godot-cpp/tools/windows.py

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import sys
import common_compiler_flags
import my_spawn
from SCons.Tool import mingw, msvc
from SCons.Variables import BoolVariable
def silence_msvc(env):
import os
import re
import tempfile
# Ensure we have a location to write captured output to, in case of false positives.
capture_path = os.path.join(os.path.dirname(__file__), "..", "msvc_capture.log")
with open(capture_path, "wt", encoding="utf-8"):
pass
old_spawn = env["SPAWN"]
re_redirect_stream = re.compile(r"^[12]?>")
re_cl_capture = re.compile(r"^.+\.(c|cc|cpp|cxx|c[+]{2})$", re.IGNORECASE)
re_link_capture = re.compile(r'\s{3}\S.+\s(?:"[^"]+.lib"|\S+.lib)\s.+\s(?:"[^"]+.exp"|\S+.exp)')
def spawn_capture(sh, escape, cmd, args, env):
# We only care about cl/link, process everything else as normal.
if args[0] not in ["cl", "link"]:
return old_spawn(sh, escape, cmd, args, env)
# Process as normal if the user is manually rerouting output.
for arg in args:
if re_redirect_stream.match(arg):
return old_spawn(sh, escape, cmd, args, env)
tmp_stdout, tmp_stdout_name = tempfile.mkstemp()
os.close(tmp_stdout)
args.append(f">{tmp_stdout_name}")
ret = old_spawn(sh, escape, cmd, args, env)
try:
with open(tmp_stdout_name, "r", encoding=sys.stdout.encoding, errors="replace") as tmp_stdout:
lines = tmp_stdout.read().splitlines()
os.remove(tmp_stdout_name)
except OSError:
pass
# Early process no lines (OSError)
if not lines:
return ret
is_cl = args[0] == "cl"
content = ""
caught = False
for line in lines:
# These conditions are far from all-encompassing, but are specialized
# for what can be reasonably expected to show up in the repository.
if not caught and (is_cl and re_cl_capture.match(line)) or (not is_cl and re_link_capture.match(line)):
caught = True
try:
with open(capture_path, "a", encoding=sys.stdout.encoding) as log:
log.write(line + "\n")
except OSError:
print(f'WARNING: Failed to log captured line: "{line}".')
continue
content += line + "\n"
# Content remaining assumed to be an error/warning.
if content:
sys.stderr.write(content)
return ret
env["SPAWN"] = spawn_capture
def options(opts):
opts.Add(BoolVariable("use_mingw", "Use the MinGW compiler instead of MSVC - only effective on Windows", False))
opts.Add(BoolVariable("use_clang_cl", "Use the clang driver instead of MSVC - only effective on Windows", False))
opts.Add(BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True))
opts.Add(BoolVariable("silence_msvc", "Silence MSVC's cl/link stdout bloat, redirecting errors to stderr.", True))
def exists(env):
return True
def generate(env):
if not env["use_mingw"] and msvc.exists(env):
if env["arch"] == "x86_64":
env["TARGET_ARCH"] = "amd64"
elif env["arch"] == "x86_32":
env["TARGET_ARCH"] = "x86"
env["is_msvc"] = True
# MSVC, linker, and archiver.
msvc.generate(env)
env.Tool("mslib")
env.Tool("mslink")
env.Append(CPPDEFINES=["TYPED_METHOD_BIND", "NOMINMAX"])
env.Append(CCFLAGS=["/utf-8"])
env.Append(LINKFLAGS=["/WX"])
if env["use_clang_cl"]:
env["CC"] = "clang-cl"
env["CXX"] = "clang-cl"
if env["use_static_cpp"]:
env.Append(CCFLAGS=["/MT"])
else:
env.Append(CCFLAGS=["/MD"])
if env["silence_msvc"] and not env.GetOption("clean"):
silence_msvc(env)
elif sys.platform == "win32" or sys.platform == "msys":
env["use_mingw"] = True
mingw.generate(env)
# Don't want lib prefixes
env["IMPLIBPREFIX"] = ""
env["SHLIBPREFIX"] = ""
# Want dll suffix
env["SHLIBSUFFIX"] = ".dll"
env.Append(CCFLAGS=["-Wwrite-strings"])
env.Append(LINKFLAGS=["-Wl,--no-undefined"])
if env["use_static_cpp"]:
env.Append(
LINKFLAGS=[
"-static",
"-static-libgcc",
"-static-libstdc++",
]
)
# Long line hack. Use custom spawn, quick AR append (to avoid files with the same names to override each other).
my_spawn.configure(env)
else:
env["use_mingw"] = True
# Cross-compilation using MinGW
prefix = "i686" if env["arch"] == "x86_32" else env["arch"]
env["CXX"] = prefix + "-w64-mingw32-g++"
env["CC"] = prefix + "-w64-mingw32-gcc"
env["AR"] = prefix + "-w64-mingw32-ar"
env["RANLIB"] = prefix + "-w64-mingw32-ranlib"
env["LINK"] = prefix + "-w64-mingw32-g++"
# Want dll suffix
env["SHLIBSUFFIX"] = ".dll"
env.Append(CCFLAGS=["-Wwrite-strings"])
env.Append(LINKFLAGS=["-Wl,--no-undefined"])
if env["use_static_cpp"]:
env.Append(
LINKFLAGS=[
"-static",
"-static-libgcc",
"-static-libstdc++",
]
)
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env.Append(CPPDEFINES=["WINDOWS_ENABLED"])
common_compiler_flags.generate(env)