[remap] importer="scene" importer_version=1 type="PackedScene" uid="uid://b5inibbfdco0d" path="res://.godot/imported/trenchwall_2m.glb-beffd19f8aedd15008b15cad2f51b952.scn" [deps] source_file="res://models/props/trenchwall_2m.glb" dest_files=["res://.godot/imported/trenchwall_2m.glb-beffd19f8aedd15008b15cad2f51b952.scn"] [params] nodes/root_type="" nodes/root_name="" nodes/apply_root_scale=true nodes/root_scale=1.0 nodes/import_as_skeleton_bones=false meshes/ensure_tangents=true meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=2 meshes/lightmap_texel_size=0.1 meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=30 animation/trimming=false animation/remove_immutable_tracks=true animation/import_rest_as_RESET=false import_script/path="" _subresources={ "materials": { "Planks": { "use_external/enabled": true, "use_external/path": "res://models/props/materials/Planks.tres" } }, "nodes": { "PATH:trenchwall": { "mesh_instance/cast_shadow": 2 } } } gltf/naming_version=1 gltf/embedded_image_handling=1