text._godot_string);
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return godot::api->godot_string_similarity(&_godot_string, &text._godot_string);
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}
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}
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PoolStringArray String::split(String divisor, bool allow_empty) const {
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// TODO Suport allow_empty
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PoolStringArray String::split(String divisor, bool /*allow_empty*/) const {
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godot_array arr = godot::api->godot_string_split(&_godot_string, &divisor._godot_string);
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godot_array arr = godot::api->godot_string_split(&_godot_string, &divisor._godot_string);
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return *(Array *)&arr;
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return *(Array *)&arr;
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}
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}
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PoolIntArray String::split_ints(String divisor, bool allow_empty) const {
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// TODO Suport allow_empty
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PoolIntArray String::split_ints(String divisor, bool /*allow_empty*/) const {
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godot_array arr = godot::api->godot_string_split_floats(&_godot_string, &divisor._godot_string);
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godot_array arr = godot::api->godot_string_split_floats(&_godot_string, &divisor._godot_string);
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return *(Array *)&arr;
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return *(Array *)&arr;
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}
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}
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PoolRealArray String::split_floats(String divisor, bool allow_empty) const {
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// TODO Suport allow_empty
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PoolRealArray String::split_floats(String divisor, bool /*allow_empty*/) const {
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godot_array arr = godot::api->godot_string_split_floats(&_godot_string, &divisor._godot_string);
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godot_array arr = godot::api->godot_string_split_floats(&_godot_string, &divisor._godot_string);
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return *(Array *)&arr;
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return *(Array *)&arr;
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