Merge pull request #5 from adamscott/add-compiledb-and-custom-support
commit
ffeb64979b
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@ -6,6 +6,12 @@ demo/bin/*
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!demo/bin/*.gdextension
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.sconsign*.dblite
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# Ignore custom.py
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custom.py
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# Ignore generated compile_commands.json
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compile_commands.json
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# Binaries
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*.o
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*.os
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52
SConstruct
52
SConstruct
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@ -1,8 +1,53 @@
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#!/usr/bin/env python
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import os
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def normalize_path(val, env):
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return val if os.path.isabs(val) else os.path.join(env.Dir("#").abspath, val)
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def validate_parent_dir(key, val, env):
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if not os.path.isdir(normalize_path(os.path.dirname(val), env)):
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raise UserError("'%s' is not a directory: %s" % (key, os.path.dirname(val)))
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libname = "EXTENSION-NAME"
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env = SConscript("godot-cpp/SConstruct")
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localEnv = Environment(tools=["default"], PLATFORM="")
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customs = ["custom.py"]
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customs = [os.path.abspath(path) for path in customs]
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opts = Variables(customs, ARGUMENTS)
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opts.Add(
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BoolVariable(
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key="compiledb",
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help="Generate compilation DB (`compile_commands.json`) for external tools",
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default=localEnv.get("compiledb", False),
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)
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)
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opts.Add(
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PathVariable(
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key="compiledb_file",
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help="Path to a custom `compile_commands.json` file",
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default=localEnv.get("compiledb_file", "compile_commands.json"),
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validator=validate_parent_dir,
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)
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)
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opts.Update(localEnv)
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Help(opts.GenerateHelpText(localEnv))
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env = localEnv.Clone()
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env["compiledb"] = False
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env.Tool("compilation_db")
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compilation_db = env.CompilationDatabase(
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normalize_path(localEnv["compiledb_file"], localEnv)
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)
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env.Alias("compiledb", compilation_db)
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env = SConscript("godot-cpp/SConstruct", {"env": env, "customs": customs})
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env.Append(CPPPATH=["src/"])
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sources = Glob("src/*.cpp")
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@ -19,4 +64,7 @@ else:
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source=sources,
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)
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Default(library)
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default_args = [library]
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if localEnv.get("compiledb", False):
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default_args += [compilation_db]
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Default(*default_args)
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