feat: configured default character
parent
edf779ebc6
commit
e1ac85e556
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@ -1,4 +1,4 @@
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[gd_scene load_steps=5 format=3 uid="uid://dw8q1vqnc657"]
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[gd_scene load_steps=6 format=3 uid="uid://dw8q1vqnc657"]
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[ext_resource type="PackedScene" uid="uid://c8h5f82tunglj" path="res://Models/Characters/ModularCharacters.fbx" id="1_b4mv3"]
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@ -203,9 +203,37 @@ _data = {
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[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_7e1iu"]
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graph_offset = Vector2(-457, 44)
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_hqeid"]
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radius = 0.548248
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height = 1.85415
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[node name="Player" type="Player"]
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selected = "Torso"
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index = 15
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active_customization = {
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"ArmLowerLeft": 8,
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"ArmLowerRight": 0,
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"ArmUpperLeft": 0,
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"ArmUpperRight": 0,
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"BackAttachment": 1,
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"Ear": -1,
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"ElbowAttachLeft": -1,
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"ElbowAttachRight": -1,
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"Eyebrow": 0,
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"Hair": 13,
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"HandLeft": 0,
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"HandRight": 4,
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"Head": 15,
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"HeadCoverings": -1,
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"HelmetAttachment": -1,
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"Hips": 3,
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"HipsAttachment": 3,
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"KneeAttachLeft": -1,
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"KneeAttachRight": -1,
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"LegLeft": 12,
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"LegRight": 12,
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"ShoulderAttachLeft": 16,
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"ShoulderAttachRight": -1,
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"Torso": 11
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}
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slide_on_ceiling = false
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[node name="Model" parent="." instance=ExtResource("1_b4mv3")]
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@ -217,3 +245,7 @@ libraries = {
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}
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tree_root = SubResource("AnimationNodeStateMachine_7e1iu")
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anim_player = NodePath("../Model/AnimationPlayer")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.925894, 0)
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shape = SubResource("CapsuleShape3D_hqeid")
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