Merge pull request #486 from Calinou/switch-to-github-actions
Switch from Travis CI to GitHub Actionspull/500/head
commit
35f78dea51
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version: 2
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updates:
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- package-ecosystem: "github-actions"
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directory: "/"
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schedule:
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interval: "daily"
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@ -0,0 +1,126 @@
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name: Continuous integration
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on: [push, pull_request]
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jobs:
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linux:
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name: Build (Linux, GCC)
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runs-on: ubuntu-16.04
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steps:
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- name: Checkout
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uses: actions/checkout@v2.3.4
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with:
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submodules: recursive
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- name: Set up Python (for SCons)
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uses: actions/setup-python@v2
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with:
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python-version: '3.9.1'
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- name: Install dependencies
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run: |
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sudo apt-get update -qq
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sudo apt-get install -qqq build-essential pkg-config
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python -m pip install scons
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- name: Build godot-cpp
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run: |
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scons target=release generate_bindings=yes -j $(nproc)
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- name: Upload artifact
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uses: actions/upload-artifact@v2.2.1
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with:
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name: godot-cpp-linux-glibc2.23-x86_64-release
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path: bin/libgodot-cpp.linux.release.64.a
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if-no-files-found: error
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windows-msvc:
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name: Build (Windows, MSVC)
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runs-on: windows-2019
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steps:
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- name: Checkout
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uses: actions/checkout@v2.3.4
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with:
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submodules: recursive
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- name: Set up Python (for SCons)
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uses: actions/setup-python@v2
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with:
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python-version: '3.9.1'
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- name: Install dependencies
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run: |
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python -m pip install scons
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- name: Build godot-cpp
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run: |
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scons target=release generate_bindings=yes -j $env:NUMBER_OF_PROCESSORS
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- name: Upload artifact
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uses: actions/upload-artifact@v2.2.1
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with:
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name: godot-cpp-windows-msvc2019-x86_64-release
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path: bin/libgodot-cpp.windows.release.64.lib
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if-no-files-found: error
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windows-mingw:
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name: Build (Windows, MinGW)
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runs-on: windows-2019
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steps:
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- name: Checkout
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uses: actions/checkout@v2.3.4
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with:
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submodules: recursive
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- name: Set up Python (for SCons)
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uses: actions/setup-python@v2
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with:
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python-version: '3.9.1'
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- name: Install dependencies
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run: |
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python -m pip install scons
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- name: Build godot-cpp
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# Install GCC from Scoop as the default supplied GCC doesn't work ("Error 1").
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run: |
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Invoke-Expression (New-Object System.Net.WebClient).DownloadString('https://get.scoop.sh')
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scoop install gcc
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g++ --version
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gcc --version
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scons target=release generate_bindings=yes use_mingw=yes -j $env:NUMBER_OF_PROCESSORS
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- name: Upload artifact
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uses: actions/upload-artifact@v2.2.1
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with:
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name: godot-cpp-linux-mingw-x86_64-release
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path: bin/libgodot-cpp.windows.release.64.a
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if-no-files-found: error
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macos:
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name: Build (macOS, Clang)
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runs-on: macos-11.0
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steps:
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- name: Checkout
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uses: actions/checkout@v2.3.4
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with:
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submodules: recursive
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- name: Set up Python (for SCons)
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uses: actions/setup-python@v2
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with:
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python-version: '3.9.1'
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- name: Install dependencies
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run: |
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python -m pip install scons
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- name: Build godot-cpp
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run: |
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scons target=release generate_bindings=yes -j $(sysctl -n hw.logicalcpu)
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- name: Upload artifact
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uses: actions/upload-artifact@v2.2.1
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with:
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name: godot-cpp-macos-x86_64-release
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path: bin/libgodot-cpp.osx.release.64.a
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if-no-files-found: error
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75
.travis.yml
75
.travis.yml
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language: cpp
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dist: xenial
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osx_image: xcode10.1
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env:
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global:
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- SCONS_CACHE="$HOME/.scons_cache"
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- SCONS_CACHE_LIMIT=1024
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cache:
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directories:
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- $SCONS_CACHE
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matrix:
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include:
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- name: Linux Debug + Static Checks
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os: linux
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compiler: gcc
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env: TARGET=debug STATIC_CHECKS=yes
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addons:
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apt:
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packages:
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- clang-format-8
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- [scons, pkg-config, build-essential, p7zip-full]
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- name: Linux Release
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os: linux
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compiler: gcc
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addons:
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apt:
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packages:
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- [scons, pkg-config, build-essential, p7zip-full]
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env: TARGET=release
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- name: macOS Debug
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os: osx
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compiler: clang
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env: TARGET=debug
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- name: macOS Release
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os: osx
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compiler: clang
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env: TARGET=release
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- name: Windows MSVC Debug
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os: windows
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env: TARGET=debug
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- name: Windows MSVC Release
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os: windows
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env: TARGET=release
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install:
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
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brew update;
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brew install scons p7zip;
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fi
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- if [[ "$TRAVIS_OS_NAME" == "windows" ]]; then
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curl -LO https://downloads.sourceforge.net/project/scons/scons-local/3.1.2/scons-local-3.1.2.zip;
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unzip scons-local-3.1.2.zip;
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fi
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script:
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- if [[ "$TRAVIS_OS_NAME" == "windows" ]]; then
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export SCONS="./scons.bat";
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else
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export SCONS="scons";
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fi
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- $SCONS target="$TARGET" bits=64 generate_bindings=yes $SCONS_FLAGS;
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- if [[ "$STATIC_CHECKS" == "yes" ]]; then
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sh ./misc/travis/clang-format.sh;
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fi
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