feat: now setting up vulkan swapchain in RenderContext

main
Sara 2024-01-27 14:01:04 +01:00
parent bec2d0a8a2
commit 91ed8c6e9b
2 changed files with 171 additions and 8 deletions

View File

@ -4,22 +4,112 @@
#include <vulkan/vulkan_core.h> #include <vulkan/vulkan_core.h>
#include "debug.h" #include "debug.h"
#include "list.h" #include "list.h"
#include "mathext.h"
static const List requiredVulkanExtensions = {
.data = (char*[]){
VK_KHR_SWAPCHAIN_EXTENSION_NAME
},
.cap = 1,
.len = 1,
.element_size = sizeof(char*)
};
// get the list of supported vulkan protocol extensions // get the list of supported vulkan protocol extensions
static List RenderContextGetExtensions(const RenderContext *self) { static List RenderContextGetExtensions(const RenderContext *self) {
// get the number of available extensions // get the number of available extensions
unsigned extCount = 0; uint32_t count = 0;
SDL_Vulkan_GetInstanceExtensions(self->window, &extCount, 0); SDL_Vulkan_GetInstanceExtensions(self->window, &count, 0);
List extensions = list_from_type_with_len(char*, extCount); List extensions = list_from_type_with_len(char*, count);
if(!SDL_Vulkan_GetInstanceExtensions(self->window, &extCount, extensions.data)) { if(!SDL_Vulkan_GetInstanceExtensions(self->window, &count, extensions.data)) {
LOG_WARNING("Failed to fetch vulkan instance extensions '%s'", SDL_GetError()); LOG_WARNING("Failed to fetch vulkan instance extensions '%s'", SDL_GetError());
} }
return extensions; return extensions;
} }
static List GetDeviceExtensions(VkPhysicalDevice device) {
uint32_t count = 0;
vkEnumerateDeviceExtensionProperties(device, NULL, &count, NULL);
List extensions = list_with_len(sizeof(VkExtensionProperties), count);
if(extensions.len > 0)
vkEnumerateDeviceExtensionProperties(device, NULL, &count, extensions.data);
return extensions;
}
static VkSurfaceFormatKHR SelectSurfaceFormat(List availableFormats) {
list_foreach(VkSurfaceFormatKHR*, format, &availableFormats) {
if(format->colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
&& format->format == VK_FORMAT_B8G8R8A8_SRGB)
return *format;
}
return *list_at_as(VkSurfaceFormatKHR, &availableFormats, 0);
}
static VkPresentModeKHR SelectPresentMode(List availableModes) {
list_foreach(VkPresentModeKHR*, mode, &availableModes) {
if(*mode == VK_PRESENT_MODE_MAILBOX_KHR)
return *mode;
}
return VK_PRESENT_MODE_FIFO_KHR;
}
static VkExtent2D SelectSwapExtent(RenderContext *self, const VkSurfaceCapabilitiesKHR *capabilities) {
if(capabilities->currentExtent.width != UINT32_MAX) {
return capabilities->currentExtent;
}
int width, height;
SDL_Vulkan_GetDrawableSize(self->window, &width, &height);
return (VkExtent2D) {
.width = CLAMP((uint32_t)width, capabilities->minImageExtent.width, capabilities->maxImageExtent.width),
.height = CLAMP((uint32_t)height, capabilities->minImageExtent.height, capabilities->maxImageExtent.height)
};;
}
static int CheckExtensionSupport(VkPhysicalDevice device) {
List supported = GetDeviceExtensions(device);
int isValid = 1;
for(size_t i = 0; isValid && i < requiredVulkanExtensions.len; ++i) {
if(list_contains(&supported, ((VkExtensionProperties*)requiredVulkanExtensions.data) + i) == 0)
isValid = 0;
}
list_empty(&supported);
ASSERT_RETURN(isValid, 0, "Not all required vulkan extensions are supported");
return isValid;
}
static SwapChainSupportInfo RenderContextGetSwapChainSupport(RenderContext *self, VkPhysicalDevice device) {
SwapChainSupportInfo support = {0};
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, self->windowSurface, &support.capabilities);
uint32_t count = 0;
vkGetPhysicalDeviceSurfaceFormatsKHR(device, self->windowSurface, &count, NULL);
if(count > 0) {
support.formats = list_with_len(sizeof(VkSurfaceFormatKHR), count);
vkGetPhysicalDeviceSurfaceFormatsKHR(device, self->windowSurface, &count, support.formats.data);
}
vkGetPhysicalDeviceSurfacePresentModesKHR(device, self->windowSurface, &count, NULL);
if(count > 0) {
support.presentModes = list_with_len(sizeof(VkPresentModeKHR), count);
vkGetPhysicalDeviceSurfaceFormatsKHR(device, self->windowSurface, &count, support.presentModes.data);
}
return support;
}
static void SwapChainSupportInfoClean(SwapChainSupportInfo *self) {
list_empty(&self->formats);
list_empty(&self->presentModes);
}
static int CheckSupportedSwapChain(RenderContext *self, VkPhysicalDevice device) {
SwapChainSupportInfo swapchain = RenderContextGetSwapChainSupport(self, device);
int validSwapChain = swapchain.formats.len > 0
&& swapchain.presentModes.len > 0;
SwapChainSupportInfoClean(&swapchain);
return validSwapChain;
}
// returns 1 if the GPU reference by device is usable for this application // returns 1 if the GPU reference by device is usable for this application
// 0 otherwise // 0 otherwise
static int GpuIsUsable(VkPhysicalDevice device) { static int GpuIsUsable(RenderContext* self, VkPhysicalDevice device) {
// get properties and features // get properties and features
VkPhysicalDeviceProperties properties; VkPhysicalDeviceProperties properties;
VkPhysicalDeviceFeatures features; VkPhysicalDeviceFeatures features;
@ -28,7 +118,9 @@ static int GpuIsUsable(VkPhysicalDevice device) {
// integrated or discrete works // integrated or discrete works
return (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU || properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) return (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU || properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU)
// needs geometry shader support // needs geometry shader support
&& (features.geometryShader); && (features.geometryShader)
&& CheckExtensionSupport(device)
&& CheckSupportedSwapChain(self, device);
} }
// initialize the SDL window for this application // initialize the SDL window for this application
@ -70,7 +162,7 @@ static void RenderContextSelectPhysicalDevice(RenderContext *self) {
vkEnumeratePhysicalDevices(self->vulkanInstance, &deviceCount, devices.data); vkEnumeratePhysicalDevices(self->vulkanInstance, &deviceCount, devices.data);
// search through the available devices for one suitable to our usecase // search through the available devices for one suitable to our usecase
list_foreach(VkPhysicalDevice*, device, &devices) { list_foreach(VkPhysicalDevice*, device, &devices) {
if(GpuIsUsable(*device)) { if(GpuIsUsable(self, *device)) {
self->physicalDevice = *device; self->physicalDevice = *device;
break; break;
} }
@ -148,15 +240,20 @@ static void RenderContextCreateLogicalDevice(RenderContext *self) {
const float priorities = 1.f; const float priorities = 1.f;
list_foreach(VkDeviceQueueCreateInfo*, info, &queueCreateInfo) list_foreach(VkDeviceQueueCreateInfo*, info, &queueCreateInfo)
info->pQueuePriorities = &priorities; info->pQueuePriorities = &priorities;
List extensions = list_copy(&requiredVulkanExtensions);
VkDeviceCreateInfo createInfo = { VkDeviceCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.pQueueCreateInfos = queueCreateInfo.data, .pQueueCreateInfos = queueCreateInfo.data,
.queueCreateInfoCount = queueCreateInfo.len, .queueCreateInfoCount = queueCreateInfo.len,
.enabledExtensionCount = (uint32_t)extensions.len,
.ppEnabledExtensionNames = extensions.data
}; };
VkPhysicalDeviceFeatures features = {0}; VkPhysicalDeviceFeatures features = {0};
if(vkCreateDevice(self->physicalDevice, &createInfo, NULL, &self->device) != VK_SUCCESS) { if(vkCreateDevice(self->physicalDevice, &createInfo, NULL, &self->device) != VK_SUCCESS) {
LOG_ERROR("Failed to create vulkan logical device"); LOG_ERROR("Failed to create vulkan logical device");
} }
list_empty(&extensions);
list_empty(&queueCreateInfo); list_empty(&queueCreateInfo);
vkGetDeviceQueue(self->device, queueFamilies.graphicsQueue, 0, &self->graphicsQueue); vkGetDeviceQueue(self->device, queueFamilies.graphicsQueue, 0, &self->graphicsQueue);
vkGetDeviceQueue(self->device, queueFamilies.presentQueue, 0, &self->presentQueue); vkGetDeviceQueue(self->device, queueFamilies.presentQueue, 0, &self->presentQueue);
@ -168,17 +265,71 @@ static void RenderContextCreateSurface(RenderContext *self) {
} }
} }
static void RenderContextCreateSwapchain(RenderContext *self) {
// convert supported capabilities to prefered settings
SwapChainSupportInfo support = RenderContextGetSwapChainSupport(self, self->physicalDevice);
self->swapchainExtent = SelectSwapExtent(self, &support.capabilities);
VkSurfaceFormatKHR surfaceFormat = SelectSurfaceFormat(support.formats);
self->swapchainFormat = surfaceFormat.format;
VkPresentModeKHR presentMode = SelectPresentMode(support.presentModes);
uint32_t chainLength = support.capabilities.minImageCount;
if(support.capabilities.maxImageCount > 0)
chainLength = MAX(chainLength, support.capabilities.maxImageCount);
VkSwapchainCreateInfoKHR createInfo = {
.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
.surface = self->windowSurface,
.minImageCount = chainLength,
.imageFormat = surfaceFormat.format,
.imageColorSpace = surfaceFormat.colorSpace,
.imageExtent = self->swapchainExtent,
.imageArrayLayers = 1,
.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE,
.preTransform = support.capabilities.currentTransform,
.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR,
.presentMode = presentMode,
.clipped = VK_TRUE,
.oldSwapchain = VK_NULL_HANDLE,
};
// if the present and graphics queue are not the same, they need to work together
// allow this swapchain to be accessed by both
QueueFamilyIndexes families = RenderContextFindQueueFamilies(self);
if(families.graphicsQueue != families.presentQueue) {
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
createInfo.queueFamilyIndexCount = 2;
createInfo.pQueueFamilyIndices = families.as_array;
}
SwapChainSupportInfoClean(&support);
if(vkCreateSwapchainKHR(self->device, &createInfo, NULL, &self->swapchain) != VK_SUCCESS) {
LOG_ERROR("Failed to create vulkan swapchain");
}
vkGetSwapchainImagesKHR(self->device, self->swapchain, &chainLength, NULL);
self->swapchainImages = list_with_len(sizeof(VkImage), chainLength);
vkGetSwapchainImagesKHR(self->device, self->swapchain, &chainLength, self->swapchainImages.data);
}
RenderContext *RenderContextCreate(const VkApplicationInfo *appinfo) { RenderContext *RenderContextCreate(const VkApplicationInfo *appinfo) {
LOG_INFO("Creating render context");
RenderContext* self = malloc(sizeof(RenderContext)); RenderContext* self = malloc(sizeof(RenderContext));
memset(self, 0x0, sizeof(RenderContext)); memset(self, 0x0, sizeof(RenderContext));
LOG_INFO("Initializing SDL window");
RenderContextInitSdlWindow(self, appinfo); RenderContextInitSdlWindow(self, appinfo);
LOG_INFO("Initializing vulkan instance");
RenderContextInitVulkanInstance(self, appinfo); RenderContextInitVulkanInstance(self, appinfo);
RenderContextSelectPhysicalDevice(self); LOG_INFO("Creating window render surface");
RenderContextCreateSurface(self); RenderContextCreateSurface(self);
LOG_INFO("Selecting physical device");
RenderContextSelectPhysicalDevice(self);
LOG_INFO("Creating logical device");
RenderContextCreateLogicalDevice(self);
LOG_INFO("Set up swapchain");
RenderContextCreateSwapchain(self);
LOG_INFO("Finished setting up vulkan render context");
return self; return self;
} }
void RenderContextDestroy(RenderContext *self) { void RenderContextDestroy(RenderContext *self) {
vkDestroySwapchainKHR(self->device, self->swapchain, NULL);
vkDestroySurfaceKHR(self->vulkanInstance, self->windowSurface, NULL); vkDestroySurfaceKHR(self->vulkanInstance, self->windowSurface, NULL);
vkDestroyDevice(self->device, NULL); vkDestroyDevice(self->device, NULL);
vkDestroyInstance(self->vulkanInstance, NULL); vkDestroyInstance(self->vulkanInstance, NULL);

View File

@ -7,12 +7,18 @@
#include <vulkan/vulkan.h> #include <vulkan/vulkan.h>
#include <vulkan/vulkan_core.h> #include <vulkan/vulkan_core.h>
#include "list.h"
typedef struct RenderContext { typedef struct RenderContext {
SDL_Window *window; SDL_Window *window;
VkInstance vulkanInstance; VkInstance vulkanInstance;
VkPhysicalDevice physicalDevice; VkPhysicalDevice physicalDevice;
VkDevice device; VkDevice device;
VkSurfaceKHR windowSurface; VkSurfaceKHR windowSurface;
VkSwapchainKHR swapchain;
List swapchainImages; // <VkImage>
VkFormat swapchainFormat;
VkExtent2D swapchainExtent;
VkQueue graphicsQueue; VkQueue graphicsQueue;
VkQueue presentQueue; VkQueue presentQueue;
@ -32,6 +38,12 @@ typedef struct QueueFamilyIndexes {
}; };
} QueueFamilyIndexes; } QueueFamilyIndexes;
typedef struct SwapChainSupportInfo {
VkSurfaceCapabilitiesKHR capabilities;
List formats; // <VkSurfaceFormatKHR>
List presentModes; // <VkPresentModeKHR>
} SwapChainSupportInfo;
RenderContext *RenderContextCreate(const VkApplicationInfo *appinfo); RenderContext *RenderContextCreate(const VkApplicationInfo *appinfo);
void RenderContextDestroy(RenderContext *self); void RenderContextDestroy(RenderContext *self);