[gd_scene load_steps=4 format=3 uid="uid://dw8q1vqnc657"] [ext_resource type="PackedScene" uid="uid://c8h5f82tunglj" path="res://Models/Characters/ModularCharacters.fbx" id="1_b4mv3"] [sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_7e1iu"] graph_offset = Vector2(-457, 44) [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_hqeid"] radius = 0.548248 height = 1.85415 [node name="Player" type="Player"] active_customization = { "ArmLowerLeft": 8, "ArmLowerRight": 0, "ArmUpperLeft": 0, "ArmUpperRight": 3, "BackAttachment": 1, "Ear": -1, "ElbowAttachLeft": -1, "ElbowAttachRight": -1, "Eyebrow": 0, "Hair": 13, "HandLeft": 0, "HandRight": 4, "Head": 15, "HeadCoverings": -1, "HelmetAttachment": -1, "Hips": 3, "HipsAttachment": 3, "KneeAttachLeft": -1, "KneeAttachRight": -1, "LegLeft": 12, "LegRight": 12, "ShoulderAttachLeft": 16, "ShoulderAttachRight": -1, "Torso": 5 } slide_on_ceiling = false [node name="Model" parent="." instance=ExtResource("1_b4mv3")] [node name="AnimationTree" type="AnimationTree" parent="."] tree_root = SubResource("AnimationNodeStateMachine_7e1iu") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.925894, 0) shape = SubResource("CapsuleShape3D_hqeid")