From 94daf48ba4af424fd54bd01bb7c39786ba8808c1 Mon Sep 17 00:00:00 2001 From: Sara Date: Mon, 6 Jan 2025 17:08:01 +0100 Subject: [PATCH] feat: increased light intensity --- godot/objects/world.tscn | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/godot/objects/world.tscn b/godot/objects/world.tscn index 9cc7509..6fb00b2 100644 --- a/godot/objects/world.tscn +++ b/godot/objects/world.tscn @@ -45,8 +45,8 @@ environment = ExtResource("1_5ixfb") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.0548215, -0.924645, 0.376864, 0.0262249, 0.378635, 0.925174, -0.998152, -0.0408364, 0.0450063, -1.48634, 3.22867, -2.51018) -light_color = Color(0.34874, 0.55566, 1, 1) -light_energy = 0.097 +light_color = Color(0.327191, 0.386994, 0.515417, 1) +light_energy = 1.151 shadow_enabled = true shadow_bias = 0.01 shadow_blur = 0.895