[remap] importer="scene" importer_version=1 type="PackedScene" uid="uid://up6utdya5pxh" path="res://.godot/imported/SM_Prop_StoneWall_01.fbx-ec14bc38e13460abbdadf2e82e615315.scn" [deps] source_file="res://Models/Props/SM_Prop_StoneWall_01.fbx" dest_files=["res://.godot/imported/SM_Prop_StoneWall_01.fbx-ec14bc38e13460abbdadf2e82e615315.scn"] [params] nodes/root_type="" nodes/root_name="" nodes/apply_root_scale=true nodes/root_scale=1.0 meshes/ensure_tangents=true meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=2 meshes/lightmap_texel_size=0.2 meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=30 animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={ "materials": { "lambert1": { "use_external/enabled": true, "use_external/path": "res://Models/Props/Materials/tree.tres" } }, "nodes": { "PATH:RootNode/SM_Prop_StoneWall_01": { "generate/occluder": 1, "generate/physics": true, "physics/shape_type": 3, "primitive/position": Vector3(-2.45, 0.5, 0), "primitive/size": Vector3(5, 1, 0.5) } } } gltf/naming_version=1 gltf/embedded_image_handling=1