trenches/godot/objects/artillery_target.tscn

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[gd_scene load_steps=2 format=3 uid="uid://6x5ka3l7b6b7"]
[ext_resource type="PackedScene" uid="uid://be2yogspyg40p" path="res://particles/explosion.tscn" id="1_q0jpb"]
[node name="ArtilleryTarget" type="ArtilleryTarget"]
effect = ExtResource("1_q0jpb")
frequency_min = 1.0
frequency_max = 3.0