feat: added explosion sound
parent
3809c6a79a
commit
ede58ed9dc
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lee enfield firing: https://www.youtube.com/watch?v=KOjyLQtA1Qs (tenacious trilobyte)
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explosion: https://sonniss.com/gameaudiogdc (soniss/Bluezone)
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@ -1,4 +1,17 @@
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[gd_resource type="AudioBusLayout" format=3 uid="uid://yfmbnw4wkymd"]
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[gd_resource type="AudioBusLayout" load_steps=2 format=3 uid="uid://yfmbnw4wkymd"]
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[sub_resource type="AudioEffectLowPassFilter" id="AudioEffectLowPassFilter_i7nkl"]
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resource_name = "LowPassFilter"
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cutoff_hz = 1810.0
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resonance = 0.19
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[resource]
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bus/0/volume_db = 6.02
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bus/0/volume_db = 0.0672607
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bus/1/name = &"Artillery"
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bus/1/solo = false
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bus/1/mute = false
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bus/1/bypass_fx = false
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bus/1/volume_db = 4.63125
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bus/1/send = &"Master"
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bus/1/effect/0/effect = SubResource("AudioEffectLowPassFilter_i7nkl")
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bus/1/effect/0/enabled = true
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@ -1,6 +1,7 @@
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[gd_scene load_steps=9 format=3 uid="uid://be2yogspyg40p"]
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[gd_scene load_steps=10 format=3 uid="uid://be2yogspyg40p"]
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[ext_resource type="Material" uid="uid://cnpi4nqbif0st" path="res://particles/materials/dirt_splatters.tres" id="1_70hen"]
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[ext_resource type="AudioStream" uid="uid://bd3xk6geemrif" path="res://sounds/Bluezone_BC0277_explosion_urban_004_02.wav" id="2_h53mh"]
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[sub_resource type="Curve" id="Curve_f77sp"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -3.4158, 0.0, 0, 0]
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@ -69,4 +70,11 @@ wait_time = 4.0
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one_shot = true
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autostart = true
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[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
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stream = ExtResource("2_h53mh")
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unit_size = 50.0
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autoplay = true
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max_distance = 100.0
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bus = &"Artillery"
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[connection signal="timeout" from="Timer" to="." method="queue_free"]
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bd3xk6geemrif"
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path="res://.godot/imported/Bluezone_BC0277_explosion_urban_004_02.wav-fcb28a41b8277cc06cc00cbf75f26893.sample"
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[deps]
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source_file="res://sounds/Bluezone_BC0277_explosion_urban_004_02.wav"
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dest_files=["res://.godot/imported/Bluezone_BC0277_explosion_urban_004_02.wav-fcb28a41b8277cc06cc00cbf75f26893.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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