trenches/godot/models/background/Material.tres

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2024-12-26 20:55:02 +00:00
[gd_resource type="StandardMaterial3D" format=3 uid="uid://byg50pbra3l1l"]
[resource]
resource_name = "Material"
cull_mode = 2
depth_draw_mode = 1
shading_mode = 0
albedo_color = Color(0.102229, 0.0959745, 0.0900083, 1)