feat: updated settings on materials and textures

main
Sara 2024-02-04 22:32:07 +01:00
parent c04a6ef0ad
commit 00277286f6
4 changed files with 57 additions and 0 deletions

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://bycoxdvsaakl"]
[ext_resource type="Texture2D" uid="uid://dcjja0gufc40f" path="res://Models/Characters/Texture/PolygonFantasyHero_Texture_01_B.png" id="1_ysskd"]
[resource]
resource_name = "lambert2"
albedo_texture = ExtResource("1_ysskd")
rim_tint = 1.0
grow_amount = -0.264

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://bv54coq1u4jhf"]
[ext_resource type="Texture2D" uid="uid://dcjja0gufc40f" path="res://Models/Characters/Texture/PolygonFantasyHero_Texture_01_B.png" id="1_s0844"]
[resource]
resource_name = "lambert3"
albedo_color = Color(0.905882, 0.905882, 0.905882, 1)
albedo_texture = ExtResource("1_s0844")
metallic = 0.2
roughness = 0.8

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dcjja0gufc40f"
path.s3tc="res://.godot/imported/PolygonFantasyHero_Texture_01_B.png-b74ede1d2e6c4e1dfec86f32a784213e.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://Models/Characters/Texture/PolygonFantasyHero_Texture_01_B.png"
dest_files=["res://.godot/imported/PolygonFantasyHero_Texture_01_B.png-b74ede1d2e6c4e1dfec86f32a784213e.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0