[SCons] Move toolchains logic to tools folder.
parent
a0fcd8a735
commit
93f2091185
417
SConstruct
417
SConstruct
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@ -6,61 +6,6 @@ import sys
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import subprocess
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from binding_generator import scons_generate_bindings, scons_emit_files
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if sys.version_info < (3,):
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def decode_utf8(x):
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return x
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else:
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import codecs
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def decode_utf8(x):
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return codecs.utf_8_decode(x)[0]
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# Workaround for MinGW. See:
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# http://www.scons.org/wiki/LongCmdLinesOnWin32
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if os.name == "nt":
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import subprocess
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def mySubProcess(cmdline, env):
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# print "SPAWNED : " + cmdline
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startupinfo = subprocess.STARTUPINFO()
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startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
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proc = subprocess.Popen(
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cmdline,
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stdin=subprocess.PIPE,
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stdout=subprocess.PIPE,
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stderr=subprocess.PIPE,
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startupinfo=startupinfo,
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shell=False,
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env=env,
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)
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data, err = proc.communicate()
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rv = proc.wait()
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if rv:
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print("=====")
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print(err.decode("utf-8"))
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print("=====")
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return rv
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def mySpawn(sh, escape, cmd, args, env):
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newargs = " ".join(args[1:])
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cmdline = cmd + " " + newargs
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rv = 0
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if len(cmdline) > 32000 and cmd.endswith("ar"):
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cmdline = cmd + " " + args[1] + " " + args[2] + " "
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for i in range(3, len(args)):
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rv = mySubProcess(cmdline + args[i], env)
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if rv:
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break
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else:
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rv = mySubProcess(cmdline, env)
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return rv
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def add_sources(sources, dir, extension):
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for f in os.listdir(dir):
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@ -71,31 +16,30 @@ def add_sources(sources, dir, extension):
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# Try to detect the host platform automatically.
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# This is used if no `platform` argument is passed
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if sys.platform.startswith("linux"):
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host_platform = "linux"
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elif sys.platform.startswith("freebsd"):
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host_platform = "freebsd"
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default_platform = "linux"
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elif sys.platform == "darwin":
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host_platform = "osx"
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default_platform = "osx"
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elif sys.platform == "win32" or sys.platform == "msys":
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host_platform = "windows"
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default_platform = "windows"
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elif ARGUMENTS.get("platform", ""):
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default_platform = ARGUMENTS.get("platform")
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else:
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raise ValueError("Could not detect platform automatically, please specify with platform=<platform>")
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env = Environment(ENV=os.environ)
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env = Environment(tools=["default"])
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platforms = ("linux", "osx", "windows", "android", "ios", "javascript")
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opts = Variables([], ARGUMENTS)
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opts.Add(
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EnumVariable(
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"platform",
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"Target platform",
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host_platform,
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allowed_values=("linux", "freebsd", "osx", "windows", "android", "ios", "javascript"),
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default_platform,
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allowed_values=platforms,
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ignorecase=2,
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)
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)
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opts.Add(BoolVariable("use_llvm", "Use the LLVM compiler - only effective when targeting Linux or FreeBSD", False))
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opts.Add(BoolVariable("use_mingw", "Use the MinGW compiler instead of MSVC - only effective on Windows", False))
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# Must be the same setting as used for cpp_bindings
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opts.Add(EnumVariable("target", "Compilation target", "debug", allowed_values=("debug", "release"), ignorecase=2))
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opts.Add(
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@ -107,29 +51,19 @@ opts.Add(PathVariable("custom_api_file", "Path to a custom JSON API file", None,
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opts.Add(
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BoolVariable("generate_bindings", "Force GDExtension API bindings generation. Auto-detected by default.", False)
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)
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opts.Add("macos_deployment_target", "macOS deployment target", "default")
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opts.Add("macos_sdk_path", "macOS SDK path", "")
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opts.Add(BoolVariable("ios_simulator", "Target iOS Simulator", False))
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opts.Add(
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"IPHONEPATH",
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"Path to iPhone toolchain",
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"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain",
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)
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opts.Add(
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"android_api_level",
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"Target Android API level",
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"18" if "32" in ARGUMENTS.get("arch", "arm64") else "21",
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)
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opts.Add(
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"ANDROID_NDK_ROOT",
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"Path to your Android NDK installation. By default, uses ANDROID_NDK_ROOT from your defined environment variables.",
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os.environ.get("ANDROID_NDK_ROOT", None),
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)
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opts.Add(BoolVariable("generate_template_get_node", "Generate a template version of the Node class's get_node.", True))
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opts.Add(BoolVariable("build_library", "Build the godot-cpp library.", True))
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opts.Add(EnumVariable("float", "Floating-point precision", "32", ("32", "64")))
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# Add platform options
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tools = {}
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for pl in platforms:
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tool = Tool(pl, toolpath=["tools"])
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if hasattr(tool, "options"):
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tool.options(opts)
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tools[pl] = tool
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# CPU architecture options.
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architecture_array = ["", "universal", "x86_32", "x86_64", "arm32", "arm64", "rv64", "ppc32", "ppc64", "wasm32"]
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architecture_aliases = {
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@ -175,8 +109,12 @@ if env["arch"] == "":
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print("Unsupported CPU architecture: " + host_machine)
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Exit()
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# We use this to re-set env["arch"] anytime we call opts.Update(env).
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env_arch = env["arch"]
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tool = Tool(env["platform"], toolpath=["tools"])
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if tool is None or not tool.exists(env):
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raise ValueError("Required toolchain not found for platform " + env["platform"])
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tool.generate(env)
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# Detect and print a warning listing unknown SCons variables to ease troubleshooting.
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unknown = opts.UnknownVariables()
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@ -187,21 +125,8 @@ if unknown:
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print("Building for architecture " + env["arch"] + " on platform " + env["platform"])
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# This makes sure to keep the session environment variables on Windows.
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# This way, you can run SCons in a Visual Studio 2017 prompt and it will find
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# all the required tools
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if host_platform == "windows" and env["platform"] != "android":
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if env["arch"] == "x86_64":
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env = Environment(TARGET_ARCH="amd64")
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elif env["arch"] == "x86_32":
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env = Environment(TARGET_ARCH="x86")
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opts.Update(env)
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env["arch"] = env_arch
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# Require C++17
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if host_platform == "windows" and env["platform"] == "windows" and not env["use_mingw"]:
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# MSVC
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if env.get("is_msvc", False):
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env.Append(CXXFLAGS=["/std:c++17"])
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else:
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env.Append(CXXFLAGS=["-std=c++17"])
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@ -212,300 +137,6 @@ if env["target"] == "debug":
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if env["float"] == "64":
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env.Append(CPPDEFINES=["REAL_T_IS_DOUBLE"])
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if env["platform"] == "linux" or env["platform"] == "freebsd":
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if env["use_llvm"]:
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env["CXX"] = "clang++"
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env.Append(CCFLAGS=["-fPIC", "-Wwrite-strings"])
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env.Append(LINKFLAGS=["-Wl,-R,'$$ORIGIN'"])
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if env["target"] == "debug":
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env.Append(CCFLAGS=["-Og", "-g"])
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elif env["target"] == "release":
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env.Append(CCFLAGS=["-O3"])
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if env["arch"] == "x86_64":
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# -m64 and -m32 are x86-specific already, but it doesn't hurt to
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# be clear and also specify -march=x86-64. Similar with 32-bit.
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env.Append(CCFLAGS=["-m64", "-march=x86-64"])
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env.Append(LINKFLAGS=["-m64", "-march=x86-64"])
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elif env["arch"] == "x86_32":
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env.Append(CCFLAGS=["-m32", "-march=i686"])
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env.Append(LINKFLAGS=["-m32", "-march=i686"])
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elif env_arch == "arm64":
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env.Append(CCFLAGS=["-march=armv8-a"])
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env.Append(LINKFLAGS=["-march=armv8-a"])
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elif env_arch == "rv64":
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env.Append(CCFLAGS=["-march=rv64gc"])
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env.Append(LINKFLAGS=["-march=rv64gc"])
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elif env["platform"] == "osx":
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if env["arch"] not in ("universal", "arm64", "x86_64"):
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print("Only universal, arm64, and x86_64 are supported on macOS. Exiting.")
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Exit()
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# Use Clang on macOS by default
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env["CXX"] = "clang++"
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if env["arch"] == "universal":
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env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
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env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
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else:
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env.Append(LINKFLAGS=["-arch", env["arch"]])
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env.Append(CCFLAGS=["-arch", env["arch"]])
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if env["macos_deployment_target"] != "default":
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env.Append(CCFLAGS=["-mmacosx-version-min=" + env["macos_deployment_target"]])
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env.Append(LINKFLAGS=["-mmacosx-version-min=" + env["macos_deployment_target"]])
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if env["macos_sdk_path"]:
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env.Append(CCFLAGS=["-isysroot", env["macos_sdk_path"]])
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env.Append(LINKFLAGS=["-isysroot", env["macos_sdk_path"]])
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env.Append(
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LINKFLAGS=[
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"-framework",
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"Cocoa",
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"-Wl,-undefined,dynamic_lookup",
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]
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)
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if env["target"] == "debug":
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env.Append(CCFLAGS=["-Og", "-g"])
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elif env["target"] == "release":
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env.Append(CCFLAGS=["-O3"])
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elif env["platform"] == "ios":
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if env["arch"] not in ("universal", "arm64", "x86_64"):
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print("Only universal, arm64, and x86_64 are supported on iOS. Exiting.")
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Exit()
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if env["ios_simulator"]:
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sdk_name = "iphonesimulator"
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env.Append(CCFLAGS=["-mios-simulator-version-min=10.0"])
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else:
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sdk_name = "iphoneos"
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env.Append(CCFLAGS=["-miphoneos-version-min=10.0"])
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try:
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sdk_path = decode_utf8(subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip())
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except (subprocess.CalledProcessError, OSError):
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raise ValueError("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
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compiler_path = env["IPHONEPATH"] + "/usr/bin/"
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env["ENV"]["PATH"] = env["IPHONEPATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"]
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env["CC"] = compiler_path + "clang"
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env["CXX"] = compiler_path + "clang++"
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env["AR"] = compiler_path + "ar"
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env["RANLIB"] = compiler_path + "ranlib"
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env["SHLIBSUFFIX"] = ".dylib"
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if env["arch"] == "universal":
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if env["ios_simulator"]:
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env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
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env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
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else:
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env.Append(LINKFLAGS=["-arch", "arm64"])
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env.Append(CCFLAGS=["-arch", "arm64"])
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else:
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env.Append(LINKFLAGS=["-arch", env["arch"]])
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env.Append(CCFLAGS=["-arch", env["arch"]])
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env.Append(CCFLAGS=["-isysroot", sdk_path])
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env.Append(LINKFLAGS=["-isysroot", sdk_path, "-F" + sdk_path])
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if env["target"] == "debug":
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env.Append(CCFLAGS=["-Og", "-g"])
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elif env["target"] == "release":
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env.Append(CCFLAGS=["-O3"])
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elif env["platform"] == "windows":
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if host_platform == "windows" and not env["use_mingw"]:
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# MSVC
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env.Append(CPPDEFINES=["TYPED_METHOD_BIND"])
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env.Append(LINKFLAGS=["/WX"])
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if env["target"] == "debug":
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env.Append(CCFLAGS=["/Z7", "/Od", "/EHsc", "/D_DEBUG", "/MDd"])
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elif env["target"] == "release":
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env.Append(CCFLAGS=["/O2", "/EHsc", "/DNDEBUG", "/MD"])
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elif host_platform == "linux" or host_platform == "freebsd" or host_platform == "osx":
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# Cross-compilation using MinGW
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if env["arch"] == "x86_64":
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env["CXX"] = "x86_64-w64-mingw32-g++"
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env["AR"] = "x86_64-w64-mingw32-ar"
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env["RANLIB"] = "x86_64-w64-mingw32-ranlib"
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env["LINK"] = "x86_64-w64-mingw32-g++"
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elif env["arch"] == "x86_32":
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env["CXX"] = "i686-w64-mingw32-g++"
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env["AR"] = "i686-w64-mingw32-ar"
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env["RANLIB"] = "i686-w64-mingw32-ranlib"
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env["LINK"] = "i686-w64-mingw32-g++"
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elif host_platform == "windows" and env["use_mingw"]:
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# Don't Clone the environment. Because otherwise, SCons will pick up msvc stuff.
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env = Environment(ENV=os.environ, tools=["mingw"])
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opts.Update(env)
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env["arch"] = env_arch
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# Still need to use C++17.
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env.Append(CCFLAGS=["-std=c++17"])
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# Don't want lib prefixes
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env["IMPLIBPREFIX"] = ""
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env["SHLIBPREFIX"] = ""
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# Long line hack. Use custom spawn, quick AR append (to avoid files with the same names to override each other).
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env["SPAWN"] = mySpawn
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env.Replace(ARFLAGS=["q"])
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# Native or cross-compilation using MinGW
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if host_platform == "linux" or host_platform == "freebsd" or host_platform == "osx" or env["use_mingw"]:
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# These options are for a release build even using target=debug
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env.Append(CCFLAGS=["-O3", "-Wwrite-strings"])
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env.Append(
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LINKFLAGS=[
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"--static",
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"-Wl,--no-undefined",
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"-static-libgcc",
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"-static-libstdc++",
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]
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)
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elif env["platform"] == "android":
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if env["arch"] not in ("arm64", "x86_64", "arm32", "x86_32"):
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print("Only arm64, x86_64, arm32, and x86_32 are supported on Android. Exiting.")
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Exit()
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if host_platform == "windows":
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# Don't Clone the environment. Because otherwise, SCons will pick up msvc stuff.
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env = Environment(ENV=os.environ, tools=["mingw"])
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opts.Update(env)
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env["arch"] = env_arch
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# Long line hack. Use custom spawn, quick AR append (to avoid files with the same names to override each other).
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env["SPAWN"] = mySpawn
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env.Replace(ARFLAGS=["q"])
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# Verify NDK root
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if not "ANDROID_NDK_ROOT" in env:
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raise ValueError(
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"To build for Android, ANDROID_NDK_ROOT must be defined. Please set ANDROID_NDK_ROOT to the root folder of your Android NDK installation."
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)
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# Validate API level
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api_level = int(env["android_api_level"])
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if "64" in env["arch"] and api_level < 21:
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print("WARN: 64-bit Android architectures require an API level of at least 21; setting android_api_level=21")
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env["android_api_level"] = "21"
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api_level = 21
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# Setup toolchain
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toolchain = env["ANDROID_NDK_ROOT"] + "/toolchains/llvm/prebuilt/"
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if host_platform == "windows":
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toolchain += "windows"
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import platform as pltfm
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if pltfm.machine().endswith("64"):
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toolchain += "-x86_64"
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elif host_platform == "linux":
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toolchain += "linux-x86_64"
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elif host_platform == "osx":
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toolchain += "darwin-x86_64"
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env.PrependENVPath("PATH", toolchain + "/bin") # This does nothing half of the time, but we'll put it here anyways
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# Get architecture info
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arch_info_table = {
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"arm32": {
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"march": "armv7-a",
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"target": "armv7a-linux-androideabi",
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"compiler_path": "armv7a-linux-androideabi",
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"ccflags": ["-mfpu=neon"],
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},
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"arm64": {
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"march": "armv8-a",
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"target": "aarch64-linux-android",
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"compiler_path": "aarch64-linux-android",
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"ccflags": [],
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},
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"x86_32": {
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"march": "i686",
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"target": "i686-linux-android",
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"compiler_path": "i686-linux-android",
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"ccflags": ["-mstackrealign"],
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},
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"x86_64": {
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"march": "x86-64",
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"target": "x86_64-linux-android",
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"compiler_path": "x86_64-linux-android",
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"ccflags": [],
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},
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}
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arch_info = arch_info_table[env["arch"]]
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# Setup tools
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env["CC"] = toolchain + "/bin/clang"
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env["CXX"] = toolchain + "/bin/clang++"
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env["AR"] = toolchain + "/bin/llvm-ar"
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env["AS"] = toolchain + "/bin/llvm-as"
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env["LD"] = toolchain + "/bin/llvm-ld"
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env["STRIP"] = toolchain + "/bin/llvm-strip"
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env["RANLIB"] = toolchain + "/bin/llvm-ranlib"
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env["SHLIBSUFFIX"] = ".so"
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env.Append(
|
||||
CCFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"], "-fPIC"]
|
||||
) # , '-fPIE', '-fno-addrsig', '-Oz'])
|
||||
env.Append(CCFLAGS=arch_info["ccflags"])
|
||||
env.Append(LINKFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"]])
|
||||
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-Og", "-g"])
|
||||
elif env["target"] == "release":
|
||||
env.Append(CCFLAGS=["-O3"])
|
||||
|
||||
elif env["platform"] == "javascript":
|
||||
if env["arch"] not in ("wasm32"):
|
||||
print("Only wasm32 supported on web. Exiting.")
|
||||
Exit()
|
||||
|
||||
if host_platform == "windows":
|
||||
env = Environment(ENV=os.environ, tools=["cc", "c++", "ar", "link", "textfile", "zip"])
|
||||
opts.Update(env)
|
||||
env["arch"] = env_arch
|
||||
else:
|
||||
env["ENV"] = os.environ
|
||||
|
||||
env["CC"] = "emcc"
|
||||
env["CXX"] = "em++"
|
||||
env["AR"] = "emar"
|
||||
env["RANLIB"] = "emranlib"
|
||||
env.Append(CPPFLAGS=["-s", "SIDE_MODULE=1"])
|
||||
env.Append(LINKFLAGS=["-s", "SIDE_MODULE=1"])
|
||||
env["SHOBJSUFFIX"] = ".bc"
|
||||
env["SHLIBSUFFIX"] = ".wasm"
|
||||
# Use TempFileMunge since some AR invocations are too long for cmd.exe.
|
||||
# Use POSIX-style paths, required with TempFileMunge.
|
||||
env["ARCOM_POSIX"] = env["ARCOM"].replace("$TARGET", "$TARGET.posix").replace("$SOURCES", "$SOURCES.posix")
|
||||
env["ARCOM"] = "${TEMPFILE(ARCOM_POSIX)}"
|
||||
|
||||
# All intermediate files are just LLVM bitcode.
|
||||
env["OBJPREFIX"] = ""
|
||||
env["OBJSUFFIX"] = ".bc"
|
||||
env["PROGPREFIX"] = ""
|
||||
# Program() output consists of multiple files, so specify suffixes manually at builder.
|
||||
env["PROGSUFFIX"] = ""
|
||||
env["LIBPREFIX"] = "lib"
|
||||
env["LIBSUFFIX"] = ".a"
|
||||
env["LIBPREFIXES"] = ["$LIBPREFIX"]
|
||||
env["LIBSUFFIXES"] = ["$LIBSUFFIX"]
|
||||
env.Replace(SHLINKFLAGS="$LINKFLAGS")
|
||||
env.Replace(SHLINKFLAGS="$LINKFLAGS")
|
||||
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-O0", "-g"])
|
||||
elif env["target"] == "release":
|
||||
env.Append(CCFLAGS=["-O3"])
|
||||
|
||||
# Generate bindings
|
||||
env.Append(BUILDERS={"GenerateBindings": Builder(action=scons_generate_bindings, emitter=scons_emit_files)})
|
||||
|
|
|
@ -0,0 +1,110 @@
|
|||
import os
|
||||
import sys
|
||||
import my_spawn
|
||||
from SCons.Script import ARGUMENTS
|
||||
|
||||
|
||||
def options(opts):
|
||||
opts.Add(
|
||||
"android_api_level",
|
||||
"Target Android API level",
|
||||
"18" if "32" in ARGUMENTS.get("arch", "arm64") else "21",
|
||||
)
|
||||
opts.Add(
|
||||
"ANDROID_NDK_ROOT",
|
||||
"Path to your Android NDK installation. By default, uses ANDROID_NDK_ROOT from your defined environment variables.",
|
||||
os.environ.get("ANDROID_NDK_ROOT", None),
|
||||
)
|
||||
|
||||
|
||||
def exists(env):
|
||||
if not "ANDROID_NDK_ROOT" in os.environ:
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
def generate(env):
|
||||
if not "ANDROID_NDK_ROOT" in os.environ:
|
||||
raise ValueError(
|
||||
"To build for Android, ANDROID_NDK_ROOT must be defined. Please set ANDROID_NDK_ROOT to the root folder of your Android NDK installation."
|
||||
)
|
||||
|
||||
env["ANDROID_NDK_ROOT"] = os.environ["ANDROID_NDK_ROOT"]
|
||||
|
||||
if env["arch"] not in ("arm64", "x86_64", "arm32", "x86_32"):
|
||||
print("Only arm64, x86_64, arm32, and x86_32 are supported on Android. Exiting.")
|
||||
Exit()
|
||||
|
||||
if sys.platform == "win32" or sys.platform == "msys":
|
||||
my_spawn.configure(env)
|
||||
|
||||
# Validate API level
|
||||
api_level = int(env["android_api_level"])
|
||||
if "64" in env["arch"] and api_level < 21:
|
||||
print("WARN: 64-bit Android architectures require an API level of at least 21; setting android_api_level=21")
|
||||
env["android_api_level"] = "21"
|
||||
api_level = 21
|
||||
|
||||
# Setup toolchain
|
||||
toolchain = env["ANDROID_NDK_ROOT"] + "/toolchains/llvm/prebuilt/"
|
||||
if sys.platform == "win32" or sys.platform == "msys":
|
||||
toolchain += "windows"
|
||||
import platform as pltfm
|
||||
|
||||
if pltfm.machine().endswith("64"):
|
||||
toolchain += "-x86_64"
|
||||
elif sys.platform.startswith("linux"):
|
||||
toolchain += "linux-x86_64"
|
||||
elif sys.platform == "darwin":
|
||||
toolchain += "darwin-x86_64"
|
||||
env.PrependENVPath("PATH", toolchain + "/bin") # This does nothing half of the time, but we'll put it here anyways
|
||||
|
||||
# Get architecture info
|
||||
arch_info_table = {
|
||||
"arm32": {
|
||||
"march": "armv7-a",
|
||||
"target": "armv7a-linux-androideabi",
|
||||
"compiler_path": "armv7a-linux-androideabi",
|
||||
"ccflags": ["-mfpu=neon"],
|
||||
},
|
||||
"arm64": {
|
||||
"march": "armv8-a",
|
||||
"target": "aarch64-linux-android",
|
||||
"compiler_path": "aarch64-linux-android",
|
||||
"ccflags": [],
|
||||
},
|
||||
"x86_32": {
|
||||
"march": "i686",
|
||||
"target": "i686-linux-android",
|
||||
"compiler_path": "i686-linux-android",
|
||||
"ccflags": ["-mstackrealign"],
|
||||
},
|
||||
"x86_64": {
|
||||
"march": "x86-64",
|
||||
"target": "x86_64-linux-android",
|
||||
"compiler_path": "x86_64-linux-android",
|
||||
"ccflags": [],
|
||||
},
|
||||
}
|
||||
arch_info = arch_info_table[env["arch"]]
|
||||
|
||||
# Setup tools
|
||||
env["CC"] = toolchain + "/bin/clang"
|
||||
env["CXX"] = toolchain + "/bin/clang++"
|
||||
env["LINK"] = toolchain + "/bin/clang++"
|
||||
env["AR"] = toolchain + "/bin/llvm-ar"
|
||||
env["AS"] = toolchain + "/bin/llvm-as"
|
||||
env["STRIP"] = toolchain + "/bin/llvm-strip"
|
||||
env["RANLIB"] = toolchain + "/bin/llvm-ranlib"
|
||||
env["SHLIBSUFFIX"] = ".so"
|
||||
|
||||
env.Append(
|
||||
CCFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"], "-fPIC"]
|
||||
) # , '-fPIE', '-fno-addrsig', '-Oz'])
|
||||
env.Append(CCFLAGS=arch_info["ccflags"])
|
||||
env.Append(LINKFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"]])
|
||||
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-Og", "-g"])
|
||||
elif env["target"] == "release":
|
||||
env.Append(CCFLAGS=["-O3"])
|
|
@ -0,0 +1,74 @@
|
|||
import os
|
||||
import sys
|
||||
import subprocess
|
||||
from SCons.Variables import *
|
||||
|
||||
if sys.version_info < (3,):
|
||||
|
||||
def decode_utf8(x):
|
||||
return x
|
||||
|
||||
else:
|
||||
import codecs
|
||||
|
||||
def decode_utf8(x):
|
||||
return codecs.utf_8_decode(x)[0]
|
||||
|
||||
|
||||
def options(opts):
|
||||
opts.Add(BoolVariable("ios_simulator", "Target iOS Simulator", False))
|
||||
opts.Add(
|
||||
"IPHONEPATH",
|
||||
"Path to iPhone toolchain",
|
||||
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain",
|
||||
)
|
||||
|
||||
|
||||
def exists(env):
|
||||
return sys.platform == "darwin"
|
||||
|
||||
|
||||
def generate(env):
|
||||
if env["arch"] not in ("universal", "arm64", "x86_64"):
|
||||
print("Only universal, arm64, and x86_64 are supported on iOS. Exiting.")
|
||||
Exit()
|
||||
|
||||
if env["ios_simulator"]:
|
||||
sdk_name = "iphonesimulator"
|
||||
env.Append(CCFLAGS=["-mios-simulator-version-min=10.0"])
|
||||
else:
|
||||
sdk_name = "iphoneos"
|
||||
env.Append(CCFLAGS=["-miphoneos-version-min=10.0"])
|
||||
|
||||
try:
|
||||
sdk_path = decode_utf8(subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip())
|
||||
except (subprocess.CalledProcessError, OSError):
|
||||
raise ValueError("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
|
||||
|
||||
compiler_path = env["IPHONEPATH"] + "/usr/bin/"
|
||||
env["ENV"]["PATH"] = env["IPHONEPATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"]
|
||||
|
||||
env["CC"] = compiler_path + "clang"
|
||||
env["CXX"] = compiler_path + "clang++"
|
||||
env["AR"] = compiler_path + "ar"
|
||||
env["RANLIB"] = compiler_path + "ranlib"
|
||||
env["SHLIBSUFFIX"] = ".dylib"
|
||||
|
||||
if env["arch"] == "universal":
|
||||
if env["ios_simulator"]:
|
||||
env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
else:
|
||||
env.Append(LINKFLAGS=["-arch", "arm64"])
|
||||
env.Append(CCFLAGS=["-arch", "arm64"])
|
||||
else:
|
||||
env.Append(LINKFLAGS=["-arch", env["arch"]])
|
||||
env.Append(CCFLAGS=["-arch", env["arch"]])
|
||||
|
||||
env.Append(CCFLAGS=["-isysroot", sdk_path])
|
||||
env.Append(LINKFLAGS=["-isysroot", sdk_path, "-F" + sdk_path])
|
||||
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-Og", "-g"])
|
||||
elif env["target"] == "release":
|
||||
env.Append(CCFLAGS=["-O3"])
|
|
@ -0,0 +1,45 @@
|
|||
import os
|
||||
|
||||
|
||||
def exists(env):
|
||||
return "EM_CONFIG" in os.environ
|
||||
|
||||
|
||||
def generate(env):
|
||||
if env["arch"] not in ("wasm32"):
|
||||
print("Only wasm32 supported on web. Exiting.")
|
||||
Exit()
|
||||
|
||||
if "EM_CONFIG" in os.environ:
|
||||
env["ENV"] = os.environ
|
||||
|
||||
env["CC"] = "emcc"
|
||||
env["CXX"] = "em++"
|
||||
env["AR"] = "emar"
|
||||
env["RANLIB"] = "emranlib"
|
||||
env.Append(CPPFLAGS=["-s", "SIDE_MODULE=1"])
|
||||
env.Append(LINKFLAGS=["-s", "SIDE_MODULE=1"])
|
||||
env["SHOBJSUFFIX"] = ".bc"
|
||||
env["SHLIBSUFFIX"] = ".wasm"
|
||||
# Use TempFileMunge since some AR invocations are too long for cmd.exe.
|
||||
# Use POSIX-style paths, required with TempFileMunge.
|
||||
env["ARCOM_POSIX"] = env["ARCOM"].replace("$TARGET", "$TARGET.posix").replace("$SOURCES", "$SOURCES.posix")
|
||||
env["ARCOM"] = "${TEMPFILE(ARCOM_POSIX)}"
|
||||
|
||||
# All intermediate files are just LLVM bitcode.
|
||||
env["OBJPREFIX"] = ""
|
||||
env["OBJSUFFIX"] = ".bc"
|
||||
env["PROGPREFIX"] = ""
|
||||
# Program() output consists of multiple files, so specify suffixes manually at builder.
|
||||
env["PROGSUFFIX"] = ""
|
||||
env["LIBPREFIX"] = "lib"
|
||||
env["LIBSUFFIX"] = ".a"
|
||||
env["LIBPREFIXES"] = ["$LIBPREFIX"]
|
||||
env["LIBSUFFIXES"] = ["$LIBSUFFIX"]
|
||||
env.Replace(SHLINKFLAGS="$LINKFLAGS")
|
||||
env.Replace(SHLINKFLAGS="$LINKFLAGS")
|
||||
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-O0", "-g"])
|
||||
elif env["target"] == "release":
|
||||
env.Append(CCFLAGS=["-O3"])
|
|
@ -0,0 +1,38 @@
|
|||
from SCons.Variables import *
|
||||
|
||||
|
||||
def options(opts):
|
||||
opts.Add(BoolVariable("use_llvm", "Use the LLVM compiler - only effective when targeting Linux", False))
|
||||
|
||||
|
||||
def exists(env):
|
||||
return True
|
||||
|
||||
|
||||
def generate(env):
|
||||
if env["use_llvm"]:
|
||||
base = env.Tool("clang")
|
||||
base.generate(env)
|
||||
|
||||
env.Append(CCFLAGS=["-fPIC", "-Wwrite-strings"])
|
||||
env.Append(LINKFLAGS=["-Wl,-R,'$$ORIGIN'"])
|
||||
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-Og", "-g"])
|
||||
elif env["target"] == "release":
|
||||
env.Append(CCFLAGS=["-O3"])
|
||||
|
||||
if env["arch"] == "x86_64":
|
||||
# -m64 and -m32 are x86-specific already, but it doesn't hurt to
|
||||
# be clear and also specify -march=x86-64. Similar with 32-bit.
|
||||
env.Append(CCFLAGS=["-m64", "-march=x86-64"])
|
||||
env.Append(LINKFLAGS=["-m64", "-march=x86-64"])
|
||||
elif env["arch"] == "x86_32":
|
||||
env.Append(CCFLAGS=["-m32", "-march=i686"])
|
||||
env.Append(LINKFLAGS=["-m32", "-march=i686"])
|
||||
elif env["arch"] == "arm64":
|
||||
env.Append(CCFLAGS=["-march=armv8-a"])
|
||||
env.Append(LINKFLAGS=["-march=armv8-a"])
|
||||
elif env["arch"] == "rv64":
|
||||
env.Append(CCFLAGS=["-march=rv64gc"])
|
||||
env.Append(LINKFLAGS=["-march=rv64gc"])
|
|
@ -0,0 +1,52 @@
|
|||
import os
|
||||
|
||||
|
||||
def exists(env):
|
||||
return os.name == "nt"
|
||||
|
||||
|
||||
# Workaround for MinGW. See:
|
||||
# http://www.scons.org/wiki/LongCmdLinesOnWin32
|
||||
def configure(env):
|
||||
import subprocess
|
||||
|
||||
def mySubProcess(cmdline, env):
|
||||
# print "SPAWNED : " + cmdline
|
||||
startupinfo = subprocess.STARTUPINFO()
|
||||
startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
|
||||
proc = subprocess.Popen(
|
||||
cmdline,
|
||||
stdin=subprocess.PIPE,
|
||||
stdout=subprocess.PIPE,
|
||||
stderr=subprocess.PIPE,
|
||||
startupinfo=startupinfo,
|
||||
shell=False,
|
||||
env=env,
|
||||
)
|
||||
data, err = proc.communicate()
|
||||
rv = proc.wait()
|
||||
if rv:
|
||||
print("=====")
|
||||
print(err.decode("utf-8"))
|
||||
print("=====")
|
||||
return rv
|
||||
|
||||
def mySpawn(sh, escape, cmd, args, env):
|
||||
|
||||
newargs = " ".join(args[1:])
|
||||
cmdline = cmd + " " + newargs
|
||||
|
||||
rv = 0
|
||||
if len(cmdline) > 32000 and cmd.endswith("ar"):
|
||||
cmdline = cmd + " " + args[1] + " " + args[2] + " "
|
||||
for i in range(3, len(args)):
|
||||
rv = mySubProcess(cmdline + args[i], env)
|
||||
if rv:
|
||||
break
|
||||
else:
|
||||
rv = mySubProcess(cmdline, env)
|
||||
|
||||
return rv
|
||||
|
||||
env["SPAWN"] = mySpawn
|
||||
env.Replace(ARFLAGS=["q"])
|
|
@ -0,0 +1,50 @@
|
|||
import os
|
||||
import sys
|
||||
|
||||
|
||||
def options(opts):
|
||||
opts.Add("macos_deployment_target", "macOS deployment target", "default")
|
||||
opts.Add("macos_sdk_path", "macOS SDK path", "")
|
||||
|
||||
|
||||
def exists(env):
|
||||
return sys.platform == "darwin"
|
||||
|
||||
|
||||
def generate(env):
|
||||
if env["arch"] not in ("universal", "arm64", "x86_64"):
|
||||
print("Only universal, arm64, and x86_64 are supported on macOS. Exiting.")
|
||||
Exit()
|
||||
|
||||
if sys.platform == "darwin":
|
||||
# Use clang on macOS by default
|
||||
env["CXX"] = "clang++"
|
||||
env["CC"] = "clang"
|
||||
|
||||
if env["arch"] == "universal":
|
||||
env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
else:
|
||||
env.Append(LINKFLAGS=["-arch", env["arch"]])
|
||||
env.Append(CCFLAGS=["-arch", env["arch"]])
|
||||
|
||||
if env["macos_deployment_target"] != "default":
|
||||
env.Append(CCFLAGS=["-mmacosx-version-min=" + env["macos_deployment_target"]])
|
||||
env.Append(LINKFLAGS=["-mmacosx-version-min=" + env["macos_deployment_target"]])
|
||||
|
||||
if env["macos_sdk_path"]:
|
||||
env.Append(CCFLAGS=["-isysroot", env["macos_sdk_path"]])
|
||||
env.Append(LINKFLAGS=["-isysroot", env["macos_sdk_path"]])
|
||||
|
||||
env.Append(
|
||||
LINKFLAGS=[
|
||||
"-framework",
|
||||
"Cocoa",
|
||||
"-Wl,-undefined,dynamic_lookup",
|
||||
]
|
||||
)
|
||||
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["-Og", "-g"])
|
||||
elif env["target"] == "release":
|
||||
env.Append(CCFLAGS=["-O3"])
|
|
@ -0,0 +1,68 @@
|
|||
import sys
|
||||
|
||||
import my_spawn
|
||||
from SCons.Tool.MSCommon import msvc_exists
|
||||
from SCons.Variables import *
|
||||
|
||||
|
||||
def options(opts):
|
||||
opts.Add(BoolVariable("use_mingw", "Use the MinGW compiler instead of MSVC - only effective on Windows", False))
|
||||
|
||||
|
||||
def exists(env):
|
||||
return True
|
||||
|
||||
|
||||
def generate(env):
|
||||
base = None
|
||||
if not env["use_mingw"] and msvc_exists(env):
|
||||
base = env.Tool("msvc")
|
||||
env["is_msvc"] = True
|
||||
if env["arch"] == "x86_64":
|
||||
env["TARGET_ARCH"] = "amd64"
|
||||
elif env["arch"] == "x86_32":
|
||||
env["TARGET_ARCH"] = "x86"
|
||||
base.generate(env)
|
||||
env.Append(CPPDEFINES=["TYPED_METHOD_BIND"])
|
||||
env.Append(LINKFLAGS=["/WX"])
|
||||
if env["target"] == "debug":
|
||||
env.Append(CCFLAGS=["/Z7", "/Od", "/EHsc", "/D_DEBUG", "/MDd"])
|
||||
elif env["target"] == "release":
|
||||
env.Append(CCFLAGS=["/O2", "/EHsc", "/DNDEBUG", "/MD"])
|
||||
|
||||
elif sys.platform == "win32" or sys.platform == "msys":
|
||||
env["use_mingw"] = True
|
||||
base = env.Tool("mingw")
|
||||
base.generate(env)
|
||||
# Still need to use C++17.
|
||||
env.Append(CCFLAGS=["-std=c++17"])
|
||||
# Don't want lib prefixes
|
||||
env["IMPLIBPREFIX"] = ""
|
||||
env["SHLIBPREFIX"] = ""
|
||||
# Want dll suffix
|
||||
env["SHLIBSUFFIX"] = ".dll"
|
||||
# Long line hack. Use custom spawn, quick AR append (to avoid files with the same names to override each other).
|
||||
my_spawn.configure(env)
|
||||
|
||||
else:
|
||||
env["use_mingw"] = True
|
||||
# Cross-compilation using MinGW
|
||||
prefix = "i686" if env["arch"] == "x86_32" else env["arch"]
|
||||
env["CXX"] = prefix + "-w64-mingw32-g++"
|
||||
env["CC"] = prefix + "-w64-mingw32-gcc"
|
||||
env["AR"] = prefix + "-w64-mingw32-ar"
|
||||
env["RANLIB"] = prefix + "-w64-mingw32-ranlib"
|
||||
env["LINK"] = prefix + "-w64-mingw32-g++"
|
||||
# Want dll suffix
|
||||
env["SHLIBSUFFIX"] = ".dll"
|
||||
|
||||
# These options are for a release build even using target=debug
|
||||
env.Append(CCFLAGS=["-O3", "-Wwrite-strings"])
|
||||
env.Append(
|
||||
LINKFLAGS=[
|
||||
"--static",
|
||||
"-Wl,--no-undefined",
|
||||
"-static-libgcc",
|
||||
"-static-libstdc++",
|
||||
]
|
||||
)
|
Loading…
Reference in New Issue