feat: minor texture modifications, minor lighting tweaks
parent
0d7735eaeb
commit
bc7a9ec8ef
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godot/models/character.glb (Stored with Git LFS)
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godot/models/character.glb (Stored with Git LFS)
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godot/models/character_british_uniform_normal.png (Stored with Git LFS)
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godot/models/character_british_uniform_normal.png (Stored with Git LFS)
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@ -9,7 +9,7 @@ metadata={
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"vram_texture": true
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"vram_texture": true
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}
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}
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generator_parameters={
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generator_parameters={
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"md5": "d0467ebe79598bc929ee7b657be2020e"
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"md5": "00ef98c48c2d0290114cd0cf2c51a41a"
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}
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}
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[deps]
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[deps]
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@ -12,77 +12,8 @@ collision_mask = 3
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[node name="CharacterModel" parent="." instance=ExtResource("1_i7aop")]
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[node name="CharacterModel" parent="." instance=ExtResource("1_i7aop")]
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unique_name_in_owner = true
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unique_name_in_owner = true
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[node name="Skeleton3D" parent="CharacterModel/skeleton_character" index="0"]
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[node name="mesh_helmet_a" parent="CharacterModel/skeleton_character/Skeleton3D" index="1"]
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bones/0/rotation = Quaternion(1.12928e-22, 1, 2.98023e-08, -1.94707e-07)
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visible = false
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bones/1/position = Vector3(3.1225e-17, 0.826102, -2.26306e-09)
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bones/1/rotation = Quaternion(-0.0189874, -6.30661e-09, -1.08732e-09, 0.99982)
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bones/2/rotation = Quaternion(0.0262842, 8.66579e-09, 1.56723e-09, 0.999655)
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bones/3/rotation = Quaternion(-0.013812, -0.124595, 8.42949e-05, 0.992112)
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bones/4/rotation = Quaternion(0.0100466, -3.89644e-10, 6.78268e-10, 0.99995)
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bones/5/rotation = Quaternion(-0.0233085, 0.0669743, -0.00156502, 0.997481)
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bones/6/rotation = Quaternion(0.623077, 0.672557, 0.307599, -0.254607)
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bones/7/rotation = Quaternion(-0.311931, -0.528262, 0.360764, 0.702487)
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bones/8/rotation = Quaternion(0.385362, 0.19105, 0.552644, 0.713849)
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bones/9/rotation = Quaternion(0.204715, 0.0914037, 0.275611, 0.93476)
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bones/10/rotation = Quaternion(-0.160687, -0.0459478, -0.0475321, 0.984789)
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bones/11/rotation = Quaternion(-0.030518, -0.0130498, -0.0216154, 0.999215)
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bones/12/rotation = Quaternion(0.0087248, 0.00565774, 0.0013103, 0.999945)
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bones/13/rotation = Quaternion(-0.617934, -0.0462445, 0.180663, 0.763793)
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bones/14/rotation = Quaternion(-0.23045, 0.0743406, 0.160693, 0.956841)
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bones/15/rotation = Quaternion(-0.541263, -0.00752765, 0.238029, 0.806424)
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bones/16/rotation = Quaternion(-0.611024, -0.262913, 0.402215, 0.629087)
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bones/17/rotation = Quaternion(0.0158022, 0.0368156, 0.177499, 0.983305)
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bones/18/rotation = Quaternion(-0.115784, 0.0786986, 0.503797, 0.852402)
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bones/19/rotation = Quaternion(-0.77808, 0.139756, 0.0140334, 0.612261)
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bones/20/rotation = Quaternion(-0.0923591, 0.0238578, 0.0736642, 0.992711)
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bones/21/rotation = Quaternion(-0.193467, 0.101022, 0.0447897, 0.974864)
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bones/22/rotation = Quaternion(-0.293695, -0.10649, 0.259809, 0.91373)
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bones/23/rotation = Quaternion(-0.0310475, -0.0162325, -0.00151601, 0.999385)
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bones/24/rotation = Quaternion(0.140362, -0.0289769, -0.195164, 0.970242)
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bones/25/rotation = Quaternion(0.585184, -0.476496, -0.473244, -0.454479)
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bones/26/rotation = Quaternion(-0.449756, 0.301541, -0.311322, 0.780943)
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bones/27/rotation = Quaternion(-0.122233, -0.135947, -0.565028, 0.804562)
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bones/28/rotation = Quaternion(0.155388, -0.432411, -0.521703, 0.71882)
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bones/29/rotation = Quaternion(-0.0486368, 0.0590466, -0.0759536, 0.994173)
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bones/30/rotation = Quaternion(-0.0305179, 0.0130499, 0.0216153, 0.999215)
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bones/31/rotation = Quaternion(-0.518356, -0.00412336, -0.00408935, 0.855145)
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bones/32/rotation = Quaternion(-0.290993, 0.0788459, 0.0248015, 0.953148)
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bones/33/rotation = Quaternion(-0.419789, -0.067382, -0.039477, 0.904256)
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bones/34/rotation = Quaternion(-0.266884, 0.00530696, 0.000658852, 0.963714)
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bones/35/rotation = Quaternion(-0.422483, 0.214372, -0.00100308, 0.880654)
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bones/36/rotation = Quaternion(-0.345783, -0.0439312, -0.261553, 0.900052)
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bones/37/rotation = Quaternion(-0.0107009, 0.0076969, 0.00365465, 0.999906)
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bones/38/rotation = Quaternion(-0.389883, 0.108139, -0.120461, 0.906525)
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bones/39/rotation = Quaternion(-0.399909, -0.0921328, -0.130163, 0.902575)
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bones/40/rotation = Quaternion(-0.0125688, 0.0114118, 0.00134583, 0.999855)
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bones/41/rotation = Quaternion(-0.0497163, 0.0839878, -0.166226, 0.981246)
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bones/42/rotation = Quaternion(-0.0310475, 0.0162325, 0.00151601, 0.999385)
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bones/43/rotation = Quaternion(-0.00109124, -0.0104143, 0.0283538, 0.999543)
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bones/44/position = Vector3(0.16719, 0.195796, -0.0454406)
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bones/44/rotation = Quaternion(-0.610992, 0.0971646, 0.14821, 0.771545)
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bones/45/rotation = Quaternion(-0.82326, 4.1804e-09, -1.03579e-07, 0.567665)
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bones/46/position = Vector3(8.07956e-09, 0.0363644, 0.0392254)
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bones/46/rotation = Quaternion(-0.00112372, -6.23921e-08, 6.44731e-09, 0.999999)
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bones/48/rotation = Quaternion(0.706312, -2.55434e-08, 6.24918e-08, 0.707901)
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bones/49/position = Vector3(0.0228929, -0.0282939, -0.00824324)
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bones/49/rotation = Quaternion(-0.112129, 0.585203, -0.155744, 0.78785)
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bones/50/position = Vector3(-0.0246244, 0.246628, -0.0197923)
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bones/50/rotation = Quaternion(0.31578, 0.920316, 0.115311, -0.200014)
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bones/51/position = Vector3(0.0902225, 0.042579, 0.00142519)
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bones/51/rotation = Quaternion(0.997309, -0.00549226, 0.0715033, -0.0152251)
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bones/52/rotation = Quaternion(-0.00225666, 0.00306653, -0.000453776, 0.999993)
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bones/53/rotation = Quaternion(0.665461, 0.000165138, -0.00238783, 0.746429)
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bones/54/position = Vector3(-0.0902225, 0.042579, 0.00142518)
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bones/54/rotation = Quaternion(0.997309, 0.00549227, -0.0715033, -0.0152251)
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bones/55/rotation = Quaternion(-0.00225666, -0.0030665, 0.000453778, 0.999993)
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bones/56/rotation = Quaternion(0.665461, -0.000165001, 0.00238774, 0.746429)
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bones/57/position = Vector3(3.64125e-07, 0.0462301, -0.935059)
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bones/58/rotation = Quaternion(-2.99921e-13, 0.707107, 0.707107, -2.99921e-13)
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bones/59/rotation = Quaternion(2.01446e-13, 0.707107, 0.707107, 2.01446e-13)
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bones/60/rotation = Quaternion(-0.707107, 1.25097e-07, 1.25097e-07, 0.707107)
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bones/61/rotation = Quaternion(-0.707107, 1.25097e-07, 1.25097e-07, 0.707107)
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bones/62/rotation = Quaternion(-0.707107, 1.5189e-07, 1.5189e-07, 0.707107)
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bones/63/rotation = Quaternion(-0.707107, 1.5189e-07, 1.5189e-07, 0.707107)
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[node name="BoneAttachment3D" parent="CharacterModel/skeleton_character/Skeleton3D" index="3"]
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[node name="BoneAttachment3D" parent="CharacterModel/skeleton_character/Skeleton3D" index="3"]
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transform = Transform3D(-0.999748, -0.00611106, 0.0216074, 0.0216358, -0.00461901, 0.999755, -0.00600976, 0.999971, 0.00475004, -0.156654, 1.50959, 0.292832)
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transform = Transform3D(-0.999748, -0.00611106, 0.0216074, 0.0216358, -0.00461901, 0.999755, -0.00600976, 0.999971, 0.00475004, -0.156654, 1.50959, 0.292832)
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@ -88,6 +88,12 @@ bones/61/rotation = Quaternion(-0.707107, 1.25097e-07, 1.25097e-07, 0.707107)
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bones/62/rotation = Quaternion(-0.707107, 1.5189e-07, 1.5189e-07, 0.707107)
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bones/62/rotation = Quaternion(-0.707107, 1.5189e-07, 1.5189e-07, 0.707107)
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bones/63/rotation = Quaternion(-0.707107, 1.5189e-07, 1.5189e-07, 0.707107)
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bones/63/rotation = Quaternion(-0.707107, 1.5189e-07, 1.5189e-07, 0.707107)
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[node name="mesh_helmet_a_001" parent="CharacterModel/skeleton_character/Skeleton3D" index="2"]
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visible = false
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[node name="BoneAttachment3D" parent="CharacterModel/skeleton_character/Skeleton3D" index="3"]
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transform = Transform3D(-0.937186, 0.347435, 0.0311762, 0.0973187, 0.17459, 0.97982, 0.33498, 0.921308, -0.197435, -0.16719, 1.02003, 0.0528419)
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[node name="HitscanMuzzle" parent="CharacterModel/skeleton_character/Skeleton3D/BoneAttachment3D" index="0"]
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[node name="HitscanMuzzle" parent="CharacterModel/skeleton_character/Skeleton3D/BoneAttachment3D" index="0"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.00234e-08, 0.0436091, 0.0479187)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.00234e-08, 0.0436091, 0.0479187)
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@ -16,8 +16,8 @@
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[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_ikuna"]
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[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_ikuna"]
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[sub_resource type="NavigationMesh" id="NavigationMesh_e0njj"]
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[sub_resource type="NavigationMesh" id="NavigationMesh_e0njj"]
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vertices = PackedVector3Array(8.61544, 0.535281, -18.2397, 9.36544, 0.535281, -18.2397, 9.36544, 0.535281, -19.4897, 8.36544, 0.785281, -19.4897, 10.1154, 3.03528, -18.2397, 10.3654, 3.03528, -18.7397, 10.3654, 3.03528, -19.2397, 7.61544, 3.03528, -19.2397, 7.61544, 3.03528, -18.4897, 0.115438, 1.03528, -3.23967, -0.384562, 0.785281, -2.98967, -0.134562, 1.28528, -1.98967, 1.11544, 1.28528, -2.23967, 8.36544, 0.785281, -2.23967, 8.86544, 0.535281, 2.51033, 9.36544, 0.285281, 1.76033, 9.61544, 1.28528, -17.2397, 8.36544, 1.03528, -13.9897, 9.51929, 0.285281, -9.93197, 9.57698, 1.03528, -14.3166, 13.6154, 0.285281, 3.76033, 12.3654, 0.535281, 3.01033, 11.8654, 0.535281, 3.26033, 10.3654, 0.785281, 3.76033, 11.6154, 0.785281, 2.76033, 9.86544, 0.285281, 2.51033, 15.6154, 0.535281, 5.26033, 15.6154, 0.535281, 4.01033, 8.61544, 1.28528, -17.2397, 7.86544, 1.28528, -14.9897, 0.365438, 1.28528, -14.4897, 0.865438, 1.03528, -13.7397, 1.61544, 1.03528, -14.2397, 0.365438, 1.03528, -5.48967, 0.865438, 0.785281, -3.323, 0.990438, 0.785281, -7.98967, 1.36544, 1.53528, -14.9897, 10.3654, 3.03528, 5.01033, 10.6154, 3.03528, 4.51033, 9.86544, 3.03528, 4.76033, 11.8654, 3.03528, 6.76033, 11.8654, 3.03528, 5.76033, 6.61544, 3.03528, 4.26033, 8.36544, 3.03528, 4.01033, 6.36544, 3.03528, -6.98967, 7.61544, 3.03528, 3.01033, 7.61544, 3.03528, -7.23967, -6.13456, 3.28528, -1.48967, -5.63456, 3.03528, -0.989666, -4.88456, 3.03528, -1.23967, -4.88456, 3.28528, -3.73967, -6.13456, 3.03528, -3.73967, -3.38456, 0.535281, -2.23967, -1.13456, 0.535281, -2.23967, -0.884562, 0.785281, -2.73967, -3.63456, 0.785281, -2.98967)
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vertices = PackedVector3Array(8.61544, 0.535281, -18.2397, 9.36544, 0.535281, -18.2397, 9.36544, 0.535281, -19.4897, 8.36544, 0.785281, -19.4897, 10.1154, 3.03528, -18.2397, 10.3654, 3.03528, -18.7397, 10.3654, 3.03528, -19.2397, 7.61544, 3.03528, -19.2397, 7.61544, 3.03528, -18.4897, 13.6154, 0.285281, 3.76033, 12.3654, 0.535281, 3.01033, 11.8654, 0.535281, 3.26033, 10.3654, 0.785281, 3.76033, 11.6154, 0.785281, 2.76033, 9.86544, 0.285281, 2.51033, 8.86544, 0.535281, 2.51033, 15.6154, 0.535281, 5.26033, 15.6154, 0.535281, 4.01033, 8.61544, 0.785281, -13.7397, 9.61544, 1.28528, -17.2397, 8.61544, 1.28528, -17.2397, 7.86544, 1.28528, -14.9897, 7.86544, 1.03528, -14.2397, 8.36544, 0.785281, -2.23967, 9.36544, 0.285281, 1.76033, 9.51929, 0.285281, -9.93197, 9.57698, 1.03528, -14.3166, 1.36544, 1.53528, -14.9897, 0.365438, 1.28528, -14.4897, 1.11544, 1.03528, -13.9897, 0.115438, 1.03528, -3.23967, -0.384562, 1.03528, -2.73967, 1.11544, 1.28528, -2.23967, -4.13456, 1.78528, -2.98967, -3.88456, 1.53528, -1.98967, -1.38456, 1.03528, -2.11467, 10.3654, 3.03528, 5.01033, 10.6154, 3.03528, 4.51033, 9.86544, 3.03528, 4.76033, 11.8654, 3.03528, 6.76033, 11.8654, 3.03528, 5.76033, 6.61544, 3.03528, 4.26033, 8.36544, 3.03528, 4.01033, 6.36544, 3.03528, -6.98967, 7.61544, 3.03528, 3.01033, 7.61544, 3.03528, -7.23967, -6.13456, 3.28528, -1.48967, -5.63456, 3.03528, -0.989666, -4.88456, 3.03528, -1.23967, -4.88456, 3.28528, -3.73967, -6.13456, 3.03528, -3.73967)
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polygons = [PackedInt32Array(1, 0, 2), PackedInt32Array(2, 0, 3), PackedInt32Array(5, 4, 6), PackedInt32Array(6, 4, 8), PackedInt32Array(6, 8, 7), PackedInt32Array(10, 9, 11), PackedInt32Array(11, 9, 12), PackedInt32Array(16, 19, 17), PackedInt32Array(17, 19, 18), PackedInt32Array(17, 18, 13), PackedInt32Array(13, 18, 15), PackedInt32Array(13, 15, 14), PackedInt32Array(20, 22, 21), PackedInt32Array(22, 23, 24), PackedInt32Array(24, 23, 25), PackedInt32Array(25, 23, 14), PackedInt32Array(20, 27, 26), PackedInt32Array(28, 16, 29), PackedInt32Array(29, 16, 17), PackedInt32Array(22, 20, 23), PackedInt32Array(23, 20, 26), PackedInt32Array(32, 31, 30), PackedInt32Array(12, 34, 35), PackedInt32Array(35, 34, 33), PackedInt32Array(35, 33, 31), PackedInt32Array(31, 33, 30), PackedInt32Array(30, 36, 32), PackedInt32Array(32, 36, 29), PackedInt32Array(32, 29, 17), PackedInt32Array(15, 25, 14), PackedInt32Array(12, 9, 34), PackedInt32Array(34, 9, 33), PackedInt32Array(39, 38, 37), PackedInt32Array(37, 41, 40), PackedInt32Array(39, 37, 40), PackedInt32Array(43, 39, 42), PackedInt32Array(42, 39, 40), PackedInt32Array(46, 45, 44), PackedInt32Array(44, 45, 42), PackedInt32Array(45, 43, 42), PackedInt32Array(48, 47, 49), PackedInt32Array(49, 47, 51), PackedInt32Array(49, 51, 50), PackedInt32Array(53, 52, 54), PackedInt32Array(54, 52, 55)]
|
polygons = [PackedInt32Array(1, 0, 2), PackedInt32Array(2, 0, 3), PackedInt32Array(5, 4, 6), PackedInt32Array(6, 4, 8), PackedInt32Array(6, 8, 7), PackedInt32Array(9, 11, 10), PackedInt32Array(11, 12, 13), PackedInt32Array(13, 12, 14), PackedInt32Array(14, 12, 15), PackedInt32Array(9, 17, 16), PackedInt32Array(22, 21, 18), PackedInt32Array(18, 21, 20), PackedInt32Array(18, 20, 19), PackedInt32Array(11, 9, 12), PackedInt32Array(12, 9, 16), PackedInt32Array(19, 26, 18), PackedInt32Array(18, 26, 25), PackedInt32Array(18, 25, 23), PackedInt32Array(23, 25, 24), PackedInt32Array(23, 24, 15), PackedInt32Array(28, 27, 29), PackedInt32Array(29, 27, 22), PackedInt32Array(22, 27, 21), PackedInt32Array(32, 31, 30), PackedInt32Array(24, 14, 15), PackedInt32Array(32, 35, 31), PackedInt32Array(31, 35, 34), PackedInt32Array(31, 34, 33), PackedInt32Array(28, 29, 30), PackedInt32Array(30, 29, 32), PackedInt32Array(38, 37, 36), PackedInt32Array(36, 40, 39), PackedInt32Array(38, 36, 39), PackedInt32Array(42, 38, 41), PackedInt32Array(41, 38, 39), PackedInt32Array(45, 44, 43), PackedInt32Array(43, 44, 41), PackedInt32Array(44, 42, 41), PackedInt32Array(47, 46, 48), PackedInt32Array(48, 46, 50), PackedInt32Array(48, 50, 49)]
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sample_partition_type = 1
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sample_partition_type = 1
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agent_height = 1.75
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agent_height = 1.75
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agent_radius = 0.25
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agent_radius = 0.25
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@ -41,10 +41,10 @@ generate_probes_subdiv = 1
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light_data = ExtResource("3_h3v2c")
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light_data = ExtResource("3_h3v2c")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
|
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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||||||
transform = Transform3D(-0.282662, -0.609093, 0.741018, 0.11918, 0.744235, 0.657198, -0.951787, 0.27408, -0.137775, -1.48634, 3.22867, -2.51018)
|
transform = Transform3D(-0.205165, -0.725053, 0.657423, 0.0262249, 0.667398, 0.744238, -0.978376, 0.169933, -0.117912, -1.48634, 3.22867, -2.51018)
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light_color = Color(0.95484, 0.837153, 0.722321, 1)
|
light_color = Color(0.95484, 0.837153, 0.722321, 1)
|
||||||
shadow_enabled = true
|
shadow_enabled = true
|
||||||
shadow_bias = 0.0
|
shadow_bias = 0.01
|
||||||
shadow_blur = 0.895
|
shadow_blur = 0.895
|
||||||
directional_shadow_split_1 = 0.317
|
directional_shadow_split_1 = 0.317
|
||||||
directional_shadow_split_2 = 0.408
|
directional_shadow_split_2 = 0.408
|
||||||
|
|
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models/character.blend (Stored with Git LFS)
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models/character.blend (Stored with Git LFS)
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models/textures/british_uniform.kra (Stored with Git LFS)
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models/textures/british_uniform.kra (Stored with Git LFS)
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models/textures/british_uniform_height.png (Stored with Git LFS)
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models/textures/british_uniform_height.png (Stored with Git LFS)
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models/textures/british_uniform_normal.png (Stored with Git LFS)
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models/textures/british_uniform_normal.png (Stored with Git LFS)
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Reference in New Issue