feat: updated lighting
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@ -1,10 +1,10 @@
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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://c1vy5rxxddw78"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_c8r8t"]
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sky_top_color = Color(0.0957285, 0.117165, 0.14699, 1)
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sky_horizon_color = Color(0.221665, 0.13846, 0.0831346, 1)
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sky_curve = 0.160766
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ground_bottom_color = Color(0, 0, 0, 1)
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sky_top_color = Color(0.409629, 0.541103, 0.724026, 1)
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sky_horizon_color = Color(0.622766, 0.681378, 0.717237, 1)
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sky_curve = 0.26573
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ground_bottom_color = Color(0.289552, 0.273114, 0.264743, 1)
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ground_horizon_color = Color(0.167356, 0.099874, 0.0462569, 1)
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[sub_resource type="Sky" id="Sky_v6osu"]
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@ -13,15 +13,8 @@ sky_material = SubResource("ProceduralSkyMaterial_c8r8t")
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[resource]
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background_mode = 2
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sky = SubResource("Sky_v6osu")
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ambient_light_source = 2
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ambient_light_color = Color(0.255608, 0.241989, 0.226984, 1)
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ambient_light_energy = 0.0
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reflected_light_source = 2
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fog_enabled = true
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fog_light_color = Color(0.180933, 0.137326, 0.120214, 1)
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fog_sun_scatter = 0.05
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fog_density = 0.0239
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fog_height = 1.5
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fog_height_density = 0.2743
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fog_mode = 1
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fog_density = 0.835
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volumetric_fog_density = 0.1044
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volumetric_fog_albedo = Color(0.75118, 0.640533, 0.588017, 1)
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