gdextension: Sync with upstream commit cacf49999e3fb37281d66cc591ca8bebc5712d4d (4.0.1-stable)

pull/1526/head godot-4.0.1-stable
Rémi Verschelde 2023-03-20 18:33:38 +01:00
parent 9d1c396c54
commit 4d3afc0ad0
No known key found for this signature in database
GPG Key ID: C3336907360768E1
1 changed files with 6 additions and 8 deletions

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@ -2,10 +2,10 @@
"header": { "header": {
"version_major": 4, "version_major": 4,
"version_minor": 0, "version_minor": 0,
"version_patch": 0, "version_patch": 1,
"version_status": "stable", "version_status": "stable",
"version_build": "official", "version_build": "official",
"version_full_name": "Godot Engine v4.0.stable.official" "version_full_name": "Godot Engine v4.0.1.stable.official"
}, },
"builtin_class_sizes": [ "builtin_class_sizes": [
{ {
@ -1915,9 +1915,7 @@
] ]
} }
], ],
"global_constants": [ "global_constants": [],
],
"global_enums": [ "global_enums": [
{ {
"name": "Side", "name": "Side",
@ -123551,7 +123549,7 @@
"getter": "is_flat" "getter": "is_flat"
}, },
{ {
"type": "bool", "type": "int",
"name": "start_index", "name": "start_index",
"setter": "set_start_index", "setter": "set_start_index",
"getter": "get_start_index" "getter": "get_start_index"
@ -267332,11 +267330,11 @@
}, },
{ {
"name": "PhysicsServer3DExtensionMotionCollision", "name": "PhysicsServer3DExtensionMotionCollision",
"format": "Vector3 position;Vector3 normal;Vector3 collider_velocity;real_t depth;int local_shape;ObjectID collider_id;RID collider;int collider_shape" "format": "Vector3 position;Vector3 normal;Vector3 collider_velocity;Vector3 collider_angular_velocity;real_t depth;int local_shape;ObjectID collider_id;RID collider;int collider_shape"
}, },
{ {
"name": "PhysicsServer3DExtensionMotionResult", "name": "PhysicsServer3DExtensionMotionResult",
"format": "Vector3 travel;Vector3 remainder;real_t collision_safe_fraction;real_t collision_unsafe_fraction;PhysicsServer3DExtensionMotionCollision collisions[32];int collision_count" "format": "Vector3 travel;Vector3 remainder;real_t collision_depth;real_t collision_safe_fraction;real_t collision_unsafe_fraction;PhysicsServer3DExtensionMotionCollision collisions[32];int collision_count"
}, },
{ {
"name": "PhysicsServer3DExtensionRayResult", "name": "PhysicsServer3DExtensionRayResult",