feat: now setting up vulkan swapchain in RenderContext
parent
bec2d0a8a2
commit
91ed8c6e9b
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@ -4,22 +4,112 @@
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#include <vulkan/vulkan_core.h>
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#include <vulkan/vulkan_core.h>
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#include "debug.h"
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#include "debug.h"
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#include "list.h"
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#include "list.h"
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#include "mathext.h"
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static const List requiredVulkanExtensions = {
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.data = (char*[]){
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VK_KHR_SWAPCHAIN_EXTENSION_NAME
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},
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.cap = 1,
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.len = 1,
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.element_size = sizeof(char*)
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};
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// get the list of supported vulkan protocol extensions
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// get the list of supported vulkan protocol extensions
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static List RenderContextGetExtensions(const RenderContext *self) {
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static List RenderContextGetExtensions(const RenderContext *self) {
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// get the number of available extensions
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// get the number of available extensions
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unsigned extCount = 0;
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uint32_t count = 0;
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SDL_Vulkan_GetInstanceExtensions(self->window, &extCount, 0);
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SDL_Vulkan_GetInstanceExtensions(self->window, &count, 0);
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List extensions = list_from_type_with_len(char*, extCount);
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List extensions = list_from_type_with_len(char*, count);
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if(!SDL_Vulkan_GetInstanceExtensions(self->window, &extCount, extensions.data)) {
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if(!SDL_Vulkan_GetInstanceExtensions(self->window, &count, extensions.data)) {
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LOG_WARNING("Failed to fetch vulkan instance extensions '%s'", SDL_GetError());
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LOG_WARNING("Failed to fetch vulkan instance extensions '%s'", SDL_GetError());
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}
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}
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return extensions;
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return extensions;
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}
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}
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static List GetDeviceExtensions(VkPhysicalDevice device) {
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uint32_t count = 0;
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vkEnumerateDeviceExtensionProperties(device, NULL, &count, NULL);
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List extensions = list_with_len(sizeof(VkExtensionProperties), count);
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if(extensions.len > 0)
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vkEnumerateDeviceExtensionProperties(device, NULL, &count, extensions.data);
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return extensions;
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}
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static VkSurfaceFormatKHR SelectSurfaceFormat(List availableFormats) {
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list_foreach(VkSurfaceFormatKHR*, format, &availableFormats) {
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if(format->colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
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&& format->format == VK_FORMAT_B8G8R8A8_SRGB)
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return *format;
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}
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return *list_at_as(VkSurfaceFormatKHR, &availableFormats, 0);
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}
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static VkPresentModeKHR SelectPresentMode(List availableModes) {
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list_foreach(VkPresentModeKHR*, mode, &availableModes) {
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if(*mode == VK_PRESENT_MODE_MAILBOX_KHR)
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return *mode;
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}
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return VK_PRESENT_MODE_FIFO_KHR;
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}
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static VkExtent2D SelectSwapExtent(RenderContext *self, const VkSurfaceCapabilitiesKHR *capabilities) {
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if(capabilities->currentExtent.width != UINT32_MAX) {
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return capabilities->currentExtent;
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}
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int width, height;
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SDL_Vulkan_GetDrawableSize(self->window, &width, &height);
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return (VkExtent2D) {
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.width = CLAMP((uint32_t)width, capabilities->minImageExtent.width, capabilities->maxImageExtent.width),
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.height = CLAMP((uint32_t)height, capabilities->minImageExtent.height, capabilities->maxImageExtent.height)
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};;
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}
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static int CheckExtensionSupport(VkPhysicalDevice device) {
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List supported = GetDeviceExtensions(device);
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int isValid = 1;
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for(size_t i = 0; isValid && i < requiredVulkanExtensions.len; ++i) {
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if(list_contains(&supported, ((VkExtensionProperties*)requiredVulkanExtensions.data) + i) == 0)
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isValid = 0;
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}
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list_empty(&supported);
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ASSERT_RETURN(isValid, 0, "Not all required vulkan extensions are supported");
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return isValid;
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}
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static SwapChainSupportInfo RenderContextGetSwapChainSupport(RenderContext *self, VkPhysicalDevice device) {
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SwapChainSupportInfo support = {0};
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vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, self->windowSurface, &support.capabilities);
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uint32_t count = 0;
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vkGetPhysicalDeviceSurfaceFormatsKHR(device, self->windowSurface, &count, NULL);
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if(count > 0) {
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support.formats = list_with_len(sizeof(VkSurfaceFormatKHR), count);
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vkGetPhysicalDeviceSurfaceFormatsKHR(device, self->windowSurface, &count, support.formats.data);
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}
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vkGetPhysicalDeviceSurfacePresentModesKHR(device, self->windowSurface, &count, NULL);
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if(count > 0) {
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support.presentModes = list_with_len(sizeof(VkPresentModeKHR), count);
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vkGetPhysicalDeviceSurfaceFormatsKHR(device, self->windowSurface, &count, support.presentModes.data);
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}
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return support;
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}
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static void SwapChainSupportInfoClean(SwapChainSupportInfo *self) {
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list_empty(&self->formats);
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list_empty(&self->presentModes);
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}
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static int CheckSupportedSwapChain(RenderContext *self, VkPhysicalDevice device) {
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SwapChainSupportInfo swapchain = RenderContextGetSwapChainSupport(self, device);
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int validSwapChain = swapchain.formats.len > 0
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&& swapchain.presentModes.len > 0;
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SwapChainSupportInfoClean(&swapchain);
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return validSwapChain;
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}
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// returns 1 if the GPU reference by device is usable for this application
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// returns 1 if the GPU reference by device is usable for this application
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// 0 otherwise
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// 0 otherwise
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static int GpuIsUsable(VkPhysicalDevice device) {
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static int GpuIsUsable(RenderContext* self, VkPhysicalDevice device) {
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// get properties and features
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// get properties and features
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VkPhysicalDeviceProperties properties;
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VkPhysicalDeviceProperties properties;
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VkPhysicalDeviceFeatures features;
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VkPhysicalDeviceFeatures features;
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@ -28,7 +118,9 @@ static int GpuIsUsable(VkPhysicalDevice device) {
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// integrated or discrete works
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// integrated or discrete works
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return (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU || properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU)
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return (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU || properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU)
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// needs geometry shader support
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// needs geometry shader support
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&& (features.geometryShader);
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&& (features.geometryShader)
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&& CheckExtensionSupport(device)
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&& CheckSupportedSwapChain(self, device);
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}
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}
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// initialize the SDL window for this application
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// initialize the SDL window for this application
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@ -70,7 +162,7 @@ static void RenderContextSelectPhysicalDevice(RenderContext *self) {
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vkEnumeratePhysicalDevices(self->vulkanInstance, &deviceCount, devices.data);
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vkEnumeratePhysicalDevices(self->vulkanInstance, &deviceCount, devices.data);
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// search through the available devices for one suitable to our usecase
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// search through the available devices for one suitable to our usecase
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list_foreach(VkPhysicalDevice*, device, &devices) {
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list_foreach(VkPhysicalDevice*, device, &devices) {
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if(GpuIsUsable(*device)) {
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if(GpuIsUsable(self, *device)) {
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self->physicalDevice = *device;
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self->physicalDevice = *device;
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break;
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break;
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}
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}
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@ -148,15 +240,20 @@ static void RenderContextCreateLogicalDevice(RenderContext *self) {
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const float priorities = 1.f;
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const float priorities = 1.f;
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list_foreach(VkDeviceQueueCreateInfo*, info, &queueCreateInfo)
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list_foreach(VkDeviceQueueCreateInfo*, info, &queueCreateInfo)
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info->pQueuePriorities = &priorities;
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info->pQueuePriorities = &priorities;
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List extensions = list_copy(&requiredVulkanExtensions);
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VkDeviceCreateInfo createInfo = {
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VkDeviceCreateInfo createInfo = {
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.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
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.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
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.pQueueCreateInfos = queueCreateInfo.data,
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.pQueueCreateInfos = queueCreateInfo.data,
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.queueCreateInfoCount = queueCreateInfo.len,
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.queueCreateInfoCount = queueCreateInfo.len,
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.enabledExtensionCount = (uint32_t)extensions.len,
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.ppEnabledExtensionNames = extensions.data
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};
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};
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VkPhysicalDeviceFeatures features = {0};
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VkPhysicalDeviceFeatures features = {0};
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if(vkCreateDevice(self->physicalDevice, &createInfo, NULL, &self->device) != VK_SUCCESS) {
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if(vkCreateDevice(self->physicalDevice, &createInfo, NULL, &self->device) != VK_SUCCESS) {
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LOG_ERROR("Failed to create vulkan logical device");
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LOG_ERROR("Failed to create vulkan logical device");
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}
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}
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list_empty(&extensions);
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list_empty(&queueCreateInfo);
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list_empty(&queueCreateInfo);
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vkGetDeviceQueue(self->device, queueFamilies.graphicsQueue, 0, &self->graphicsQueue);
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vkGetDeviceQueue(self->device, queueFamilies.graphicsQueue, 0, &self->graphicsQueue);
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vkGetDeviceQueue(self->device, queueFamilies.presentQueue, 0, &self->presentQueue);
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vkGetDeviceQueue(self->device, queueFamilies.presentQueue, 0, &self->presentQueue);
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@ -168,17 +265,71 @@ static void RenderContextCreateSurface(RenderContext *self) {
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}
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}
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}
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}
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static void RenderContextCreateSwapchain(RenderContext *self) {
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// convert supported capabilities to prefered settings
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SwapChainSupportInfo support = RenderContextGetSwapChainSupport(self, self->physicalDevice);
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self->swapchainExtent = SelectSwapExtent(self, &support.capabilities);
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VkSurfaceFormatKHR surfaceFormat = SelectSurfaceFormat(support.formats);
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self->swapchainFormat = surfaceFormat.format;
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VkPresentModeKHR presentMode = SelectPresentMode(support.presentModes);
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uint32_t chainLength = support.capabilities.minImageCount;
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if(support.capabilities.maxImageCount > 0)
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chainLength = MAX(chainLength, support.capabilities.maxImageCount);
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VkSwapchainCreateInfoKHR createInfo = {
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.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
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.surface = self->windowSurface,
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.minImageCount = chainLength,
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.imageFormat = surfaceFormat.format,
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.imageColorSpace = surfaceFormat.colorSpace,
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.imageExtent = self->swapchainExtent,
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.imageArrayLayers = 1,
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.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
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.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.preTransform = support.capabilities.currentTransform,
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.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR,
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.presentMode = presentMode,
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.clipped = VK_TRUE,
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.oldSwapchain = VK_NULL_HANDLE,
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};
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// if the present and graphics queue are not the same, they need to work together
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// allow this swapchain to be accessed by both
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QueueFamilyIndexes families = RenderContextFindQueueFamilies(self);
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if(families.graphicsQueue != families.presentQueue) {
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createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
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createInfo.queueFamilyIndexCount = 2;
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createInfo.pQueueFamilyIndices = families.as_array;
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}
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SwapChainSupportInfoClean(&support);
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if(vkCreateSwapchainKHR(self->device, &createInfo, NULL, &self->swapchain) != VK_SUCCESS) {
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LOG_ERROR("Failed to create vulkan swapchain");
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}
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vkGetSwapchainImagesKHR(self->device, self->swapchain, &chainLength, NULL);
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self->swapchainImages = list_with_len(sizeof(VkImage), chainLength);
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vkGetSwapchainImagesKHR(self->device, self->swapchain, &chainLength, self->swapchainImages.data);
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}
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RenderContext *RenderContextCreate(const VkApplicationInfo *appinfo) {
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RenderContext *RenderContextCreate(const VkApplicationInfo *appinfo) {
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LOG_INFO("Creating render context");
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RenderContext* self = malloc(sizeof(RenderContext));
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RenderContext* self = malloc(sizeof(RenderContext));
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memset(self, 0x0, sizeof(RenderContext));
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memset(self, 0x0, sizeof(RenderContext));
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LOG_INFO("Initializing SDL window");
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RenderContextInitSdlWindow(self, appinfo);
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RenderContextInitSdlWindow(self, appinfo);
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LOG_INFO("Initializing vulkan instance");
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RenderContextInitVulkanInstance(self, appinfo);
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RenderContextInitVulkanInstance(self, appinfo);
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RenderContextSelectPhysicalDevice(self);
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LOG_INFO("Creating window render surface");
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RenderContextCreateSurface(self);
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RenderContextCreateSurface(self);
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LOG_INFO("Selecting physical device");
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RenderContextSelectPhysicalDevice(self);
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LOG_INFO("Creating logical device");
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RenderContextCreateLogicalDevice(self);
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LOG_INFO("Set up swapchain");
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RenderContextCreateSwapchain(self);
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LOG_INFO("Finished setting up vulkan render context");
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return self;
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return self;
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}
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}
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void RenderContextDestroy(RenderContext *self) {
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void RenderContextDestroy(RenderContext *self) {
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vkDestroySwapchainKHR(self->device, self->swapchain, NULL);
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vkDestroySurfaceKHR(self->vulkanInstance, self->windowSurface, NULL);
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vkDestroySurfaceKHR(self->vulkanInstance, self->windowSurface, NULL);
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vkDestroyDevice(self->device, NULL);
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vkDestroyDevice(self->device, NULL);
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vkDestroyInstance(self->vulkanInstance, NULL);
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vkDestroyInstance(self->vulkanInstance, NULL);
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@ -7,12 +7,18 @@
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#include <vulkan/vulkan.h>
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#include <vulkan/vulkan.h>
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#include <vulkan/vulkan_core.h>
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#include <vulkan/vulkan_core.h>
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#include "list.h"
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typedef struct RenderContext {
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typedef struct RenderContext {
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SDL_Window *window;
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SDL_Window *window;
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VkInstance vulkanInstance;
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VkInstance vulkanInstance;
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VkPhysicalDevice physicalDevice;
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VkPhysicalDevice physicalDevice;
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VkDevice device;
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VkDevice device;
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VkSurfaceKHR windowSurface;
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VkSurfaceKHR windowSurface;
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VkSwapchainKHR swapchain;
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List swapchainImages; // <VkImage>
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VkFormat swapchainFormat;
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VkExtent2D swapchainExtent;
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VkQueue graphicsQueue;
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VkQueue graphicsQueue;
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VkQueue presentQueue;
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VkQueue presentQueue;
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@ -32,6 +38,12 @@ typedef struct QueueFamilyIndexes {
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};
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};
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} QueueFamilyIndexes;
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} QueueFamilyIndexes;
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typedef struct SwapChainSupportInfo {
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VkSurfaceCapabilitiesKHR capabilities;
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List formats; // <VkSurfaceFormatKHR>
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List presentModes; // <VkPresentModeKHR>
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} SwapChainSupportInfo;
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RenderContext *RenderContextCreate(const VkApplicationInfo *appinfo);
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RenderContext *RenderContextCreate(const VkApplicationInfo *appinfo);
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void RenderContextDestroy(RenderContext *self);
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void RenderContextDestroy(RenderContext *self);
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