diff --git a/gdextension/extension_api.json b/gdextension/extension_api.json index eae10aa6..9b6e0c32 100644 --- a/gdextension/extension_api.json +++ b/gdextension/extension_api.json @@ -2,10 +2,10 @@ "header": { "version_major": 4, "version_minor": 0, - "version_patch": 0, + "version_patch": 1, "version_status": "stable", "version_build": "official", - "version_full_name": "Godot Engine v4.0.stable.official" + "version_full_name": "Godot Engine v4.0.1.stable.official" }, "builtin_class_sizes": [ { @@ -1915,9 +1915,7 @@ ] } ], - "global_constants": [ - - ], + "global_constants": [], "global_enums": [ { "name": "Side", @@ -123551,7 +123549,7 @@ "getter": "is_flat" }, { - "type": "bool", + "type": "int", "name": "start_index", "setter": "set_start_index", "getter": "get_start_index" @@ -267332,11 +267330,11 @@ }, { "name": "PhysicsServer3DExtensionMotionCollision", - "format": "Vector3 position;Vector3 normal;Vector3 collider_velocity;real_t depth;int local_shape;ObjectID collider_id;RID collider;int collider_shape" + "format": "Vector3 position;Vector3 normal;Vector3 collider_velocity;Vector3 collider_angular_velocity;real_t depth;int local_shape;ObjectID collider_id;RID collider;int collider_shape" }, { "name": "PhysicsServer3DExtensionMotionResult", - "format": "Vector3 travel;Vector3 remainder;real_t collision_safe_fraction;real_t collision_unsafe_fraction;PhysicsServer3DExtensionMotionCollision collisions[32];int collision_count" + "format": "Vector3 travel;Vector3 remainder;real_t collision_depth;real_t collision_safe_fraction;real_t collision_unsafe_fraction;PhysicsServer3DExtensionMotionCollision collisions[32];int collision_count" }, { "name": "PhysicsServer3DExtensionRayResult",