fix(naming): capitalized constant

main
Sara 2024-12-25 17:09:17 +01:00
parent e804efb9fd
commit 073fc4f66f
2 changed files with 2 additions and 2 deletions

View File

@ -38,7 +38,7 @@ void CameraEffects::_process(double delta [[maybe_unused]]) {
float const current_y{this->spring->get_rotation().y};
float diff{gd::Math::wrapf(this->target_rotation - current_y, -M_2_PIf, M_2_PI)};
float const step(gd::Math::sign(diff) * delta * this->shoulder_switch_speed);
float const step(gd::Math::sign(diff) * delta * this->SHOULDER_SWITCH_SPEED);
this->spring->rotate_y(gd::Math::abs(step) < gd::Math::abs(diff) ? step : diff);
this->set_fov(gd::Math::move_toward(this->get_fov(), this->target_fov, float(this->fov_speed * delta)));

View File

@ -19,7 +19,7 @@ public:
void select_target();
gd::Vector3 get_radians() const { return this->get_rotation(); }
private:
float shoulder_switch_speed{1.f};
float const SHOULDER_SWITCH_SPEED{10.f};
double end_time{0.5f};
float intensity{1.f};
float base_fov{60.f};