trenches/src
Sara 941b0fe2ca feat: lowered enemy turn speed 2024-12-11 22:41:36 +01:00
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utils@3b9be954b1 chore: updated utils 2024-11-27 16:34:05 +01:00
artillery_target.cpp feat: re-added artillery splashdowns 2024-12-08 17:32:12 +01:00
artillery_target.hpp feat: re-added artillery splashdowns 2024-12-08 17:32:12 +01:00
camera_effect_source.cpp feat: re-added artillery splashdowns 2024-12-08 17:32:12 +01:00
camera_effect_source.hpp feat: re-added artillery splashdowns 2024-12-08 17:32:12 +01:00
camera_effects.cpp feat: re-added artillery splashdowns 2024-12-08 17:32:12 +01:00
camera_effects.hpp feat: re-added artillery splashdowns 2024-12-08 17:32:12 +01:00
damageable_entity.cpp feat: started work on damage and combat 2024-12-04 20:56:15 +01:00
damageable_entity.hpp feat: started work on damage and combat 2024-12-04 20:56:15 +01:00
enemy.cpp feat: enemy now disables all processing on death 2024-12-11 22:41:29 +01:00
enemy.hpp feat: lowered enemy turn speed 2024-12-11 22:41:36 +01:00
health.hpp feat: started work on damage and combat 2024-12-04 20:56:15 +01:00
hitscan_muzzle.cpp feat: implemented combat basics 2024-12-06 17:12:06 +01:00
hitscan_muzzle.hpp feat: implemented combat basics 2024-12-06 17:12:06 +01:00
player.cpp feat: added hurt state for player 2024-12-10 20:05:13 +01:00
player.hpp feat: implemented combat basics 2024-12-06 17:12:06 +01:00
player_anim_tree.cpp feat: added hurt state for player 2024-12-10 20:05:13 +01:00
player_anim_tree.hpp feat: added hurt state for player 2024-12-10 20:05:13 +01:00
register_types.cpp feat: start of firing enemies 2024-12-09 23:55:11 +01:00
register_types.h Created game template 2024-03-07 20:41:08 +01:00