From 8ac17365f5df459187e175c79365450c7a923fc9 Mon Sep 17 00:00:00 2001 From: Sara Date: Mon, 6 Jan 2025 17:07:40 +0100 Subject: [PATCH] tweak: increased range and volume of enemy buzz sound --- godot/objects/enemy.tscn | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/godot/objects/enemy.tscn b/godot/objects/enemy.tscn index b96842a..6231cb8 100644 --- a/godot/objects/enemy.tscn +++ b/godot/objects/enemy.tscn @@ -111,15 +111,16 @@ debug_enabled = true unique_name_in_owner = true stream = ExtResource("2_8cpm2") attenuation_model = 2 -volume_db = 1.0 +volume_db = 5.0 unit_size = 27.02 autoplay = true -max_distance = 13.36 +max_distance = 23.95 panning_strength = 0.17 [node name="DebugLabel" type="Label3D" parent="."] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.09348, 0) +visible = false ignore_occlusion_culling = true pixel_size = 0.003 billboard = 1