diff --git a/src/game_mode.hpp b/src/game_mode.hpp index 5363501..1bf2190 100644 --- a/src/game_mode.hpp +++ b/src/game_mode.hpp @@ -8,8 +8,8 @@ namespace godot { class Level; class Player; -class GameState : public Node { - GDCLASS(GameState, Node) +class GameMode : public Node { + GDCLASS(GameMode, Node) static void _bind_methods(); protected: Level *currentLevel{nullptr};