trenches/godot/boot.tscn

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[gd_scene load_steps=4 format=3 uid="uid://c2kiuk2yxdlfr"]
[ext_resource type="PackedScene" uid="uid://1kr3qqan3trk" path="res://objects/player.tscn" id="1_7kr4i"]
[ext_resource type="PackedScene" uid="uid://dm3355tbkvx24" path="res://objects/section_2.tscn" id="2_og5hb"]
[ext_resource type="PackedScene" uid="uid://0fykl1mw3c12" path="res://objects/enemy.tscn" id="3_ppe0x"]
[node name="Boot" type="Node3D"]
[node name="Environment" parent="." instance=ExtResource("2_og5hb")]
[node name="Enemy" parent="." instance=ExtResource("3_ppe0x")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 9.02629, 0.21507, -7.46576)
[node name="Enemy2" parent="." instance=ExtResource("3_ppe0x")]
transform = Transform3D(0.139795, 0, -0.990181, 0, 1, 0, 0.990181, 0, 0.139795, 8.69408, 0.536154, -15.4052)
[node name="Player" parent="." instance=ExtResource("1_7kr4i")]
transform = Transform3D(0.0816776, 0, 0.996659, 0, 1, 0, -0.996659, 0, 0.0816776, -2.58966, 0.891191, -2.77265)