feat: added axe
parent
674f51fbdd
commit
810f88ace2
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@ -14,7 +14,7 @@ dest_files=["res://.godot/imported/SM_Prop_Sword_01.fbx-bcf24ec78f44a339d13c7f93
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_name="SM_Prop_Sword"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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@ -0,0 +1,53 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://f7tvhmjaqgp8"
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path="res://.godot/imported/SM_Wep_Axe_01.fbx-c716aff6544e971172cc054fdf973daa.scn"
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[deps]
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source_file="res://Models/Weapons/SM_Wep_Axe_01.fbx"
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dest_files=["res://.godot/imported/SM_Wep_Axe_01.fbx-c716aff6544e971172cc054fdf973daa.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={
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"materials": {
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"lambert2": {
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"use_external/enabled": true,
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"use_external/path": "res://Models/Environments/Materials/Texture_01.tres"
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}
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},
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"meshes": {
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"Root Scene_SM_Wep_Axe_01": {
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"generate/lightmap_uv": 0,
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"generate/lods": 0,
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"generate/shadow_meshes": 0,
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"lods/normal_merge_angle": 60.0,
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"lods/normal_split_angle": 25.0,
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"save_to_file/enabled": true,
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://Models/Weapons/axe.res"
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}
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}
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}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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