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@ -12,6 +12,8 @@ use std::collections::HashSet;
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use std::env;
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use std::env;
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// use std::ascii::AsciiExt;
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#[derive(Deserialize)]
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#[derive(Deserialize)]
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struct GodotClass {
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struct GodotClass {
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name: String,
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name: String,
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@ -158,7 +160,7 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) ->
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if class.singleton {
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if class.singleton {
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name = name + "___static_object_" + strip_name(&class.name);
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name = name + "___static_object_" + strip_name(&class.name);
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} else {
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} else {
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name = name + "__core_object";
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name = name + "this";
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};
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};
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name
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name
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};
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};
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@ -171,9 +173,9 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) ->
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contents = contents + " {\n";
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contents = contents + " {\n";
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if class.base_class == "" {
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// if class.base_class == "" {
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contents = contents + "public:\n\tgodot_object *__core_object = 0;\n\n";
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// contents = contents + "public:\n\tgodot_object *__core_object = 0;\n\n";
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}
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// }
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if class.singleton {
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if class.singleton {
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contents = contents + "private:\n";
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contents = contents + "private:\n";
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@ -184,35 +186,30 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) ->
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// default constructor
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// default constructor
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{
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// {
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contents = contents + "\t" + strip_name(&class.name) + "();\n\n";
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// contents = contents + "\t" + strip_name(&class.name) + "();\n\n";
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}
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// }
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// pointer constructor
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// pointer constructor
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{
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// {
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contents = contents + "\t" + strip_name(&class.name) + "(godot_object *ptr);\n\n";
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// contents = contents + "\t" + strip_name(&class.name) + "(godot_object *ptr);\n\n";
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}
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// }
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// object constructor
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// object constructor
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if !class.singleton {
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// if !class.singleton {
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contents = contents + "\t" + strip_name(&class.name) + "(const Object& ptr);\n\n";
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// contents = contents + "\t" + strip_name(&class.name) + "(const Object *ptr);\n\n";
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contents = contents + "\t" + strip_name(&class.name) + "(const Variant& obj);\n\n";
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// contents = contents + "\t" + strip_name(&class.name) + "(const Variant& obj);\n\n";
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}
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// }
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// object cast
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{
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contents = contents + "\toperator godot_object*();\n\n";
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}
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if class.base_class != "" {
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if class.base_class != "" {
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contents = contents + "\tvoid _init();\n\n";
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contents = contents + "\tvoid _init();\n\n";
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}
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}
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if class.instanciable {
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// if class.instanciable {
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contents = contents + "\tstatic " + strip_name(&class.name) + " __new();\n";
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// contents = contents + "\tstatic " + strip_name(&class.name) + " __new();\n";
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contents = contents + "\tvoid __destroy();\n\n";
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// contents = contents + "\tvoid __destroy();\n\n";
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}
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// }
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for (name, value) in &class.constants {
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for (name, value) in &class.constants {
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contents = contents + "\tconst static int " + name.as_str() + " = " + value.as_i64().unwrap().to_string().as_str() + ";\n";
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contents = contents + "\tconst static int " + name.as_str() + " = " + value.as_i64().unwrap().to_string().as_str() + ";\n";
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@ -220,17 +217,79 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) ->
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contents += "\n\n";
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contents += "\n\n";
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fn escape_default_arg(type_: &String, arg: &String) -> String {
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match type_.as_str() {
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"Color" => {
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String::from("Color(") + arg.as_str() + ")"
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},
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"bool" | "int" => {
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String::from(arg.as_str()).as_str().to_lowercase()
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},
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"Array" => {
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String::from("Array()")
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},
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"PoolVector2Array" | "PoolStringArray" | "PoolColorArray" | "PoolVector3Array" => {
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type_.clone() + "()" // String::from("PoolVector2Array()")
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}
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"Vector2" => {
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String::from("Vector2") + arg.as_str()
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}
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"Vector3" => {
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String::from("Vector3") + arg.as_str()
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}
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"Transform" => {
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String::from("Transform()")// + arg.as_str() + ")"
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}
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"Transform2D" => {
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String::from("Transform2D()")
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}
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"Rect2" => {
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String::from("Rect2") + arg.as_str()
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}
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"Variant" => {
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if arg == "Null" {
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String::from("Variant()")
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} else {
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arg.clone()
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}
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}
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"String" => {
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String::from("\"") + arg.as_str() + "\""
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}
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"RID" => {
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String::from("RID()")
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}
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_ => {
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match arg.as_str() {
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"Null" => String::from("nullptr"),
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"[Object:null]" => String::from("nullptr"),
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a => String::from(a)
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}
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}
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}
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}
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for method in &class.methods {
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for method in &class.methods {
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contents = contents + "\t" + (if class.singleton { "static " } else if method.is_virtual { "virtual " } else { "" }) + strip_name(&method.return_type) + (if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { " " } else { " " }) + escape_cpp(&method.name) + "(";
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contents = contents + "\t" + (if class.singleton { "static " } else if method.is_virtual { "virtual " } else { "" }) + strip_name(&method.return_type) + (if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { " *" } else { " " }) + escape_cpp(&method.name) + "(";
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let mut has_default = false;
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for (i, argument) in (&method.arguments).iter().enumerate() {
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for (i, argument) in (&method.arguments).iter().enumerate() {
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if !is_primitive(&argument._type) && !is_core_type(&argument._type) {
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if !is_primitive(&argument._type) && !is_core_type(&argument._type) {
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contents = contents + "const " + argument._type.as_str() + "&";
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contents = contents + "const " + argument._type.as_str() + " *";
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} else {
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} else {
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contents = contents + "const " + argument._type.as_str() + "";
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contents = contents + "const " + argument._type.as_str() + " ";
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}
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}
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contents = contents + " " + escape_cpp(&argument.name);
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contents = contents + escape_cpp(&argument.name);
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if argument.default_value != "" || has_default {
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contents = contents + " = " + escape_default_arg(&argument._type, &argument.default_value).as_str();
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has_default = true;
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}// else if has_default {
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// contents = contents + " = \"\"";
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//}
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if i != method.arguments.len() - 1 {
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if i != method.arguments.len() - 1 {
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contents += ", ";
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contents += ", ";
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}
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}
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@ -242,14 +301,14 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) ->
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contents = contents + "};\n\n";
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contents = contents + "};\n\n";
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if class.base_class == "" {
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// if class.base_class == "" {
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// Object
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// // Object
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contents = contents + "\ninline\n#if defined(_WIN32)\n# ifdef _GD_CPP_BINDING_IMPL\n __declspec(dllexport)\n# else\n __declspec(dllimport)\n# endif\n#endif\nVariant::operator Object() const\n{\n\n";
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// contents = contents + "\ninline\n#if defined(_WIN32)\n# ifdef _GD_CPP_BINDING_IMPL\n __declspec(dllexport)\n# else\n __declspec(dllimport)\n# endif\n#endif\nVariant::operator Object() const\n{\n\n";
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contents = contents + "\treturn Object(godot_variant_as_object(&_godot_variant));\n\n";
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// contents = contents + "\treturn Object(godot_variant_as_object(&_godot_variant));\n\n";
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contents = contents + "\n}\n\n";
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// contents = contents + "\n}\n\n";
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}
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// }
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contents = contents + "}\n";
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contents = contents + "}\n";
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@ -287,7 +346,7 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
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if class.singleton {
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if class.singleton {
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name = name + "___static_object_" + strip_name(&class.name);
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name = name + "___static_object_" + strip_name(&class.name);
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} else {
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} else {
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name = name + "__core_object";
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name = name + "this";
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};
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};
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name
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name
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};
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};
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@ -307,37 +366,30 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
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// default constructor
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// default constructor
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{
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// {
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contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "()\n{\n";
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// contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "()\n{\n";
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contents = contents + "\t\n";
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// contents = contents + "\t\n";
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contents = contents + "}\n\n";
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// contents = contents + "}\n\n";
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}
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// }
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// pointer constructor
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// pointer constructor
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{
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// {
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contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "(godot_object *ptr)\n{\n";
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// contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "(godot_object *ptr)\n{\n";
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contents = contents + "\t__core_object = ptr;\n";
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// contents = contents + "\t__core_object = ptr;\n";
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contents = contents + "}\n\n\n";
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// contents = contents + "}\n\n\n";
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}
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// }
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// Object constructor
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// Object constructor
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if !class.singleton {
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// if !class.singleton {
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contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "(const Object& ptr)\n{\n";
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// contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "(const Object *ptr)\n{\n";
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contents = contents + "\t__core_object = ptr.__core_object;\n";
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// contents = contents + "\t__core_object = ?;\n";
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contents = contents + "}\n\n\n";
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// contents = contents + "}\n\n\n";
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//
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contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "(const Variant& obj)\n{\n";
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// contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "(const Variant& obj)\n{\n";
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contents = contents + "\t__core_object = ((Object) obj).__core_object;\n";
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// contents = contents + "\t__core_object = ((Object) obj).__core_object;\n";
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contents = contents + "}\n\n\n";
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// contents = contents + "}\n\n\n";
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}
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// }
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// Object constructor
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{
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contents = contents + "" + strip_name(&class.name) + "::operator godot_object*()\n{\n";
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contents = contents + "\treturn __core_object;\n";
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contents = contents + "}\n\n\n";
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}
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if class.base_class != "" {
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if class.base_class != "" {
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contents = contents + "void " + strip_name(&class.name) + "::" + "_init()\n{\n";
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contents = contents + "void " + strip_name(&class.name) + "::" + "_init()\n{\n";
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@ -349,16 +401,16 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
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contents += "\n\n";
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contents += "\n\n";
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for method in &class.methods {
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for method in &class.methods {
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contents = contents + strip_name(&method.return_type) + (if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { " " } else { " " }) + strip_name(&class.name) + "::" + escape_cpp(&method.name) + "(";
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contents = contents + strip_name(&method.return_type) + (if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { " *" } else { " " }) + strip_name(&class.name) + "::" + escape_cpp(&method.name) + "(";
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for (i, argument) in (&method.arguments).iter().enumerate() {
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for (i, argument) in (&method.arguments).iter().enumerate() {
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if !is_primitive(&argument._type) && !is_core_type(&argument._type) {
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if !is_primitive(&argument._type) && !is_core_type(&argument._type) {
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contents = contents + "const " + argument._type.as_str() + "&";
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contents = contents + "const " + argument._type.as_str() + " *";
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} else {
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} else {
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contents = contents + "const " + argument._type.as_str() + "";
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contents = contents + "const " + argument._type.as_str() + " ";
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}
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}
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contents = contents + " " + escape_cpp(&argument.name);
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contents = contents + escape_cpp(&argument.name);
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if i != method.arguments.len() - 1 {
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if i != method.arguments.len() - 1 {
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contents += ", ";
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contents += ", ";
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}
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}
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@ -382,7 +434,7 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
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if method.return_type != "void" {
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if method.return_type != "void" {
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contents = contents + "return ";
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contents = contents + "return ";
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if !is_primitive(&method.return_type) && !is_core_type(&method.return_type) {
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if !is_primitive(&method.return_type) && !is_core_type(&method.return_type) {
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contents = contents + strip_name(&method.return_type) + "(";
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contents = contents + "(" + strip_name(&method.return_type) + " *) ";
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}
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}
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}
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}
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@ -408,30 +460,30 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
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contents = contents + name.as_str() + "(mb, " + core_obj_name.as_str();
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contents = contents + name.as_str() + "(mb, (godot_object *) " + core_obj_name.as_str();
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for arg in &method.arguments {
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for arg in &method.arguments {
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contents = contents + ", " + escape_cpp(&arg.name);
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contents = contents + ", " + escape_cpp(&arg.name);
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}
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}
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if !is_primitive(&method.return_type) && !is_core_type(&method.return_type) {
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// if !is_primitive(&method.return_type) && !is_core_type(&method.return_type) {
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contents = contents + ")";
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|
// contents = contents + ")";
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|
}
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|
// }
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|
contents = contents + ");\n";
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|
contents = contents + ");\n";
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contents = contents + "}\n\n";
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|
contents = contents + "}\n\n";
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|
}
|
|
|
|
}
|
|
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|
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|
|
if class.instanciable {
|
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|
|
// if class.instanciable {
|
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|
|
contents = contents + strip_name(&class.name) + " " + strip_name(&class.name) + "::__new() {\n";
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|
// contents = contents + strip_name(&class.name) + " " + strip_name(&class.name) + "::__new() {\n";
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|
contents = contents + "\tObject ptr = ClassDB::instance(\"" + class.name.as_str() + "\");\n";
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|
// contents = contents + "\tObject ptr = ClassDB::instance(\"" + class.name.as_str() + "\");\n";
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|
contents = contents + "\treturn ptr;\n";
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|
// contents = contents + "\treturn ptr;\n";
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|
|
contents = contents + "}\n\n";
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|
|
// contents = contents + "}\n\n";
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|
|
contents = contents + "void " + strip_name(&class.name) + "::__destroy() {\n";
|
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|
// contents = contents + "void " + strip_name(&class.name) + "::__destroy() {\n";
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|
|
contents = contents + "\tgodot_object_destroy(__core_object);\n";
|
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|
|
// contents = contents + "\tgodot_object_destroy(__core_object);\n";
|
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|
|
contents = contents + "}\n\n\n";
|
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|
|
// contents = contents + "}\n\n\n";
|
|
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|
|
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|
|
|
|
|
|
/* if class.base_class == "" {
|
|
|
|
/* if class.base_class == "" {
|
|
|
|
// Object
|
|
|
|
// Object
|
|
|
@ -441,7 +493,7 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
|
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|
|
|
|
|
|
|
|
|
contents = contents + "}\n\n";
|
|
|
|
contents = contents + "}\n\n";
|
|
|
|
} */
|
|
|
|
} */
|
|
|
|
}
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
|
|
contents = contents + "}\n";
|
|
|
|
contents = contents + "}\n";
|
|
|
|
|
|
|
|
|
|
|
@ -509,11 +561,13 @@ fn generate_icall_header(icalls: &HashSet<(String, Vec<String>)>) -> String {
|
|
|
|
contents = contents + return_type(ret) + " " + get_icall_name_ref((ret, args)).as_str() + "(godot_method_bind *mb, godot_object *inst";
|
|
|
|
contents = contents + return_type(ret) + " " + get_icall_name_ref((ret, args)).as_str() + "(godot_method_bind *mb, godot_object *inst";
|
|
|
|
for arg in args {
|
|
|
|
for arg in args {
|
|
|
|
contents = contents + ", ";
|
|
|
|
contents = contents + ", ";
|
|
|
|
// if !is_primitive(&arg) && is_core_type(&arg) {
|
|
|
|
if is_core_type(&arg) {
|
|
|
|
if !is_primitive(&arg) {
|
|
|
|
// if !is_primitive(&arg) {
|
|
|
|
contents = contents + "const " + arg.as_str() + "&";
|
|
|
|
contents = contents + "const " + arg.as_str() + "& ";
|
|
|
|
|
|
|
|
} else if is_primitive(&arg) {
|
|
|
|
|
|
|
|
contents = contents + "const " + arg.as_str() + " ";
|
|
|
|
} else {
|
|
|
|
} else {
|
|
|
|
contents = contents + "const " + arg.as_str() + "";
|
|
|
|
contents = contents + "const " + arg.as_str() + " *";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
contents = contents + ");\n";
|
|
|
|
contents = contents + ");\n";
|
|
|
@ -550,13 +604,15 @@ fn generate_icall_implementation(icalls: &HashSet<(String, Vec<String>)>) -> Str
|
|
|
|
let mut i = 0;
|
|
|
|
let mut i = 0;
|
|
|
|
for arg in args {
|
|
|
|
for arg in args {
|
|
|
|
contents = contents + ", ";
|
|
|
|
contents = contents + ", ";
|
|
|
|
// if !is_primitive(&arg) && is_core_type(&arg) {
|
|
|
|
if is_core_type(&arg) {
|
|
|
|
if !is_primitive(&arg) {
|
|
|
|
// if !is_primitive(&arg) {
|
|
|
|
contents = contents + "const " + arg.as_str() + "&";
|
|
|
|
contents = contents + "const " + arg.as_str() + "& ";
|
|
|
|
|
|
|
|
} else if is_primitive(&arg) {
|
|
|
|
|
|
|
|
contents = contents + "const " + arg.as_str() + " ";
|
|
|
|
} else {
|
|
|
|
} else {
|
|
|
|
contents = contents + "const " + arg.as_str() + "";
|
|
|
|
contents = contents + "const " + arg.as_str() + " *";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
contents = contents + " arg" + i.to_string().as_str();
|
|
|
|
contents = contents + "arg" + i.to_string().as_str();
|
|
|
|
i = i + 1;
|
|
|
|
i = i + 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
contents = contents + ")\n";
|
|
|
|
contents = contents + ")\n";
|
|
|
@ -577,7 +633,7 @@ fn generate_icall_implementation(icalls: &HashSet<(String, Vec<String>)>) -> Str
|
|
|
|
} else if is_core_type(arg) {
|
|
|
|
} else if is_core_type(arg) {
|
|
|
|
contents = contents + "(void *) &arg" + j.to_string().as_str();
|
|
|
|
contents = contents + "(void *) &arg" + j.to_string().as_str();
|
|
|
|
} else {
|
|
|
|
} else {
|
|
|
|
contents = contents + "(void *) arg" + j.to_string().as_str() + ".__core_object";
|
|
|
|
contents = contents + "(void *) arg" + j.to_string().as_str();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
contents = contents + ",\n";
|
|
|
|
contents = contents + ",\n";
|
|
|
|
j = j + 1;
|
|
|
|
j = j + 1;
|
|
|
|