75 lines
2.2 KiB
Python
75 lines
2.2 KiB
Python
import os
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import sys
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import subprocess
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from SCons.Variables import *
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if sys.version_info < (3,):
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def decode_utf8(x):
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return x
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else:
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import codecs
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def decode_utf8(x):
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return codecs.utf_8_decode(x)[0]
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def options(opts):
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opts.Add(BoolVariable("ios_simulator", "Target iOS Simulator", False))
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opts.Add(
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"IPHONEPATH",
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"Path to iPhone toolchain",
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"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain",
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)
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def exists(env):
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return sys.platform == "darwin"
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def generate(env):
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if env["arch"] not in ("universal", "arm64", "x86_64"):
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print("Only universal, arm64, and x86_64 are supported on iOS. Exiting.")
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Exit()
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if env["ios_simulator"]:
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sdk_name = "iphonesimulator"
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env.Append(CCFLAGS=["-mios-simulator-version-min=10.0"])
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else:
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sdk_name = "iphoneos"
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env.Append(CCFLAGS=["-miphoneos-version-min=10.0"])
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try:
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sdk_path = decode_utf8(subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip())
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except (subprocess.CalledProcessError, OSError):
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raise ValueError("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
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compiler_path = env["IPHONEPATH"] + "/usr/bin/"
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env["ENV"]["PATH"] = env["IPHONEPATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"]
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env["CC"] = compiler_path + "clang"
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env["CXX"] = compiler_path + "clang++"
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env["AR"] = compiler_path + "ar"
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env["RANLIB"] = compiler_path + "ranlib"
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env["SHLIBSUFFIX"] = ".dylib"
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if env["arch"] == "universal":
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if env["ios_simulator"]:
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env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
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env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
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else:
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env.Append(LINKFLAGS=["-arch", "arm64"])
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env.Append(CCFLAGS=["-arch", "arm64"])
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else:
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env.Append(LINKFLAGS=["-arch", env["arch"]])
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env.Append(CCFLAGS=["-arch", env["arch"]])
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env.Append(CCFLAGS=["-isysroot", sdk_path])
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env.Append(LINKFLAGS=["-isysroot", sdk_path, "-F" + sdk_path])
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if env["target"] == "debug":
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env.Append(CCFLAGS=["-Og", "-g"])
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elif env["target"] == "release":
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env.Append(CCFLAGS=["-O3"])
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