feat: more lighting, particles, and some controls
parent
4940f67c21
commit
399818b342
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@ -1,4 +1,4 @@
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[gd_scene load_steps=8 format=3 uid="uid://c2kiuk2yxdlfr"]
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[gd_scene load_steps=11 format=3 uid="uid://c2kiuk2yxdlfr"]
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[ext_resource type="PackedScene" uid="uid://1kr3qqan3trk" path="res://objects/player.tscn" id="1_7kr4i"]
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[ext_resource type="PackedScene" uid="uid://1kr3qqan3trk" path="res://objects/player.tscn" id="1_7kr4i"]
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[ext_resource type="Environment" uid="uid://c1vy5rxxddw78" path="res://lighting/foggy_morning.tres" id="2_kx8fd"]
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[ext_resource type="Environment" uid="uid://c1vy5rxxddw78" path="res://lighting/foggy_morning.tres" id="2_kx8fd"]
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@ -7,6 +7,12 @@
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[ext_resource type="PackedScene" uid="uid://brdhoy3efmba" path="res://models/props/trenchfloor.glb" id="5_styg7"]
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[ext_resource type="PackedScene" uid="uid://brdhoy3efmba" path="res://models/props/trenchfloor.glb" id="5_styg7"]
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[ext_resource type="PackedScene" uid="uid://cesooq708ot6t" path="res://models/props/dirtpile_wall.glb" id="5_ww7ac"]
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[ext_resource type="PackedScene" uid="uid://cesooq708ot6t" path="res://models/props/dirtpile_wall.glb" id="5_ww7ac"]
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[ext_resource type="VoxelGIData" uid="uid://c3vqmnn5wr100" path="res://lighting/boot_voxelgi.tres" id="7_fekdf"]
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[ext_resource type="VoxelGIData" uid="uid://c3vqmnn5wr100" path="res://lighting/boot_voxelgi.tres" id="7_fekdf"]
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[ext_resource type="Material" uid="uid://d0b6hpvc2dm8i" path="res://particles/floating_sparks.tres" id="8_i7y86"]
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[ext_resource type="Material" uid="uid://cjos8bwux43wt" path="res://particles/materials/sparks_material.tres" id="9_dsqky"]
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[sub_resource type="QuadMesh" id="QuadMesh_njmmu"]
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material = ExtResource("9_dsqky")
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size = Vector2(0.02, 0.02)
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[node name="Boot" type="Node3D"]
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[node name="Boot" type="Node3D"]
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@ -15,18 +21,32 @@ physics_interpolation_mode = 1
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transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0)
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transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0)
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slide_on_ceiling = false
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slide_on_ceiling = false
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[node name="GPUParticles3D" type="GPUParticles3D" parent="Player"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.333443, 2.06846, 6.55667)
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visibility_aabb = AABB(-2, -2, -2, 4, 4, 4)
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draw_order = 2
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process_material = ExtResource("8_i7y86")
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draw_pass_1 = SubResource("QuadMesh_njmmu")
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[node name="GPUParticles3D2" type="GPUParticles3D" parent="Player"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.333443, 2.06846, 1.4068)
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visibility_aabb = AABB(-2, -2, -2, 4, 4, 4)
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draw_order = 2
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process_material = ExtResource("8_i7y86")
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draw_pass_1 = SubResource("QuadMesh_njmmu")
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = ExtResource("2_kx8fd")
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environment = ExtResource("2_kx8fd")
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[node name="VoxelGI2" type="VoxelGI" parent="WorldEnvironment"]
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[node name="VoxelGI" type="VoxelGI" parent="WorldEnvironment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.659275, 1.01049, -11.0996)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.659275, 1.29617, -11.0996)
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size = Vector3(15.1357, 3.38489, 23.498)
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size = Vector3(15.1357, 2.81354, 23.498)
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data = ExtResource("7_fekdf")
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data = ExtResource("7_fekdf")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"]
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transform = Transform3D(-0.911711, 0.169136, -0.374401, -0.0262562, 0.885472, 0.46395, 0.409993, 0.432819, -0.802854, -0.467237, 0.314178, -2.4707)
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transform = Transform3D(-0.911711, 0.169136, -0.374401, -0.0262562, 0.885472, 0.46395, 0.409993, 0.432819, -0.802854, -0.467237, 0.314178, -2.4707)
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light_color = Color(1, 0.776887, 0.559189, 1)
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light_color = Color(1, 0.776887, 0.559189, 1)
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light_energy = 0.3
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light_energy = 0.463
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light_bake_mode = 1
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light_bake_mode = 1
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shadow_enabled = true
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shadow_enabled = true
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shadow_blur = 0.0
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shadow_blur = 0.0
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@ -91,6 +111,12 @@ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -3.53164
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[node name="trenchwall_2m15" parent="WorldEnvironment" instance=ExtResource("3_0aqqw")]
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[node name="trenchwall_2m15" parent="WorldEnvironment" instance=ExtResource("3_0aqqw")]
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transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -0.367767, 0, -18.0705)
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transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -0.367767, 0, -18.0705)
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[node name="trenchwall_2m26" parent="WorldEnvironment" instance=ExtResource("3_0aqqw")]
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -1.98323, -2.38419e-07, -19.702)
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[node name="trenchwall_2m27" parent="WorldEnvironment" instance=ExtResource("3_0aqqw")]
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -3.98323, -2.38419e-07, -19.702)
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[node name="trenchwall_2m16" parent="WorldEnvironment" instance=ExtResource("3_0aqqw")]
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[node name="trenchwall_2m16" parent="WorldEnvironment" instance=ExtResource("3_0aqqw")]
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transform = Transform3D(1, 0, -1.74846e-07, 0, 1, 0, 1.74846e-07, 0, 1, 0.962451, 0, -10.2944)
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transform = Transform3D(1, 0, -1.74846e-07, 0, 1, 0, 1.74846e-07, 0, 1, 0.962451, 0, -10.2944)
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File diff suppressed because one or more lines are too long
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@ -15,10 +15,9 @@ background_mode = 2
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sky = SubResource("Sky_v6osu")
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sky = SubResource("Sky_v6osu")
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ambient_light_source = 3
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ambient_light_source = 3
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reflected_light_source = 2
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reflected_light_source = 2
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fog_light_color = Color(0.180933, 0.107468, 0.071428, 1)
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ssil_enabled = true
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fog_sun_scatter = 0.2
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fog_light_color = Color(0.180933, 0.137326, 0.120214, 1)
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fog_density = 0.0395
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fog_density = 0.1718
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fog_sky_affect = 0.94
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volumetric_fog_enabled = true
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volumetric_fog_enabled = true
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volumetric_fog_density = 0.1044
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volumetric_fog_density = 0.1044
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volumetric_fog_albedo = Color(0.75118, 0.640533, 0.588017, 1)
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volumetric_fog_albedo = Color(0.75118, 0.640533, 0.588017, 1)
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Binary file not shown.
BIN
godot/models/character.glb (Stored with Git LFS)
BIN
godot/models/character.glb (Stored with Git LFS)
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@ -21,7 +21,7 @@ nodes/import_as_skeleton_bones=false
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meshes/ensure_tangents=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=3
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meshes/light_baking=0
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meshes/lightmap_texel_size=0.2
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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skins/use_named_skins=true
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@ -5,8 +5,6 @@
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[resource]
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[resource]
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resource_name = "Material"
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resource_name = "Material"
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cull_mode = 2
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cull_mode = 2
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shading_mode = 2
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diffuse_mode = 1
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specular_mode = 1
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specular_mode = 1
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albedo_texture = ExtResource("1_8jtmf")
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albedo_texture = ExtResource("1_8jtmf")
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metallic = 0.293814
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metallic = 0.293814
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@ -6,7 +6,5 @@
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resource_name = "Primary"
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resource_name = "Primary"
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transparency = 4
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transparency = 4
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cull_mode = 2
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cull_mode = 2
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shading_mode = 2
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diffuse_mode = 1
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specular_mode = 1
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specular_mode = 1
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albedo_texture = ExtResource("1_54a4n")
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albedo_texture = ExtResource("1_54a4n")
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@ -4,8 +4,6 @@
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[resource]
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[resource]
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resource_name = "Mud"
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resource_name = "Mud"
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shading_mode = 2
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diffuse_mode = 1
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specular_mode = 1
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specular_mode = 1
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albedo_texture = ExtResource("1_ike1o")
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albedo_texture = ExtResource("1_ike1o")
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metallic = 0.497409
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metallic = 0.497409
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@ -4,8 +4,6 @@
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[resource]
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[resource]
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resource_name = "Planks"
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resource_name = "Planks"
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shading_mode = 2
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diffuse_mode = 1
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specular_mode = 1
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specular_mode = 1
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albedo_texture = ExtResource("1_3si8l")
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albedo_texture = ExtResource("1_3si8l")
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metallic = 0.367876
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metallic = 0.367876
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BIN
godot/models/props/trenchfloor.glb (Stored with Git LFS)
BIN
godot/models/props/trenchfloor.glb (Stored with Git LFS)
Binary file not shown.
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@ -1,26 +1,53 @@
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[gd_scene load_steps=7 format=3 uid="uid://1kr3qqan3trk"]
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[gd_scene load_steps=13 format=3 uid="uid://1kr3qqan3trk"]
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[ext_resource type="PackedScene" uid="uid://vub54xgk5n0h" path="res://models/character.glb" id="1_mi4co"]
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[ext_resource type="PackedScene" uid="uid://vub54xgk5n0h" path="res://models/character.glb" id="1_mi4co"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ciynh"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ciynh"]
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animation = &"RESET"
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animation = &"RESET"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_gisb0"]
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animation = &"Walk_forward"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8e5fb"]
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animation = &"RESET"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mpr7b"]
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animation = &"RESET"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_p13dl"]
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animation = &"RESET"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_s1ris"]
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animation = &"Walk_forward"
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[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_5fikn"]
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blend_point_0/node = SubResource("AnimationNodeAnimation_gisb0")
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blend_point_0/pos = Vector2(0, 1)
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blend_point_1/node = SubResource("AnimationNodeAnimation_8e5fb")
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blend_point_1/pos = Vector2(0, 0)
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blend_point_2/node = SubResource("AnimationNodeAnimation_mpr7b")
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blend_point_2/pos = Vector2(-1, 0)
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blend_point_3/node = SubResource("AnimationNodeAnimation_p13dl")
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blend_point_3/pos = Vector2(1, 0)
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blend_point_4/node = SubResource("AnimationNodeAnimation_s1ris")
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blend_point_4/pos = Vector2(0, -1)
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[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_thyyf"]
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[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_thyyf"]
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filter_enabled = true
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filter_enabled = true
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filters = ["Character/Skeleton3D:Foot.L", "Character/Skeleton3D:Foot.R", "Character/Skeleton3D:IKTarget.Foot.L", "Character/Skeleton3D:IKTarget.Foot.R", "Character/Skeleton3D:PoleTarget.Foot.L", "Character/Skeleton3D:PoleTarget.Foot.R", "Character/Skeleton3D:hip", "Character/Skeleton3D:lowerleg.L", "Character/Skeleton3D:lowerleg.R", "Character/Skeleton3D:root", "Character/Skeleton3D:upperleg.L", "Character/Skeleton3D:upperleg.R"]
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filters = ["Character/Skeleton3D:Foot.L", "Character/Skeleton3D:Foot.R", "Character/Skeleton3D:IKTarget.Foot.L", "Character/Skeleton3D:IKTarget.Foot.R", "Character/Skeleton3D:PoleTarget.Foot.L", "Character/Skeleton3D:PoleTarget.Foot.R", "Character/Skeleton3D:hip", "Character/Skeleton3D:lowerleg.L", "Character/Skeleton3D:lowerleg.R", "Character/Skeleton3D:root", "Character/Skeleton3D:upperleg.L", "Character/Skeleton3D:upperleg.R"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mk1iq"]
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[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_7smdg"]
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animation = &"Walk_forward"
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_hiswf"]
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_hiswf"]
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graph_offset = Vector2(-228, 65)
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nodes/Idle/node = SubResource("AnimationNodeAnimation_ciynh")
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nodes/Idle/node = SubResource("AnimationNodeAnimation_ciynh")
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nodes/Idle/position = Vector2(-140, 160)
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nodes/Idle/position = Vector2(-140, 160)
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nodes/Movement/node = SubResource("AnimationNodeBlend2_thyyf")
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nodes/Movement/node = SubResource("AnimationNodeBlendSpace2D_5fikn")
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nodes/Movement/position = Vector2(100, 160)
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nodes/Movement/position = Vector2(-160, 300)
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nodes/WalkForward/node = SubResource("AnimationNodeAnimation_mk1iq")
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nodes/MovementBlend/node = SubResource("AnimationNodeBlend2_thyyf")
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nodes/WalkForward/position = Vector2(-140, 320)
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nodes/MovementBlend/position = Vector2(100, 160)
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node_connections = [&"Movement", 0, &"Idle", &"Movement", 1, &"WalkForward", &"output", 0, &"Movement"]
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nodes/StateMachine/node = SubResource("AnimationNodeStateMachine_7smdg")
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nodes/StateMachine/position = Vector2(72, 449.5)
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node_connections = [&"MovementBlend", 0, &"Idle", &"MovementBlend", 1, &"Movement", &"output", 0, &"MovementBlend"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ewsvd"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ewsvd"]
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radius = 0.370388
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radius = 0.370388
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@ -37,7 +64,8 @@ root_node = NodePath("%CharacterModel")
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root_motion_track = NodePath("Character/Skeleton3D:root")
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root_motion_track = NodePath("Character/Skeleton3D:root")
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tree_root = SubResource("AnimationNodeBlendTree_hiswf")
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tree_root = SubResource("AnimationNodeBlendTree_hiswf")
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anim_player = NodePath("../CharacterModel/AnimationPlayer")
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anim_player = NodePath("../CharacterModel/AnimationPlayer")
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parameters/Movement/blend_amount = 1.0
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parameters/Movement/blend_position = Vector2(0, 1)
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parameters/MovementBlend/blend_amount = 1.0
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[node name="CharacterModel" parent="." instance=ExtResource("1_mi4co")]
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[node name="CharacterModel" parent="." instance=ExtResource("1_mi4co")]
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unique_name_in_owner = true
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unique_name_in_owner = true
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@ -46,44 +74,45 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0337329, 0)
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[node name="Skeleton3D" parent="CharacterModel/Character" index="0"]
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[node name="Skeleton3D" parent="CharacterModel/Character" index="0"]
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bones/0/rotation = Quaternion(1.12928e-22, 1, 2.98023e-08, -1.94707e-07)
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bones/0/rotation = Quaternion(1.12928e-22, 1, 2.98023e-08, -1.94707e-07)
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bones/1/position = Vector3(-7.81751e-17, 0.826102, -2.26306e-09)
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bones/1/position = Vector3(-7.81751e-17, 0.826102, -2.26306e-09)
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bones/1/rotation = Quaternion(-0.0189873, 9.18702e-34, 9.18702e-34, 0.99982)
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bones/1/rotation = Quaternion(-0.0189873, -2.29049e-11, -1.20665e-09, 0.99982)
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bones/3/rotation = Quaternion(-0.013812, -0.124595, 8.42949e-05, 0.992112)
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bones/3/rotation = Quaternion(-0.013812, -0.124595, 8.42949e-05, 0.992112)
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bones/4/rotation = Quaternion(0.0100466, -3.2828e-23, 2.23076e-18, 0.99995)
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bones/4/rotation = Quaternion(0.0100466, -6.40205e-12, 6.37037e-10, 0.99995)
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bones/5/rotation = Quaternion(-0.155668, -0.0127093, -0.131048, 0.978996)
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bones/5/rotation = Quaternion(-0.155668, -0.0127093, -0.131048, 0.978996)
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bones/6/rotation = Quaternion(0.596798, -0.0109718, 0.368477, -0.712697)
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bones/6/rotation = Quaternion(0.622596, -0.0622781, 0.281255, -0.727593)
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bones/7/rotation = Quaternion(-0.0561849, 0.000675263, -0.158995, 0.985679)
|
bones/7/rotation = Quaternion(-0.182054, -0.0246642, -0.28686, 0.940191)
|
||||||
bones/8/rotation = Quaternion(-0.180111, 7.03111e-05, 0.878396, 0.442697)
|
bones/8/rotation = Quaternion(-0.075374, 0.077368, 0.904636, 0.41227)
|
||||||
bones/8/scale = Vector3(1, 1, 1)
|
bones/8/scale = Vector3(1, 1, 1)
|
||||||
bones/9/rotation = Quaternion(0.145773, 0.311449, -0.674545, 0.653253)
|
bones/9/rotation = Quaternion(0.133883, 0.153795, -0.700613, 0.683787)
|
||||||
bones/10/rotation = Quaternion(-0.160687, -0.0459479, -0.0475321, 0.984789)
|
bones/10/rotation = Quaternion(-0.160687, -0.0459479, -0.0475321, 0.984789)
|
||||||
bones/11/rotation = Quaternion(-0.0305179, -0.0130498, -0.0216153, 0.999215)
|
bones/11/rotation = Quaternion(-0.030518, -0.0130498, -0.0216153, 0.999215)
|
||||||
bones/11/scale = Vector3(1, 1, 1)
|
bones/11/scale = Vector3(1, 1, 1)
|
||||||
bones/12/rotation = Quaternion(0.00872473, 0.00565776, 0.00131023, 0.999945)
|
bones/12/rotation = Quaternion(0.00872485, 0.00565777, 0.00131026, 0.999945)
|
||||||
bones/12/scale = Vector3(1, 1, 1)
|
bones/12/scale = Vector3(1, 1, 1)
|
||||||
bones/13/rotation = Quaternion(-0.617934, -0.0462445, 0.180663, 0.763793)
|
bones/13/rotation = Quaternion(-0.617934, -0.0462445, 0.180663, 0.763793)
|
||||||
|
bones/13/scale = Vector3(1, 1, 1)
|
||||||
bones/14/rotation = Quaternion(-0.23045, 0.0743405, 0.160693, 0.956841)
|
bones/14/rotation = Quaternion(-0.23045, 0.0743405, 0.160693, 0.956841)
|
||||||
bones/14/scale = Vector3(1, 1, 1)
|
bones/14/scale = Vector3(1, 1, 1)
|
||||||
bones/15/rotation = Quaternion(-0.541263, -0.0075276, 0.238029, 0.806424)
|
bones/15/rotation = Quaternion(-0.541263, -0.0075276, 0.238029, 0.806424)
|
||||||
bones/15/scale = Vector3(1, 1, 1)
|
bones/15/scale = Vector3(1, 1, 1)
|
||||||
bones/16/rotation = Quaternion(-0.611024, -0.262913, 0.402215, 0.629087)
|
bones/16/rotation = Quaternion(-0.611023, -0.262913, 0.402215, 0.629087)
|
||||||
bones/16/scale = Vector3(1, 1, 1)
|
bones/16/scale = Vector3(1, 1, 1)
|
||||||
bones/17/rotation = Quaternion(0.0158022, 0.0368156, 0.177499, 0.983305)
|
bones/17/rotation = Quaternion(0.0158022, 0.0368157, 0.177499, 0.983305)
|
||||||
bones/18/rotation = Quaternion(-0.115784, 0.0786986, 0.503797, 0.852402)
|
bones/18/rotation = Quaternion(-0.115784, 0.0786985, 0.503797, 0.852402)
|
||||||
bones/19/rotation = Quaternion(-0.77808, 0.139756, 0.0140334, 0.612261)
|
bones/19/rotation = Quaternion(-0.77808, 0.139756, 0.0140334, 0.612261)
|
||||||
bones/19/scale = Vector3(1, 1, 1)
|
bones/19/scale = Vector3(1, 1, 1)
|
||||||
bones/20/rotation = Quaternion(-0.0923591, 0.0238577, 0.0736641, 0.992711)
|
bones/20/rotation = Quaternion(-0.0923591, 0.0238577, 0.0736641, 0.992711)
|
||||||
bones/21/rotation = Quaternion(-0.193467, 0.101022, 0.0447897, 0.974864)
|
bones/21/rotation = Quaternion(-0.193467, 0.101022, 0.0447897, 0.974864)
|
||||||
bones/21/scale = Vector3(1, 1, 1)
|
bones/21/scale = Vector3(1, 1, 1)
|
||||||
bones/22/rotation = Quaternion(-0.293695, -0.10649, 0.259809, 0.91373)
|
bones/22/rotation = Quaternion(-0.293695, -0.10649, 0.259809, 0.91373)
|
||||||
bones/23/rotation = Quaternion(-0.0310475, -0.0162325, -0.00151594, 0.999385)
|
bones/23/rotation = Quaternion(-0.0310475, -0.0162325, -0.00151608, 0.999385)
|
||||||
bones/24/rotation = Quaternion(0.140362, -0.0289769, -0.195164, 0.970242)
|
bones/24/rotation = Quaternion(0.140362, -0.0289769, -0.195164, 0.970242)
|
||||||
|
bones/24/scale = Vector3(1, 1, 1)
|
||||||
bones/25/rotation = Quaternion(0.585184, -0.476496, -0.473244, -0.454479)
|
bones/25/rotation = Quaternion(0.585184, -0.476496, -0.473244, -0.454479)
|
||||||
bones/26/rotation = Quaternion(-0.28016, -0.457175, -0.503294, 0.67764)
|
bones/26/rotation = Quaternion(-0.28016, -0.457175, -0.503294, 0.67764)
|
||||||
bones/27/rotation = Quaternion(-0.327872, -0.333942, -0.116987, 0.875955)
|
bones/27/rotation = Quaternion(-0.327872, -0.333942, -0.116987, 0.875955)
|
||||||
bones/27/scale = Vector3(1, 1, 1)
|
|
||||||
bones/28/rotation = Quaternion(0.0214366, -0.420105, 0.0121654, 0.907141)
|
bones/28/rotation = Quaternion(0.0214366, -0.420105, 0.0121654, 0.907141)
|
||||||
bones/28/scale = Vector3(1, 1, 1)
|
bones/28/scale = Vector3(1, 1, 1)
|
||||||
bones/30/rotation = Quaternion(-0.0305179, 0.0130498, 0.0216153, 0.999215)
|
bones/30/rotation = Quaternion(-0.030518, 0.0130498, 0.0216153, 0.999215)
|
||||||
bones/30/scale = Vector3(1, 1, 1)
|
bones/30/scale = Vector3(1, 1, 1)
|
||||||
bones/31/rotation = Quaternion(-0.518356, -0.00412334, -0.00408936, 0.855145)
|
bones/31/rotation = Quaternion(-0.518356, -0.00412334, -0.00408936, 0.855145)
|
||||||
bones/31/scale = Vector3(1, 1, 1)
|
bones/31/scale = Vector3(1, 1, 1)
|
||||||
|
@ -93,25 +122,23 @@ bones/33/scale = Vector3(1, 1, 1)
|
||||||
bones/34/rotation = Quaternion(-0.266884, 0.00530697, 0.000658861, 0.963714)
|
bones/34/rotation = Quaternion(-0.266884, 0.00530697, 0.000658861, 0.963714)
|
||||||
bones/34/scale = Vector3(1, 1, 1)
|
bones/34/scale = Vector3(1, 1, 1)
|
||||||
bones/35/rotation = Quaternion(-0.633479, 0.0476042, 0.0933771, 0.766628)
|
bones/35/rotation = Quaternion(-0.633479, 0.0476042, 0.0933771, 0.766628)
|
||||||
bones/35/scale = Vector3(1, 1, 1)
|
|
||||||
bones/36/rotation = Quaternion(-0.237876, -0.0162261, -0.0172922, 0.971006)
|
bones/36/rotation = Quaternion(-0.237876, -0.0162261, -0.0172922, 0.971006)
|
||||||
bones/36/scale = Vector3(1, 1, 1)
|
bones/36/scale = Vector3(1, 1, 1)
|
||||||
bones/37/rotation = Quaternion(-0.0107009, 0.00769704, 0.00365465, 0.999906)
|
bones/37/rotation = Quaternion(-0.0107008, 0.00769704, 0.00365465, 0.999906)
|
||||||
bones/38/rotation = Quaternion(-0.510571, 0.048969, 0.105792, 0.851896)
|
bones/38/rotation = Quaternion(-0.510571, 0.048969, 0.105792, 0.851896)
|
||||||
bones/38/scale = Vector3(1, 1, 1)
|
bones/38/scale = Vector3(1, 1, 1)
|
||||||
bones/39/rotation = Quaternion(-0.461201, -0.0232723, -0.00676324, 0.886965)
|
bones/39/rotation = Quaternion(-0.461201, -0.0232723, -0.00676324, 0.886965)
|
||||||
bones/40/rotation = Quaternion(-0.0125688, 0.0114119, 0.00134585, 0.999855)
|
bones/40/rotation = Quaternion(-0.0125688, 0.0114119, 0.00134584, 0.999855)
|
||||||
bones/40/scale = Vector3(1, 1, 1)
|
bones/40/scale = Vector3(1, 1, 1)
|
||||||
bones/41/rotation = Quaternion(-0.0497162, 0.0839877, -0.166225, 0.981246)
|
bones/41/rotation = Quaternion(-0.0497163, 0.0839877, -0.166226, 0.981246)
|
||||||
bones/41/scale = Vector3(1, 1, 1)
|
bones/41/scale = Vector3(1, 1, 1)
|
||||||
bones/42/rotation = Quaternion(-0.0310475, 0.0162325, 0.00151594, 0.999385)
|
bones/42/rotation = Quaternion(-0.0310476, 0.0162325, 0.00151601, 0.999385)
|
||||||
bones/43/rotation = Quaternion(-0.00109155, -0.0104143, 0.0283533, 0.999543)
|
bones/43/rotation = Quaternion(-0.00109123, -0.0104143, 0.0283537, 0.999543)
|
||||||
bones/44/position = Vector3(0.0938011, 0.72761, -0.389448)
|
bones/44/position = Vector3(0.0938011, 0.72761, -0.389448)
|
||||||
bones/44/rotation = Quaternion(-0.697112, -0.0378561, 0.0426843, 0.714689)
|
bones/44/rotation = Quaternion(-0.697112, -0.0378561, 0.0426843, 0.714689)
|
||||||
bones/45/rotation = Quaternion(-0.82326, 6.76709e-08, -9.81403e-08, 0.567664)
|
bones/45/rotation = Quaternion(-0.82326, 6.6688e-08, -9.8818e-08, 0.567665)
|
||||||
bones/45/scale = Vector3(1, 1, 1)
|
bones/46/rotation = Quaternion(-0.00112372, -3.22102e-15, -2.85644e-12, 0.999999)
|
||||||
bones/46/rotation = Quaternion(-0.00112372, 4.40296e-20, -1.00734e-15, 0.999999)
|
bones/47/rotation = Quaternion(0.706312, -9.02181e-10, 9.04211e-10, 0.707901)
|
||||||
bones/47/rotation = Quaternion(0.706312, -7.40063e-16, -7.40063e-16, 0.707901)
|
|
||||||
bones/47/scale = Vector3(1, 1, 1)
|
bones/47/scale = Vector3(1, 1, 1)
|
||||||
bones/48/rotation = Quaternion(-0.112129, 0.585204, -0.155744, 0.78785)
|
bones/48/rotation = Quaternion(-0.112129, 0.585204, -0.155744, 0.78785)
|
||||||
bones/49/rotation = Quaternion(0.314217, 0.921438, 0.101091, -0.204942)
|
bones/49/rotation = Quaternion(0.314217, 0.921438, 0.101091, -0.204942)
|
||||||
|
@ -121,16 +148,20 @@ bones/50/scale = Vector3(1, 1, 1)
|
||||||
bones/51/rotation = Quaternion(-0.00225666, 0.0030665, -0.000453778, 0.999993)
|
bones/51/rotation = Quaternion(-0.00225666, 0.0030665, -0.000453778, 0.999993)
|
||||||
bones/51/scale = Vector3(1, 1, 1)
|
bones/51/scale = Vector3(1, 1, 1)
|
||||||
bones/52/rotation = Quaternion(0.665461, 0.000164993, -0.00238772, 0.746429)
|
bones/52/rotation = Quaternion(0.665461, 0.000164993, -0.00238772, 0.746429)
|
||||||
|
bones/52/scale = Vector3(1, 1, 1)
|
||||||
bones/53/rotation = Quaternion(0.997309, 0.00549227, -0.0715033, -0.0152251)
|
bones/53/rotation = Quaternion(0.997309, 0.00549227, -0.0715033, -0.0152251)
|
||||||
bones/53/scale = Vector3(1, 1, 1)
|
bones/53/scale = Vector3(1, 1, 1)
|
||||||
bones/54/rotation = Quaternion(-0.00225666, -0.0030665, 0.000453779, 0.999993)
|
bones/54/rotation = Quaternion(-0.00225666, -0.0030665, 0.000453779, 0.999993)
|
||||||
bones/54/scale = Vector3(1, 1, 1)
|
bones/54/scale = Vector3(1, 1, 1)
|
||||||
bones/55/rotation = Quaternion(0.665461, -0.000164961, 0.00238768, 0.746429)
|
bones/55/rotation = Quaternion(0.665461, -0.000164961, 0.00238768, 0.746429)
|
||||||
|
bones/55/scale = Vector3(1, 1, 1)
|
||||||
bones/56/rotation = Quaternion(-0.707107, 8.33981e-07, 8.33981e-07, 0.707107)
|
bones/56/rotation = Quaternion(-0.707107, 8.33981e-07, 8.33981e-07, 0.707107)
|
||||||
bones/57/rotation = Quaternion(-0.707107, -8.33981e-07, -8.33981e-07, 0.707107)
|
bones/57/rotation = Quaternion(-0.707107, -8.33981e-07, -8.33981e-07, 0.707107)
|
||||||
|
bones/58/rotation = Quaternion(-0.707107, 1.25097e-07, 1.25097e-07, 0.707107)
|
||||||
|
bones/59/rotation = Quaternion(-0.707107, 1.25097e-07, 1.25097e-07, 0.707107)
|
||||||
|
|
||||||
[node name="Camera3D" type="Camera3D" parent="."]
|
[node name="Camera3D" type="Camera3D" parent="."]
|
||||||
transform = Transform3D(-1, 1.26638e-08, -8.65007e-08, 0, 0.989453, 0.144857, 8.74228e-08, 0.144857, -0.989453, -0.381843, 1.7688, -0.847603)
|
transform = Transform3D(-1, -6.25965e-09, -8.71984e-08, 0, 0.997434, -0.071602, 8.74228e-08, -0.071602, -0.997434, -0.473602, 1.64332, -0.821665)
|
||||||
fov = 53.7
|
fov = 53.7
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||||
|
|
|
@ -0,0 +1,23 @@
|
||||||
|
[gd_resource type="ParticleProcessMaterial" load_steps=3 format=3 uid="uid://d0b6hpvc2dm8i"]
|
||||||
|
|
||||||
|
[sub_resource type="Curve" id="Curve_osjvd"]
|
||||||
|
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.490625, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
|
||||||
|
point_count = 3
|
||||||
|
|
||||||
|
[sub_resource type="CurveTexture" id="CurveTexture_2souk"]
|
||||||
|
curve = SubResource("Curve_osjvd")
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
lifetime_randomness = 0.5
|
||||||
|
emission_shape = 3
|
||||||
|
emission_box_extents = Vector3(2, 2, 2)
|
||||||
|
spread = 180.0
|
||||||
|
initial_velocity_min = 0.1
|
||||||
|
initial_velocity_max = 0.1
|
||||||
|
gravity = Vector3(0, 0, 0)
|
||||||
|
scale_min = 0.0
|
||||||
|
scale_curve = SubResource("CurveTexture_2souk")
|
||||||
|
turbulence_noise_strength = 15.44
|
||||||
|
turbulence_noise_speed = Vector3(1, 2, 3)
|
||||||
|
turbulence_influence_min = 1.0
|
||||||
|
turbulence_influence_max = 1.0
|
|
@ -0,0 +1,16 @@
|
||||||
|
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://cjos8bwux43wt"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://di4nfeqj3b1ra" path="res://particles/textures/spark.png" id="1_53a2u"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
transparency = 1
|
||||||
|
shading_mode = 0
|
||||||
|
specular_mode = 1
|
||||||
|
disable_fog = true
|
||||||
|
albedo_texture = ExtResource("1_53a2u")
|
||||||
|
billboard_mode = 3
|
||||||
|
particles_anim_h_frames = 1
|
||||||
|
particles_anim_v_frames = 1
|
||||||
|
particles_anim_loop = false
|
||||||
|
distance_fade_mode = 2
|
||||||
|
distance_fade_min_distance = 40.0
|
Binary file not shown.
|
@ -0,0 +1,35 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://di4nfeqj3b1ra"
|
||||||
|
path.s3tc="res://.godot/imported/spark.png-342b407e70ae871963394158445c1b00.s3tc.ctex"
|
||||||
|
metadata={
|
||||||
|
"imported_formats": ["s3tc_bptc"],
|
||||||
|
"vram_texture": true
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://particles/textures/spark.png"
|
||||||
|
dest_files=["res://.godot/imported/spark.png-342b407e70ae871963394158445c1b00.s3tc.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=2
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=true
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=0
|
Binary file not shown.
After Width: | Height: | Size: 30 KiB |
|
@ -13,16 +13,64 @@ config_version=5
|
||||||
config/name="trenches"
|
config/name="trenches"
|
||||||
run/main_scene="res://boot.tscn"
|
run/main_scene="res://boot.tscn"
|
||||||
config/features=PackedStringArray("4.3", "Forward Plus")
|
config/features=PackedStringArray("4.3", "Forward Plus")
|
||||||
|
run/max_fps=60
|
||||||
config/icon="res://icon.svg"
|
config/icon="res://icon.svg"
|
||||||
|
|
||||||
[display]
|
[display]
|
||||||
|
|
||||||
window/size/viewport_width=1920
|
window/size/viewport_width=1920
|
||||||
window/size/viewport_height=1080
|
window/size/viewport_height=1080
|
||||||
window/size/mode=3
|
window/size/mode=4
|
||||||
window/stretch/mode="viewport"
|
window/stretch/mode="viewport"
|
||||||
window/stretch/aspect="keep_width"
|
window/stretch/aspect="keep_width"
|
||||||
|
|
||||||
|
[input]
|
||||||
|
|
||||||
|
dir_forward={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
|
||||||
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
dir_backward={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
|
||||||
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
dir_left={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
|
||||||
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
dir_right={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
|
||||||
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
look_left={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
look_up={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
look_right={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
look_down={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
[physics]
|
[physics]
|
||||||
|
|
||||||
3d/run_on_separate_thread=true
|
3d/run_on_separate_thread=true
|
||||||
|
|
BIN
models/character.blend (Stored with Git LFS)
BIN
models/character.blend (Stored with Git LFS)
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BIN
models/modules.blend (Stored with Git LFS)
BIN
models/modules.blend (Stored with Git LFS)
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Loading…
Reference in New Issue