pvb-practice/godot/Models/Characters/Materials/lambert14.tres

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[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://b23jx81mk4qe4"]
[ext_resource type="Texture2D" uid="uid://clhhkyqcf5h8f" path="res://Models/Characters/Textures/FantasyRivals_Texture_01_A.png" id="1_p387y"]
[ext_resource type="Texture2D" uid="uid://xsfaqeyhrtcr" path="res://Models/Characters/Textures/FantasyRivals_Texture_01_Emissive.png" id="2_vuvp1"]
[resource]
resource_name = "lambert14"
albedo_color = Color(0.906332, 0.906332, 0.906332, 1)
albedo_texture = ExtResource("1_p387y")
metallic = 0.2
roughness = 0.8
emission_enabled = true
emission_texture = ExtResource("2_vuvp1")