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No commits in common. "a1b01a59a40836bd2ac094d461b844a6c35decdb" and "f836481b6632b5891e88c4deb312e3eba2006b1e" have entirely different histories.
a1b01a59a4
...
f836481b66
199
.clang-format
199
.clang-format
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@ -1,199 +0,0 @@
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# Commented out parameters are those with the same value as base LLVM style.
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# We can uncomment them if we want to change their value, or enforce the
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# chosen value in case the base style changes (last sync: Clang 14.0).
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---
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### General config, applies to all languages ###
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BasedOnStyle: LLVM
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AccessModifierOffset: -4
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AlignAfterOpenBracket: DontAlign
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# AlignArrayOfStructures: None
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# AlignConsecutiveMacros: None
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# AlignConsecutiveAssignments: None
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# AlignConsecutiveBitFields: None
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# AlignConsecutiveDeclarations: None
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# AlignEscapedNewlines: Right
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AlignOperands: DontAlign
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AlignTrailingComments: false
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# AllowAllArgumentsOnNextLine: true
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AllowAllParametersOfDeclarationOnNextLine: false
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# AllowShortEnumsOnASingleLine: true
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# AllowShortBlocksOnASingleLine: Never
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# AllowShortCaseLabelsOnASingleLine: false
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# AllowShortFunctionsOnASingleLine: All
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# AllowShortLambdasOnASingleLine: All
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# AllowShortIfStatementsOnASingleLine: Never
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# AllowShortLoopsOnASingleLine: false
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# AlwaysBreakAfterDefinitionReturnType: None
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# AlwaysBreakAfterReturnType: None
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# AlwaysBreakBeforeMultilineStrings: false
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# AlwaysBreakTemplateDeclarations: MultiLine
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# AttributeMacros:
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# - __capability
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# BinPackArguments: true
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# BinPackParameters: true
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# BraceWrapping:
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# AfterCaseLabel: false
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# AfterClass: false
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# AfterControlStatement: Never
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# AfterEnum: false
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# AfterFunction: false
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# AfterNamespace: false
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# AfterObjCDeclaration: false
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# AfterStruct: false
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# AfterUnion: false
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# AfterExternBlock: false
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# BeforeCatch: false
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# BeforeElse: false
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# BeforeLambdaBody: false
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# BeforeWhile: false
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# IndentBraces: false
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# SplitEmptyFunction: true
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# SplitEmptyRecord: true
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# SplitEmptyNamespace: true
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# BreakBeforeBinaryOperators: None
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# BreakBeforeConceptDeclarations: true
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# BreakBeforeBraces: Attach
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# BreakBeforeInheritanceComma: false
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# BreakInheritanceList: BeforeColon
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# BreakBeforeTernaryOperators: true
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# BreakConstructorInitializersBeforeComma: false
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BreakConstructorInitializers: AfterColon
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# BreakStringLiterals: true
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ColumnLimit: 0
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# CommentPragmas: '^ IWYU pragma:'
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# QualifierAlignment: Leave
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# CompactNamespaces: false
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ConstructorInitializerIndentWidth: 8
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ContinuationIndentWidth: 8
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Cpp11BracedListStyle: false
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# DeriveLineEnding: true
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# DerivePointerAlignment: false
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# DisableFormat: false
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# EmptyLineAfterAccessModifier: Never
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# EmptyLineBeforeAccessModifier: LogicalBlock
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# ExperimentalAutoDetectBinPacking: false
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# PackConstructorInitializers: BinPack
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ConstructorInitializerAllOnOneLineOrOnePerLine: true
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# AllowAllConstructorInitializersOnNextLine: true
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# FixNamespaceComments: true
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# ForEachMacros:
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# - foreach
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# - Q_FOREACH
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# - BOOST_FOREACH
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# IfMacros:
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# - KJ_IF_MAYBE
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# IncludeBlocks: Preserve
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IncludeCategories:
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- Regex: '".*"'
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Priority: 1
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- Regex: '^<.*\.h>'
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Priority: 2
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- Regex: '^<.*'
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Priority: 3
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# IncludeIsMainRegex: '(Test)?$'
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# IncludeIsMainSourceRegex: ''
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# IndentAccessModifiers: false
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IndentCaseLabels: true
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# IndentCaseBlocks: false
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# IndentGotoLabels: true
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# IndentPPDirectives: None
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# IndentExternBlock: AfterExternBlock
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# IndentRequires: false
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IndentWidth: 4
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# IndentWrappedFunctionNames: false
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# InsertTrailingCommas: None
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# JavaScriptQuotes: Leave
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# JavaScriptWrapImports: true
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KeepEmptyLinesAtTheStartOfBlocks: false
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# LambdaBodyIndentation: Signature
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# MacroBlockBegin: ''
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# MacroBlockEnd: ''
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# MaxEmptyLinesToKeep: 1
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# NamespaceIndentation: None
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# PenaltyBreakAssignment: 2
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# PenaltyBreakBeforeFirstCallParameter: 19
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# PenaltyBreakComment: 300
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# PenaltyBreakFirstLessLess: 120
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# PenaltyBreakOpenParenthesis: 0
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# PenaltyBreakString: 1000
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# PenaltyBreakTemplateDeclaration: 10
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# PenaltyExcessCharacter: 1000000
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# PenaltyReturnTypeOnItsOwnLine: 60
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# PenaltyIndentedWhitespace: 0
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# PointerAlignment: Right
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# PPIndentWidth: -1
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# ReferenceAlignment: Pointer
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# ReflowComments: true
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# RemoveBracesLLVM: false
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# SeparateDefinitionBlocks: Leave
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# ShortNamespaceLines: 1
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# SortIncludes: CaseSensitive
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# SortJavaStaticImport: Before
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# SortUsingDeclarations: true
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# SpaceAfterCStyleCast: false
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# SpaceAfterLogicalNot: false
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# SpaceAfterTemplateKeyword: true
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# SpaceBeforeAssignmentOperators: true
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# SpaceBeforeCaseColon: false
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# SpaceBeforeCpp11BracedList: false
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# SpaceBeforeCtorInitializerColon: true
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# SpaceBeforeInheritanceColon: true
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# SpaceBeforeParens: ControlStatements
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# SpaceBeforeParensOptions:
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# AfterControlStatements: true
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# AfterForeachMacros: true
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# AfterFunctionDefinitionName: false
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# AfterFunctionDeclarationName: false
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# AfterIfMacros: true
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# AfterOverloadedOperator: false
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# BeforeNonEmptyParentheses: false
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# SpaceAroundPointerQualifiers: Default
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# SpaceBeforeRangeBasedForLoopColon: true
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# SpaceInEmptyBlock: false
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# SpaceInEmptyParentheses: false
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# SpacesBeforeTrailingComments: 1
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# SpacesInAngles: Never
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# SpacesInConditionalStatement: false
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# SpacesInContainerLiterals: true
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# SpacesInCStyleCastParentheses: false
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## Godot TODO: We'll want to use a min of 1, but we need to see how to fix
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## our comment capitalization at the same time.
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SpacesInLineCommentPrefix:
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Minimum: 0
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Maximum: -1
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# SpacesInParentheses: false
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# SpacesInSquareBrackets: false
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# SpaceBeforeSquareBrackets: false
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# BitFieldColonSpacing: Both
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# StatementAttributeLikeMacros:
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# - Q_EMIT
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# StatementMacros:
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# - Q_UNUSED
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# - QT_REQUIRE_VERSION
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TabWidth: 4
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# UseCRLF: false
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UseTab: Always
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# WhitespaceSensitiveMacros:
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# - STRINGIZE
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# - PP_STRINGIZE
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# - BOOST_PP_STRINGIZE
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# - NS_SWIFT_NAME
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# - CF_SWIFT_NAME
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---
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### C++ specific config ###
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Language: Cpp
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Standard: c++17
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---
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### ObjC specific config ###
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Language: ObjC
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# ObjCBinPackProtocolList: Auto
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ObjCBlockIndentWidth: 4
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# ObjCBreakBeforeNestedBlockParam: true
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# ObjCSpaceAfterProperty: false
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# ObjCSpaceBeforeProtocolList: true
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---
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### Java specific config ###
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Language: Java
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# BreakAfterJavaFieldAnnotations: false
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JavaImportGroups: ['org.godotengine', 'android', 'androidx', 'com.android', 'com.google', 'java', 'javax']
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...
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@ -3,27 +3,9 @@
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# Ignore library files but not the gdextension file
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demo/bin/*
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!demo/bin/android
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demo/bin/android/*
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!demo/bin/android/.gitkeep
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!demo/bin/linux
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demo/bin/linux/*
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!demo/bin/linux/.gitkeep
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!demo/bin/macos
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demo/bin/macos/*
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!demo/bin/macos/.gitkeep
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!demo/bin/windows
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demo/bin/windows/*
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!demo/bin/windows/.gitkeep
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!demo/bin/*.gdextension
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.sconsign*.dblite
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# Ignore custom.py
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custom.py
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# Ignore generated compile_commands.json
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compile_commands.json
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# Binaries
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*.o
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*.os
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@ -1,4 +1,4 @@
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[submodule "godot-cpp"]
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path = godot-cpp
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url = https://git.saragerretsen.nl/Sara/godot-cpp.git
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url = https://github.com/godotengine/godot-cpp.git
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branch = 4.0
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@ -12,11 +12,10 @@ This repository serves as a quickstart template for GDExtension development with
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To use this template, log in to github and click the green "Use this template" button at the top of the repository page.
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This will let you create a copy of this repository with a clean git history. Make sure you clone the correct branch as these are configured for development of their respective Godot development branches and differ from each other. Refer to the docs to see what changed between the versions.
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For getting started after cloning your own copy to your local machine, you should:
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* initialize the godot-cpp git submodule via `git submodule update --init`
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For getting started after cloning your own copy to your local machine, you should
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* change the name of your library
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* change the name of the compiled library file inside the `SConstruct` file by modifying the `libname` string.
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* change the pathnames of the to be loaded library name inside the `demo/bin/example.gdextension` file. By replacing `libgdexample` to the name specified in your `SConstruct` file.
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* change the name of the `demo/bin/example.gdextension` file
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* change the `entry_symbol` string inside your `demo/bin/your-extension.gdextension` file to be configured for your GDExtension name. This should be the same as the `GDExtensionBool GDE_EXPORT` external C function. As the name suggests, this sets the entry function for your GDExtension to be loaded by the Godot editors C API.
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* register the classes you want Godot to interact with inside the `register_types.cpp` file in the initialization method (here `initialize_gdextension_types`) in the syntax `ClassDB::register_class<CLASS-NAME>();`.
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* register the classes you want Godot to interact with inside the `register_types.cpp` file in the initialization method (here `initialize_gdextension_types`) in the syntax `ClassDB::register_class<CLASS-NAME>();`.
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73
SConstruct
73
SConstruct
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@ -1,73 +1,22 @@
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#!/usr/bin/env python
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import os
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def normalize_path(val, env):
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return val if os.path.isabs(val) else os.path.join(env.Dir("#").abspath, val)
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def validate_parent_dir(key, val, env):
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if not os.path.isdir(normalize_path(os.path.dirname(val), env)):
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raise UserError("'%s' is not a directory: %s" % (key, os.path.dirname(val)))
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libname = "EXTENSION-NAME"
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projectdir = "demo"
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localEnv = Environment(tools=["default"], PLATFORM="")
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customs = ["custom.py"]
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customs = [os.path.abspath(path) for path in customs]
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opts = Variables(customs, ARGUMENTS)
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opts.Add(
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BoolVariable(
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key="compiledb",
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help="Generate compilation DB (`compile_commands.json`) for external tools",
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default=localEnv.get("compiledb", False),
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)
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)
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opts.Add(
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PathVariable(
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key="compiledb_file",
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help="Path to a custom `compile_commands.json` file",
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default=localEnv.get("compiledb_file", "compile_commands.json"),
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validator=validate_parent_dir,
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)
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)
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opts.Update(localEnv)
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Help(opts.GenerateHelpText(localEnv))
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env = localEnv.Clone()
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env["compiledb"] = False
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env.Tool("compilation_db")
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compilation_db = env.CompilationDatabase(
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normalize_path(localEnv["compiledb_file"], localEnv)
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)
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env.Alias("compiledb", compilation_db)
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env = SConscript("godot-cpp/SConstruct", {"env": env, "customs": customs})
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env = SConscript("godot-cpp/SConstruct")
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env.Append(CPPPATH=["src/"])
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sources = Glob("src/*.cpp")
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file = "{}{}{}".format(libname, env["suffix"], env["SHLIBSUFFIX"])
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if env["platform"] == "macos":
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platlibname = "{}.{}.{}".format(libname, env["platform"], env["target"])
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file = "{}.framework/{}".format(env["platform"], platlibname, platlibname)
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library = env.SharedLibrary(
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"bin/{}.framework/{}".format(platlibname, platlibname),
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source=sources,
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)
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else:
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library = env.SharedLibrary(
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"bin/{}{}{}".format(libname, env["suffix"], env["SHLIBSUFFIX"]),
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source=sources,
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)
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libraryfile = "bin/{}/{}".format(env["platform"], file)
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library = env.SharedLibrary(
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libraryfile,
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source=sources,
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)
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copy = env.InstallAs("{}/bin/{}/lib{}".format(projectdir, env["platform"], file), library)
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default_args = [library, copy]
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if localEnv.get("compiledb", False):
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default_args += [compilation_db]
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Default(*default_args)
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Default(library)
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Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 4.1 KiB |
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